Talk:Faithful Falcorr

  • Reward for 1568 restored roughly 30% of it's life. Based on this it can be

estimated to have around 5300 HP.

Fantod will proc on all hits of double attack or triple attack. Deals 1.8k dmg per critical hit in abyssea and about 800-900 regular hits. While outside it deals 700-800 non crits to EP and higher mobs alike but heel kick will do just about the same damage to EP mobs.

  • I would like to add that the attack boost from fantod is heavily dependent on TP. At 200 TP it did 1200 to EP in dynamis.

Note: I believe resistant to Light based attacks and magic needs solid confirmation. At LVL 99 Byakko does way too much damage on Falcorr with Banish IV, Holy, etc. In comparison, Seiryu's wind-based magic doesn't do much on DipperYuly. -Bellieboo of Odin

Something beastmasters may want to keep in mind about this ability when farming currency in Dynamis, is that the Terror ability of Falcorr's Jettatura can proc weakness from JA's, but the downside is that you won't get the terror effect from weakness to actually go on the monster, but instead will only get Jettatura's terror. I don't feel like you have the same issue with Feral Howl since I normally see the monster stay terror'd for the normal 30 seconds when I have Howl proc weakness, but I do know for sure that after seeing Jettatura proc at least a few dozen times and having that it WILL NOT let the weakness terror go on because the terror effect would always wear off after 15 seconds. This seems useful to keep in mind when farming since you don't really want to have to pop biscuits every couple minutes when farming and the only way to avoid that is to make sure you're mostly just beating up monsters while they're weakness terror'd. (It was easy to track this stuff since I have Windower's recast plugin going and it pops up with the 30 second timer whenever you proc on a guy)- Borland of Phoenix 6/12/13

This article uses material from the "Talk:Faithful_Falcorr" article on FFXIclopedia and is licensed under the CC-BY-SA License.