Long-Gunned Chariot

Family: Chariots
Crystal: Lightning
Weak to: Ice

Notorious Monster

Long-Gunned Chariot
Zone Level Drops Steal Spawns

Notes

Nyzul Isle

Unknown

1

A, L, M, H
??? HP

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

  • Occasionally is the enemy to defeat in order to complete the floor objective "Eliminate enemy leader".
  • Like other Chariot mobs, it will use the following TP attacks:
  • Attacks fairly quickly.
  • When it is close to dying, it will begin spamming Homing Missile.
    • Homing Missile - Targetted AoE attack. This will deal massive damage (90% of max) to one target, and 200-300 to surrounding targets. You cannot be killed by Homing Missile itself.
    • Only uses Homing Missile while facing the target with hate. Tanking to the side is very effective, but it turns to face target with hate every 5-20% HP, begins to turn much more quickly around 10-20% HP remaining.
This article uses material from the "Long-Gunned_Chariot" article on FFXIclopedia and is licensed under the CC-BY-SA License.