Talk:Sarashi

Sarashi's bonus does seem to be about 1%, but it's confusing. I did a bit of testing with BST75/NIN:

Weapon Base Delay, TP DWII TP
Tomahawk 340, 8.7TP 7.5TP
Bone Pick 312, 8.0TP 6.9TP
Maneater 276, 7.2TP 6.2TP

10 rounds of Tomahawk+Pick gave 144 TP, as expected: 7.5+6.9=14.4

10 rounds of Tomahawk+Pick+Sarashi gave 142 TP.

10 rounds of Tomahawk+Maneater+Sarashi gave 136 TP.

10 rounds of Pick+Maneater+Sarashi gave 130 TP.

I'd been figuring the effect of DW on TP by division, i.e. 8.7/1.15 = 7.5. If Sarashi were a 1% reduction, that would mean

Tomahawk: 8.7/1.16 = 7.5
Pick:     8.0/1.16 = 6.8
Maneater: 7.2/1.16 = 6.2

But 7.5+6.8 = 14.3, not 14.2. It seems that the Tomahawk gives 7.4TP with Sarashi, not 7.5.

So, I found the formula to calculate TP from delay:

Delay <180:    5
Delay 180-480: (Delay-180)/256*6-5
Delay >480:    (Delay+480)/80

Based on that, I get:

Tomahawk: 340*0.84 = 285 -> 7.4TP
Pick:     312*0.84 = 262 -> 6.9TP
Maneater: 276*0.84 = 231 -> 6.1TP

Which gives the right answer for the Tomahawk, but not for the other two.

So, it seems that something's a bit off somewhere, but it's close enough that I can confirm the 1% number.

This article uses material from the "Talk:Sarashi" article on FFXIclopedia and is licensed under the CC-BY-SA License.