Pashhow Marshlands (S)
Table of Contents
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Zone Information
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Description
In direct contrast to the highlands that surround it, the Pashhow Marshlands are located near sea level, resulting in a wet, swampy landscape. It was this landscape that drew the attention of the Quadav who settled deep within the wetlands in an area they named Beadeaux. During the era of the Great War this choice location provided the Quadav Shieldwarriors with an excellent defence againts the might of the Republican Army of Bastok. | |||||||||||||||||||||||||||||||||||
Connections
Rolanberry Fields (S) at (L-4)
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Involved in Quests/Missions[edit]
Quest | Type | Starter | Location |
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Bonds That Never Die | Storyline | Cyranuce | --- |
Light in the Darkness | General | Gentle Tiger (S) | Bastok Markets (S) H-6 |
On Sabbatical | SCH AF1 | Erlene | The Eldieme Necropolis (S) J-8 |
Seeing Blood-red | SCH AF3 | Erlene | The Eldieme Necropolis (S) J-8 |
Succor to the Sidhe | Augment | Callisto | Grauberg (S) F-6 |
The Price of Valor | General | Rholont | Southern San d'Oria (S) E-7 |
Other Information[edit]
[ edit ]
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[ edit ]
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NPCs Found Here[edit]
Name | Location | Type |
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Barnett, C.A. | K-4 | Campaign Arbiter |
Stray Boar, L.C. | K-6 | Campaign Arbiter |
Gate Sentry | H-11 | Gate Sentry |
Milloure | J-9 | Chocobo Renter |
Notorious Monsters Found Here[edit]
Name | Level | Drops | Steal | Family | Spawns | Notes
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Croque-mitaine
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Aptant: Tachus | Goobbues | 1 |
A, L, H
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Kinepikwa
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Poison Taster's Cape | Peiste | 1 |
A, L, S
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Melancholic Moira
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Morbols | 1 |
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Nommo
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88 | Lyft Lance | Slugs | 1 |
A, L, H
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Sugaar
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Aoide's Pumps | Peiste | 1 |
A, L, S
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HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Regular Monsters Found Here[edit]
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Event Monsters Found Here[edit]
Campaign: Republican Army of Bastok, Quadav Shieldwarriors, Dark Kindred
Name | Family | Spawns | Notes |
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Go'Rha Sludgewater
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Quadav | 1 | A, L, H |
Groot Slang
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Peiste | 1 | A, S |
Quadav Transporter
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Quadav | 1 | A, L, H |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |