Atonement
Sword weapon skill | |
Skill Level: | N/A |
Quest: | Unlocking a Myth (Paladin) |
Description: | Delivers a twofold attack. Enmity varies with TP. Burtgang: Aftermath effect varies with TP. |
Equipment: | Aligned with aqua equipment (Aqua Gorget & Aqua Belt). |
Aligned with flame equipment (Flame Gorget & Flame Belt). | |
Aligned with light equipment (Light Gorget & Light Belt). |
Properties
Element: | None |
Modifiers: | Current Enmity |
Damage Multipliers by TP: |
1000 TP | 2000 TP | 3000 TP |
---|---|---|
? | ? | ? |
Skillchain Properties
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Notes[edit]
Modifiers
- Atonement's damage is related directly to the amount of total Enmity accumulated against a monster.
- Rough formula: Damage = (Volatile Enmity + Cumulative Enmity) x TP Multiplier
- The damage from Volatile Enmity and Cumulative Enmity are both capped independently at
. Together, the overall damage for Atonement is capped at 1190 at
TP.
- +Enmity gear or merits do not affect Atonement damage directly - only indirectly, due to increased accumulation of Enmity.
- Damage Increased by
- Champion's Galea with Weapon skill damage +2% augment will increase damage cap of 750 to 765.
- Cerberuses
- Correlating Circle Protections
- Counterstance active on mob
- In the Name of Science Gorgets
- Please note, the Gorgets will not increase damage beyond 1190 Cap, but will make it easier to reach said cap.
- Damage Reduced by
- No effect
Video[edit]
This article uses material from the "Atonement" article on FFXIclopedia and is licensed under the CC-BY-SA License.