Halforc Monk

Job: Monk
Family: Orcs
Crystal: Fire
Weak to: Water

Expeditionary Force

Zone Level Drops Steal Spawns Notes
Valkurm Dunes 30 1 A, L, S, Sc
??? HP
Jugner Forest 35 1 A, L, S, Sc
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:[edit]

Historical Background[edit]

The half-orc is a creature born to mixed orc and human parentage in the Dungeons & Dragons role-playing game. The half-orc is a playable race for D&D player characters. Half-orcs are typically born in wild frontiers where human and orc tribes come into contact. Half-orcs are between six and seven feet tall and usually weigh between 180 and 250 pounds. Half-orcs have greenish skin, jutting jaws, prominent teeth and coarse body hair.

This article uses material from the "Halforc_Monk" article on FFXIclopedia and is licensed under the CC-BY-SA License.