Tight-Wad's Corsair Guide/Weapons

< Tight-Wad's Corsair Guide

Swords vs. Daggers vs. Guns vs. ?Darts?[edit]

PhantomFleuret.png

Swords[edit]

My favorite. While our sword skill is B-, next to marksmanship, it's the second best for damage. There is one near godly Corsair sword that would be ideal for a serious COR, but is far from cheap. The Phantom Fleuret drops from a NM Proteus similar to Charybdis, it's said. On AH in Gilgamesh it retails for 700k, and will probably not be ideal for most. Corsair can equip Broadswords, Xiphos, Degens, and Bilbo type swords.

  • Always check AH prices for the upgradeables, sometimes the NQ upgrade is less expensive than the regular item. In which case, sell the NQ and buy the NQ upgrade and make some gil.
Trailer's Kukri.PNG

Daggers[edit]

If your focus is Ranged Attack, you'll be equipping daggers. Several daggers offer Ranged Attack bonuses, making them a common sight on Corsair. With a B+ skill, they are formidible but often times less flashy. They are my least favorite weapon and the Weapon Skills for COR are less impressive, but a necessary evil for the gun toteing pirate.

Ranged Attack Bonus Daggers[edit]

Daggers for Melee[edit]

  • Lv 20 Mercenary's Knife - Available with Conquest Points from Windurst.
  • Lv 25 Windurstian Knife - Smithing 26 and the above knife will get you this one, often cheaper to buy on AH and sell your old one. Both are good knife's for anyone who can wield them.
  • Lv 30 Mercenary Captain's Kukri - You can keep Windurstian/Federation, or switch to this. If you get this, find a Smith to upgrade it, but check AH price first.
  • Lv 34 Windurstian Kukri - Dittos with this one.
  • Lv 46 Bone Knife - Cheap, decent, if your going this route, may as well get it.
  • Lv 56 Beetle Knife - Same as above, but you get an Agi point.
  • Lv 65 Anubis's Knife - Can be nice when fighting Imps, since they use Poisonga alot, ridiculously cheap, you can usually buy for the same ammount you can NPC it for.
  • Lv 70 Behemoth Knife - Has Attack+ and is cheap, as are most NQ knifes that are crafted.
Coffinmaker.png

Guns & Bullets[edit]

Guns are expensive, bullets are expensive. If you want guns to be your main form of attack, I strongly suggest making your own bullets. Alchemy is a good skill for Corsair anyhow. Making bullets, making cards, and can be profitable, and COR needs all the help it can get. Here are my very biased and cheap @$$ opinions about guns.

  1. Don't bother til lv 22, damage and cost ain't worth it.
  2. Level marksmanship on another job using cheap ammo. My DRK 75 may only have an E in Marksmanship, but capped that's lv 60ish COR. You may be able to do this while farming.
  3. Go /RNG if you want marksmanship to be your primary form of damage. And invest in gear to compliment it. Lv 22 bullets avg about 40 gil each, every miss is 40 gil wasted.
  4. If your going to pull, pull with Darts. You save 5 times the money. If your party expects you to pull, and time your rolls, and be DD, they need to take one of those jobs from you and give it to someone else. You'll find other less demanding parties. Macro in gun equip/bullet equip and equip darts.
  5. If you want to be the best COR you can be, it's going to be expensive, that is true for every job, but as you level some things are essential and other things not so much.

Guns by level[edit]

  • Lv 5 Firefly - Nice for Agi +1, if you get it from a Treasure Casket then equip for the bonus, your own call on whether you fire off Bronze Bullets with it.
  • Lv 15 Bandit's Gun - Don't bother. No worthwhile bullets to use til Lv 22
  • Lv 20 Platoon Gun - A cheap option that comes available about the same time as Lv 22 Bullets.
  • Lv 27 Pirate's Gun - 33% More damage for about the same price on Gilgamesh, can't argue with that.
  • Lv 30 Mars's Hexagun - Again, more damage for about the same price, and Ranged Accuracy.
  • Lv 30 Military Gun - About 3 times more on AH than Mar's on my server, you get extra Ranged Accuracy. You also get more damage. You should be able to keep this til your AF gun.
  • Lv 36 Darksteel Hexagun - About the same price as Military Gun, if your doing level syncs to get here, Military will be better for you. It does give you a bit more damage for a little less accuracy.
  • Lv 40 Trump Gun - It's a free gun! And a good one too :)
  • Lv 46 Deluxe Carbine - Free via a quest, usually cheap on AH too. It has lower DPS, but is better for Quick Draw damage.
  • Lv 50 Seadog Gun - The +1 version gives ranged attack bonus, but for bullets, I'd stick with Trump.
  • Lv 56 Matchlock Gun - Exchange the bonuses for more damage. Better for Quick Draw, but the Agi on Trump Gun may make it of more value depending on what other AGI you have stacked.
  • Lv 60 Shark Gun - It's Rare/Ex, if you get it, keep it. Better DPS and better for Quick Draw. Purchase with Imperial Standing if your rank is high enough.
  • Lv 65 Hexagun - Overpriced, Overrated. Plenty of other options earlier, and later that are better for you.

Bullets by Level[edit]

  • Bronze Bullet Lv 1 - Unless your crafting them, don't bother.
  • Bullets Lv 22 - This will be your bullet for a long while. Watch AH prices and buy a few stacks when they are low.
  • Iron Bullet lv 50 - 10 pt jump in damage, which may or may not be very noticable, I'll add more when I start using them.
Dart.JPG

Throwing - Darts[edit]

Yes, Darts. Why spend 40gil to pull a mob when you can spend 9? Chances are, if your pulling, guns are going to be slow delay, not a big deal, but not optimum for pulling. Also, the sweet spot for Guns is much closer than you would often pull a mob, so your hits probably won't land. You generally want the most distance between you and the mob your pulling, and that's outside any Marksmanship sweet spot. Darts are cheap, and Corsair's have a C+ throwing skill.

  • Dart lv 7 - 9 gil, nuff said. Clothcraft 13, but prolly cheaper to buy from vendor because of Animal Glue. Buy some stacks, keep with ya at all times, and don't bother on any others less you find something cheaper. All other darts are overpriced, these you can get from NPCs in chocobo stables everywhere. If your leveling clothcraft, some other dart might be worth doing for skill ups, i.e. Aht Urhgan Dart made from Colibri Beaks and feathers. Otherwise, keep a couple stacks on hand and save your money.

Until lv 70, their is no equipable returning weapon, Lamiabane and the like might be another option.

Throwing isn't a viable form of damage, just a cheaper way to pull.

This article uses material from the "Tight-Wad%27s_Corsair_Guide/Weapons" article on FFXIclopedia and is licensed under the CC-BY-SA License.