Zvahl Fortalice
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Castle Zvahl Baileys (S) | 75 |
|
|
8 Re-spawn 30~60 minutes |
~5,000 HP ??? MP |
Castle Zvahl Keep (S) | 75 |
|
|
??? HP ??? MP | |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes[edit]
- Destroying one is required for the Campaign Op: Bailey Borer
- Guarded by various groups of monsters on the upper floors. Found throughout the Keep, but there are only four that are realistically aggro-free.
- Able to attack them for weapon skill levels, up to combat skill for character level 82.
- Grants no EXP, has low evasion and performs no actions. Cannot be moved from position.
- Only claimed while you are actively attacking it.
- Takes enhanced magic damage, making it easy to nuke from afar.
This article uses material from the "Zvahl_Fortalice" article on FFXIclopedia and is licensed under the CC-BY-SA License.