|Walk of Echoes Veridical Conflux 7||1||A, |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Unique TP moves:
- Chilling Roar: AoE Terror, hate reset (not 100%, but significant). Didnt use this til ~30%. When he uses this it will pop an add, similar to Lady Lilith's elementals. Adds don't melee, move, or cast, but they have a silence/amnesia/poison aura and they have an annoying habit of popping right on top of the mages. Have about 1k HP and are really weak to magic damage (Holy with full Afflatus Solace charge 1-shotted it for 1150 damage).
- Abyssic Buster: Conal damage ~2.3k. Again only used below ~30%. Recommeded BRD Scherzo the tanks for last 30% to give them a fighting chance of surviving this. Also bring spare DDs and consider just having 1 tank once under 30%.