Diaga II


Teaches the white magic Diaga II. Lowers defense of enemies within area of effect and gradually deals Light elemental damage.

Description[edit]

Spell cost: Unknown
Spell element: Light
Magic skill: Enfeebling
Jobs:

Timers[edit]

Casting Time: Unknown Recast Time: Unknown

How to Obtain[edit]

The spell "Diaga II" is not available for players to learn within the FFXI world, even though almost all high level RDM or WHM mobs/NPCs (generally level ~55 and above) are able to cast it.

Other Information[edit]

Diaga II gives Dia II effect.

Dia / Bio Priority[edit]

Dia and Bio do not stack.
Dia < Bio < Dia II < Bio II < Dia III < Bio III
Any "greater" magic will always overwrite the "lesser" one despite time it was cast.
Example: If Dia is cast, and Bio is cast afterwards, Dia will be overwritten. If Dia II is then cast, Bio will be overwritten. If Bio II is cast, Dia II will be overwritten.
Note: This is not necessarily the case for player characters who have been hit with both spells.

Used By The Following NPCs[edit]

Used By The Following Monsters[edit]


v  d  e
Magic of Vana'diel: Enfeebling Magic

Inhibiting:
Addle III  — Bind — Blind III — Dispel — DistractIIIII — FrazzleIIIII — Gravity III — Paralyze III — Silence — Slow III
Disabling:
Break — Breakga — Sleep III — Sleepga III
Gradual damage:
Dia IIIIII — Diaga — Poison I • II — Poisonga
Unavailable to players:
Bindga — Blindga — Curse — Diaga IIIII — Dispelga — Paralyga — Poisonga IIIII — Silencega — Slowga


Magic Category Jump: Blue MagicDark MagicDivine MagicElemental MagicEnfeebling MagicEnhancing MagicGeomancyHealing MagicNinjutsuSongsSummoning

This article uses material from the "Diaga_II" article on FFXIclopedia and is licensed under the CC-BY-SA License.