Galkan Automaton

Job:
Family: Humanoid
Weak to: Magic

Empty Notorious Monster

Zone Level Drops Steal Spawns Notes
Mine Shaft #2716 1 A, T(H)
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:[edit]


Historical Background[edit]

While automatons might seem like something only dreamt up in the 20th century, they actually have their origins back in Greek mythology. The word automaton is Greek for "self-moving". In Greek mythology, Automatoi were metallic statues of humans, animals, or monsters crafted by Hephaestus (the god of fire, volcanoes, smithing) and animated. Hephaestus made 4 golden maidens (Kourai Khryseai) to be his attendants as well as Talos and a whole array of other metallic figures and creatures (like bronze bulls).


The next accounts of automatons are in Renaissance and Early Modern Europe. Leonardo Da Vinci is credited with creating the first humanoid automaton in 1495. In the 1500s, several automata were produced primarily as decorative pieces for the wealthy. They were similar to design in clocks, consisting of several gears and axles. Automata remained a minor popularity (more specifically a curiosity) in Europe until the 1800s.

This article uses material from the "Galkan_Automaton" article on FFXIclopedia and is licensed under the CC-BY-SA License.