Difference between revisions of "Troll Stoneworker"

*>Hecatonchires
(Droprate update)
*>Tweeky
m (drop rate)
 
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'''Weak to:''' {{Water|Water}}<br>
 
'''Weak to:''' {{Water|Water}}<br>
 
|width="50%" align="center"|
 
|width="50%" align="center"|
{{mob-image-stub}}
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[[File:Troll Stoneworker.jpg|thumb|250px]]
 
|}
 
|}
 
{| border="0" width="100%" cellpadding="0"
 
{| border="0" width="100%" cellpadding="0"
 
|- BGCOLOR="#ffdead"
 
|- BGCOLOR="#ffdead"
! Zone || Level || Drops || Steal || Spawns || <!-- newline to make header row taller -->
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! Zone || Level || Drops || Steal || Spawns || Notes
Notes
 
 
|- BGCOLOR="#e3e6ff"
 
|- BGCOLOR="#e3e6ff"
 
|style="padding-left:1ex"|
 
|style="padding-left:1ex"|
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|align="center"|
 
|align="center"|
 
71 - 75
 
71 - 75
|<!--Add Items Dropped Here-->
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|
*[[Halvung Brass Key]] {{Drop Rate|0|1}}
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*[[Halvung Brass Key]] {{Drop Rate|0|2}}
|<!--Add Items Stolen Here-->
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|
  
 
|align="center"|
 
|align="center"|
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A, L, S
 
A, L, S
  
|- BGCOLOR="#FFD9D9"
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|- BGCOLOR="#e6e6ef"
 
|style="padding-left:1ex"|
 
|style="padding-left:1ex"|
 
[[Bhaflau Remnants]]
 
[[Bhaflau Remnants]]
 
|align="center"|
 
|align="center"|
 
+
|
|<!--Add Items Dropped Here-->
 
 
*[[Anu's Tiara]]      {{Drop Rate|0|0}}
 
*[[Anu's Tiara]]      {{Drop Rate|0|0}}
 
*[[Enyo's Leggings]]  {{Drop Rate|0|0}}
 
*[[Enyo's Leggings]]  {{Drop Rate|0|0}}
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*[[Nemain's Sabots]]  {{Drop Rate|0|0}}
 
*[[Nemain's Sabots]]  {{Drop Rate|0|0}}
 
*[[Njord's Trousers]] {{Drop Rate|0|0}}
 
*[[Njord's Trousers]] {{Drop Rate|0|0}}
|<!--Add Items Stolen Here-->
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|
 
 
 
|align="center"|
 
|align="center"|
 
13
 
13

Latest revision as of 14:14, 21 May 2010

Job: Monk
Family: Trolls
Crystal: Fire
Weak to: Water

Troll Stoneworker.jpg
Zone Level Drops Steal Spawns Notes

Halvung

71 - 75

8

A, L, S

Bhaflau Remnants

13

A, L, S

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants