Alzadaal Undersea Ruins


Table of Contents
Zone Information
Area Name Alzadaal Undersea Ruins
Type Dungeon
Maps
Map Acquisition Trade 3 Imperial Mythril Pieces to Kamih Mapokhalam at (F-6) of Bhaflau Thickets, map 1.
Miscellaneous Able to use Escape Able to use Tractor
Hobbies
None
Weather
 Resist Vs. Water Resist Vs. Water
Region Ruins of Alzadaal
Expansion Treasures of Aht Urhgan
Requirements The Road to Aht Urhgan
Restrictions None
Background music
Monstrosity Not applicable
Notes The Alzadaal Undersea Ruins may be entered by trading an Imperial Silver Piece to the Immortal blocking the path at any of the entrances, by possessing a Remnants Permit, or by possessing a Captain Wildcat Badge. Navigation in Alzadaal is accomplished using teleporters which connect all but one of the maps, and thus several areas of Aht Urhgan.
Description

These mysterious undersea ruins unlike any others in all of Vana'diel were until recently the subject of an investigation by the Aht Urhgan Archaeological Research Institute, but have been opened to the public since the survey's completion. A number of Qiqirn have come to inhabit the ruins.

Alzadaal.png
Connections

This zone exits to Arrapago Remnants:
Northwest teleporter (G-8) on main map
This zone exits to Silver Sea Remnants:
Northeast teleporter (H-8) on main map
This zone exits to Zhayolm Remnants:
Southwest teleporter (G-9) on main map
This zone exits to Bhaflau Remnants:
Southeast teleporter (H-9) on main map
This zone exits to Aht Urhgan Whitegate:
Runic portals at (J-8) and (J-9) on main map
This zone exits to Nyzul Isle:
Runic Seal at (I-8/9) on main map
This zone escapes to Bhaflau Thickets F-6

Nyzul Isle Staging Point is the hub of Alzadaal and all teleports lead to and from its map. To reach it without using the Runic Portal, head out of Al Zahbi to Bhaflau Thickets (F-6), and follow the first teleport route backwards. Imperial Silver Piece needed to enter

Involved in Quests/Missions[edit]

Quest Type Starter Location
Divine Interference Avatar Nashmeira    Aht Urhgan Whitegate
Transformations AF (BLU) Waoud    Aht Urhgan Whitegate J-10
Waking the Colossus Avatar Nashmeira    Aht Urhgan Whitegate
Mission Nation Starter Location
Aht Urhgan Mission 9: Undersea Scouting Aht Urhgan Naja Salaheem    Aht Urhgan Whitegate I-10
Aht Urhgan Mission 10: Astral Waves Aht Urhgan Ghatsad    Alzadaal Undersea Ruins H-8
Aht Urhgan Mission 42: Path of Darkness Aht Urhgan ---    ---
Aht Urhgan Mission 44: Nashmeira's Plea Aht Urhgan Nashmeira    Aht Urhgan Whitegate

NPCs Found Here[edit]

Name Location Type
Shahayl J-8 Assault NPC

Notorious Monsters Found Here[edit]

Name Level Drops Steal Family Spawns Notes


Armed Gears
Spawned by: trading Ferrite at (G/H-11).
Armed Gears' Fragment
Tomoe
Aurum Sabatons
Earth Grip
Oracle's Gloves
Thunder Grip
Gears 1

A, T(H)


Boompadu
Surge Subligar Acrolith 1

A, T(S)


Cookieduster Lipiroon
Lyft Crossbow Qiqirn 1

L, S, Sc


Cheese Hoarder Gigiroon
Spawned by: trading Rodent Cheese at (F-8/9) on main map
Gigiroon's Cape
Armadillo Cuisses
Beast Slayer
Qiqirn 1

L, S, Sc


Ob
Spawned by: trading Cog Lubricant at (G-7) on Bhaflau Remnants map
Ob's Arm
Attuner
Coiler
Stabilizer
Guignol Earring
Eraser
Mana Channeler
Target Marker
Smoke Screen
Steam Jacket
Equalizer
Automatons 1

A, T(H)


Oupire
Adaman Ore
Cambric
Ebur Pigment
Narigitsune
Orichalcum Ore
Vampyr 1

A, T(H), HP


Wulgaru
Spawned by: trading Opalus Gem at (G-6)
Wulgaru's Head
Hissho Hachimaki
Riot Shield
Acrolith 1

A, T(S)


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Regular Monsters Found Here[edit]

Name Level Drops Steal Family Spawns Notes
Qiqirn Goldsmith
76-77 Almond
Qiqirn Cape
Qiqirn Sandbag Qiqirn 14 L, S, Sc
Qiqirn Poulterer
76-78 Almond Qiqirn Sandbag Qiqirn 10 L, S, Sc
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Event Monsters Found Here[edit]

Name Family Spawns Notes
Nepionic Soulflayer
Spawned by quest: Transformations
Soulflayers 1 A, T(H), M, JA
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
This article uses material from the "Alzadaal_Undersea_Ruins" article on FFXIclopedia and is licensed under the CC-BY-SA License.