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Category:Level 99 J.S.E. Capes

(Redirected from Level 99 J.S.E. Capes)

Level 99 J.S.E. Capes are job-specific capes that can be obtained from Reives or the Flotsam Special Event Loot Pool. Additionally, Incursion and Makel-Pakel's Grab Bag grant capes with random augments.

  • Makel-Pakel in Celennia Memorial Library allows you to trade any three of the capes in exchange for one cape of your choice. He will only accept unmodified capes.
    • Trading a single modified cape to him gives you the choice to remove the augments. It can then be sent between characters and traded for different caps as usual.
  • Capes are Exclusive, but capes that are unmodified can be sent between characters on the same account.
    • Many of the below pictures predate the September 9 patch, which dropped the Rare tag.
  • Drop rate for unmodified capes is higher in Wildskeeper Reives.
  • Detrovio (J-10) at the Inventor's Coalition will augment these capes by trading a Refractive Crystal for 400 Bayld.
Name Description Job Potential Augments Augmented
Mauler's Mantle Mauler's mantle.png DEF:17 STR+5 Accuracy+13 Attack+13 "Double Attack"+3% WAR Strength +1~5
Dexterity +1~5
Accuracy +1~7
Critical Hit Damage +1~3%
Anchoret's Mantle Anchoret's Mantle.png DEF:16 HP+80 VIT+5 Accuracy+20 Attack+15 MNK Strength +1~5
Dexterity +1~5
Counter +1~5
Subtle Blow +1~5
Mending Cape Mending Cape.png DEF:13 Enmity-6 Enhances "Cursna" effect Enhances "Divine Caress" effect WHM Magic Accuracy +1~10
Healing Magic Skill +1~10
Enhancing Magic Skill +1~10
Cure Potency +1~5%
Bane Cape Bane Cape.png DEF:13 MP+90 Magic Accuracy+10 Magic Damage+10 Enmity-2 BLM Magic Attack Bonus +1~5
Elemental Magic Skill +1~10
Dark Magic Skill +1~10
Fast Cast +1~5
Ghostfyre Cape Ghostfyre Cape.png DEF:13 "Cure" potency +6% Magic Damage+6 Sword enhancement spell damage +5 RDM Magic Accuracy +1~10
Enfeebling Magic Skill +1~10
Enhancing Magic Skill +1~10
Enhancing Magic Duration +10~20
Canny Cape Canny Cape.png DEF:16 AGI+6 Accuracy+10 Evasion+15 "Triple Attack"+2% THF Dexterity +1~5
Agility +1~5
Dual Wield +1~5
Critical Hit Damage +1~3%
Weard Mantle Weard Mantle.png DEF:20 HP+40 MP+40 Accuracy+15 Damage taken -3% PLD Dexterity +1~5
Vitality +1~5
Enmity +1~7
Phalanx +1~5
Niht Mantle Niht Mantle.png DEF:16 STR+5 Attack+35 DRK Attack +5~15
Dark Magic Skill +1~10
Drain and Aspir Potency +10~25
Weapon Skill Damage +1~5%
Pastoralist's Mantle Pastoralist's Mantle.png DEF:16 MND+10 Accuracy+10 Attack+20 Pet: Attack+20 BST Strength +1~5
Dexterity +1~5
Accuracy +1~5
Accuracy +5~20
Ranged Accuracy +5~20
Damage Taken -1~5%
Rhapsode's Cape Rhapsode's Cape.png DEF:13 MP+50 Magic Accuracy+13 "Magic Def. Bonus"+5 Wind instrument skill +8 BRD HP +18~30
Magic Accuracy +1~7
Enmity -1~10
Damage Taken -1~3%
Lutian Cape Lutian Cape.png DEF:13 HP+50 Ranged Accuracy+15 Ranged Attack+15 Enmity-5 RNG Strength +1~5
Agility +1~5
Store TP +1~3
Snapshot +1~3
Takaha Mantle Takaha Mantle.png DEF:17 Accuracy+15 Attack+15 "Store TP"+10 SAM Strength +1~5
Store TP + 1~3
Zanshin +1~5
Meditate Duration +4~8
Yokaze Mantle Yokaze Mantle description.png DEF:16 HP+50 Accuracy+15 Attack+15 Ranged Accuracy+15 Magic Accuracy+15 Evasion+15 "Double Attack"+2% NIN Strength +1~4
Dexterity +1~4
Skillchain Damage +1~5%
Weapon Skill Damage +1~5%
Updraft Mantle Updraft mantle.png DEF:16 VIT+8 Accuracy+20 Attack+20 Wyvern: HP+100 Attack+20 DRG Strength +1~5
Weapon Skill Damage +1~5
Pet: Damage Taken -1~4%
Breath +1~10
Conveyance Cape Conveyance Cape.png DEF:13 MP+100 Summoning magic skill +8 Enhances "Elemental Siphon" effect SMN Summoning Magic Skill +1~5
Blood Pact Damage +1~5
Blood Pact recast time II -1~3
Pet: Enmity +5~15
Cornflower Cape Cornflower Cape.png DEF:16 STR+5 INT+5 MND+5 Magic Accuracy+15 "Magic Atk. Bonus"+15 Blue magic skill +5 BLU MP +15~30
Dexterity +1~5
Accuracy +1~7
Blue Magic Skill +1~10
Gunslinger's Cape Gunslinger's Cape.png DEF:16 Ranged Accuracy+20 Magic Accuracy+10 "Magic Atk. Bonus"+10 "Recycle" COR Magic Attack Bonus +1~5
Enmity -1~5
Phantom Roll delay -1~5
Weapon Skill Damage +1~5
Dispersal Mantle DispersalMantle.jpeg DEF:16 Accuracy+15 Attack+15 Evasion+10 "Subtle Blow"+4 Reduces "Overload" rate PUP Strength +1~5
Dexterity +1~5
Martial Arts +10~20
Pet: TP Bonus +100~500
Toetapper Mantle Toetapper Mantle.png DEF:16 Accuracy+20 Evasion+10 "Subtle Blow"+10 "Waltz" potency +5% DNC Store TP +1~4
Dual Wield +1~5
Reverse Flourish +10~30
Weapon Skill Damage +1~5
Bookworm's Cape Bookworm's Cape.png DEF:13 "Magic Atk. Bonus"+10 Elemental magic skill +8 Dark magic skill +8 Magic Damage+10 SCH Intelligence +1~5
Mind +1~5
Helix Duration +10~20
Regen Potency +1~10
Lifestream Cape Lifestream Cape.png DEF:13 HP+50 MP+50 Enfeebling magic skill +10 Geomancy skill +10 Enhances "Fast Cast" Effect GEO Geomancy Skill +1~10
Indi Duration +10~20
Damage Taken -1~5%
Pet: Damage Taken -1~5%
Evasionist's Cape Evasionist's Cape.png DEF:16 Accuracy+15 "Magic Atk. Bonus"+10 Evasion+15 Physical damage taken -3% RUN Double Attack +1~5
Enmity +1~7
Embolden +5~15
Damage Taken -1~5%


This article uses material from the "Category:Level_99_J.S.E._Capes" article on FFXIclopedia and is licensed under the CC-BY-SA License.