Enhances Sublimination Pt.II
I was wondering if anyone else noticed this, but it seems to me another effect of this hat is when you take damage from an attack the charging does not stop, that is as long as it is not down to a critical moment. I was pretty sure that the charging stopped it damage is taken without it equipped.
- sublimation only stops when u go under 50% hp, hat or no hat, its just usually as schs when we take dmg we take big Chocobocharmer 08:28, 10 August 2009 (UTC)
it would be nice of SE to think ahead for once and have sch and dnc AF come out at the same time as the job's. But then again its SE. —The preceding unsigned comment was added by Terazeal (talk • contribs).
- I'm not sure, but I think S-E uses the time between the release of new jobs and the release of the AF in order to see how people play the jobs, so they can use that information to decide what stats should be on the AF. --FFXI-Setesh 05:38, 12 January 2008 (UTC)
Anyone know what the short item name for mortarboard is? i'd like to pull it up with /translate in game. --Flameass 20:10, 7 January 2008 (UTC)
- It's "Scholar's M.board" --FFXI-Setesh 05:38, 12 January 2008 (UTC)
nd wait If thats the case then cool ^^. Just a pain getting close to lvl 70 aing for AF. Hope its one of those "good things take some time", sorta stuff. ~Tera~
I've been testing with Sublimination with and without the AF3 piece, as well as putting the hat on half way through Sublimination, at the start and at the end. And i am only noticing a 6 MP difference. Which dosn't seem to be an additional 50%
At lvl 62 Tarutaru SCH i'm getting around 189 - 195 MP.
Is there any trick to getting it to do better wtih the hat? Zeekk 16:22, 13 March 2008 (UTC)
The hat effects how fast you fill a charge, not how much you get back. After a few tests it took 2:40 game time with no hat to get a full charge for 260. It took 1:48 game time to get a full charge of 261 with the hat. 260-261 is 25% of my max HP. 108 seconds/160 seconds is close to 66% so I would say the hat fills a full charge 33% faster than no hat.[email protected] 03:42, 15 March 2008 (UTC)
The effect increases the MP stored per tick by 1 (which is a 50% increase). The maximum amount you can store is based on your max HP before modifications. Tahngarthortalk-contribs 03:58, 15 March 2008 (UTC)
Does the hat need to be on the entire charge time or just at the initial Sublimation use? --Futan 17:11, 11 July 2008 (UTC)
I've also the same question that Futan has. Probably already been answered somewhere else though... --Nineball 05:27, 16 December 2008 (UTC)