Will-o'-the-Wisp

Job:
Family: Bomb
Crystal: Fire
Weak to: Fire

Will-o'-the-Wisp
Zone Level Drops Steal Spawns Notes
Carpenters' Landing 25-26 2

Spawns During: Fog

A, S, M

Valkurm Dunes

25-27

7
Spawns During: Fog

A, S, M

Ordelle's Caves

23-25

5
Seen at: (G-7),(H-10),(G-10),etc.

A, S, M

Jugner Forest

24-25

3
Spawns During: Fog

A, S, M

Inner Horutoto Ruins

22-25

5

A, S, M

Buburimu Peninsula

25-27

11
Spawns During: Fog

A, S, M
(~769 HP)

Meriphataud Mountains

24-25

4
Spawns During: Fog

A, S, M

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


Historical Background[edit]

In British Isles folklore, Will-o'-the-Wisps were faint, eerie roughly orb-shaped lights seen in swamps, marshes, and bogs at night. They were most commonly red, green, or soft blue in color. They were often thought by superstitious Europeans to be mischievous spirits who lead people to their deaths or get them lost in the swamps. The best representation of a Will-o'-the-Wisp in Final Fantasy XI by appearance would actually be the Memory Receptacles. Other names it is known by Ignis Fatuus, Will-o'-the-Wykes, Spunkie, Corpse Candle, Death Candle, Fetch Candle, Elf Fire, Kitty-Candlestick, Hinky-Punk, Pinket, Gealbhan, Irrbloss, Irrlicht, Liekko, Lygtemand, Flammerole, Feu Follet, Annequin, Friar's Lantern, Hobby Lantern, Jack-o-Lantern, Peg-o-Lantern, Pwca, Ellylldan, and Teine Sith. Will-o'-the-Wisps first appeared in English texts in the early 1600s CE. It is the most common name for this phenomenon.

This article uses material from the "Will-o%27-the-Wisp" article on FFXIclopedia and is licensed under the CC-BY-SA License.