Category:Level 99 J.S.E. Capes
(Redirected from Level 99 J.S.E. Capes)Level 99 J.S.E. Capes are job-specific capes that can be obtained from Reives or the Flotsam Special Event Loot Pool. Additionally, Incursion and Makel-Pakel's Grab Bag grant capes with random augments.
- Makel-Pakel in Celennia Memorial Library allows you to trade any three of the capes in exchange for one cape of your choice. He will only accept unmodified capes.
- Trading a single modified cape to him gives you the choice to remove the augments. It can then be sent between characters and traded for different caps as usual.
- Capes are
, but capes that are unmodified can be sent between characters on the same account.
- Many of the below pictures predate the September 9 patch, which dropped the Rare tag.
- Drop rate for unmodified capes is higher in Wildskeeper Reives.
- Detrovio (J-10) at the Inventor's Coalition will augment these capes by trading a Refractive Crystal for 400 Bayld.
Name | Description | Job | Potential Augments ![]() | |
---|---|---|---|---|
Mauler's Mantle | ![]() |
DEF:17 STR+5 Accuracy+13 Attack+13 "Double Attack"+3% | WAR | Strength +1~5 Dexterity +1~5 Accuracy +1~7 Critical Hit Damage +1~3% |
Anchoret's Mantle | ![]() |
DEF:16 HP+80 VIT+5 Accuracy+20 Attack+15 | MNK | Strength +1~5 Dexterity +1~5 Counter +1~5 Subtle Blow +1~5 |
Mending Cape | ![]() |
DEF:13 Enmity-6 Enhances "Cursna" effect Enhances "Divine Caress" effect | WHM | Magic Accuracy +1~10 Healing Magic Skill +1~10 Enhancing Magic Skill +1~10 Cure Potency +1~5% |
Bane Cape | ![]() |
DEF:13 MP+90 Magic Accuracy+10 Magic Damage+10 Enmity-2 | BLM | Magic Attack Bonus +1~5 Elemental Magic Skill +1~10 Dark Magic Skill +1~10 Fast Cast +1~5 |
Ghostfyre Cape | ![]() |
DEF:13 "Cure" potency +6% Magic Damage+6 Sword enhancement spell damage +5 | RDM | Magic Accuracy +1~10 Enfeebling Magic Skill +1~10 Enhancing Magic Skill +1~10 Enhancing Magic Duration +10~20 |
Canny Cape | ![]() |
DEF:16 AGI+6 Accuracy+10 Evasion+15 "Triple Attack"+2% | THF | Dexterity +1~5 Agility +1~5 Dual Wield +1~5 Critical Hit Damage +1~3% |
Weard Mantle | ![]() |
DEF:20 HP+40 MP+40 Accuracy+15 Damage taken -3% | PLD | Dexterity +1~5 Vitality +1~5 Enmity +1~7 Phalanx +1~5 |
Niht Mantle | ![]() |
DEF:16 STR+5 Attack+35 | DRK | Attack +5~15 Dark Magic Skill +1~10 Drain and Aspir Potency +10~25 Weapon Skill Damage +1~5% |
Pastoralist's Mantle | ![]() |
DEF:16 MND+10 Accuracy+10 Attack+20 Pet: Attack+20 | BST | Strength +1~5 Dexterity +1~5 Accuracy +1~5 Pet: Accuracy +5~20 Ranged Accuracy +5~20 Damage Taken -1~5% |
Rhapsode's Cape | ![]() |
DEF:13 MP+50 Magic Accuracy+13 "Magic Def. Bonus"+5 Wind instrument skill +8 | BRD | HP +18~30 Magic Accuracy +1~7 Enmity -1~10 Damage Taken -1~3% |
Lutian Cape | ![]() |
DEF:13 HP+50 Ranged Accuracy+15 Ranged Attack+15 Enmity-5 | RNG | Strength +1~5 Agility +1~5 Store TP +1~3 Snapshot +1~3 |
Takaha Mantle | ![]() |
DEF:17 Accuracy+15 Attack+15 "Store TP"+10 | SAM | Strength +1~5 Store TP + 1~3 Zanshin +1~5 Meditate Duration +4~8 |
Yokaze Mantle | ![]() |
DEF:16 HP+50 Accuracy+15 Attack+15 Ranged Accuracy+15 Magic Accuracy+15 Evasion+15 "Double Attack"+2% | NIN | Strength +1~4 Dexterity +1~4 Skillchain Damage +1~5% Weapon Skill Damage +1~5% |
Updraft Mantle | ![]() |
DEF:16 VIT+8 Accuracy+20 Attack+20 Wyvern: HP+100 Attack+20 | DRG | Strength +1~5 Weapon Skill Damage +1~5 Pet: Damage Taken -1~4% Breath +1~10 |
Conveyance Cape | ![]() |
DEF:13 MP+100 Summoning magic skill +8 Enhances "Elemental Siphon" effect | SMN | Summoning Magic Skill +1~5 Blood Pact Damage +1~5 Blood Pact recast time II -1~3 Pet: Enmity +5~15 |
Cornflower Cape | ![]() |
DEF:16 STR+5 INT+5 MND+5 Magic Accuracy+15 "Magic Atk. Bonus"+15 Blue magic skill +5 | BLU | MP +15~30 Dexterity +1~5 Accuracy +1~7 Blue Magic Skill +1~10 |
Gunslinger's Cape | ![]() |
DEF:16 Ranged Accuracy+20 Magic Accuracy+10 "Magic Atk. Bonus"+10 "Recycle" | COR | Magic Attack Bonus +1~5 Enmity -1~5 Phantom Roll delay -1~5 Weapon Skill Damage +1~5 |
Dispersal Mantle | ![]() |
DEF:16 Accuracy+15 Attack+15 Evasion+10 "Subtle Blow"+4 Reduces "Overload" rate | PUP | Strength +1~5 Dexterity +1~5 Martial Arts +10~20 Pet: TP Bonus +100~500 |
Toetapper Mantle | ![]() |
DEF:16 Accuracy+20 Evasion+10 "Subtle Blow"+10 "Waltz" potency +5% | DNC | Store TP +1~4 Dual Wield +1~5 Reverse Flourish +10~30 Weapon Skill Damage +1~5 |
Bookworm's Cape | ![]() |
DEF:13 "Magic Atk. Bonus"+10 Elemental magic skill +8 Dark magic skill +8 Magic Damage+10 | SCH | Intelligence +1~5 Mind +1~5 Helix Duration +10~20 Regen Potency +1~10 |
Lifestream Cape | ![]() |
DEF:13 HP+50 MP+50 Enfeebling magic skill +10 Geomancy skill +10 Enhances "Fast Cast" Effect | GEO | Geomancy Skill +1~10 Indi Duration +10~20 Damage Taken -1~5% Pet: Damage Taken -1~5% |
Evasionist's Cape | ![]() |
DEF:16 Accuracy+15 "Magic Atk. Bonus"+10 Evasion+15 Physical damage taken -3% | RUN | Double Attack +1~5 Enmity +1~7 Embolden +5~15 Damage Taken -1~5% |
Source[edit]
This article uses material from the "Category:Level_99_J.S.E._Capes" article on FFXIclopedia and is licensed under the CC-BY-SA License.
Pages in category "Level 99 J.S.E. Capes"
The following 24 pages are in this category, out of 24 total.