Difference between revisions of "The Wyrm God"

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*Drops will be loaded into the Treasure Pool upon defeat of Shinryu.  The party will then be brought back to the "lobby" area, where drops can be distributed.  Note that Visitant time in this zone is unlimited.
 
*Drops will be loaded into the Treasure Pool upon defeat of Shinryu.  The party will then be brought back to the "lobby" area, where drops can be distributed.  Note that Visitant time in this zone is unlimited.
 
*As this Battlefield is an Abyssea area, targeting the weaknesses may greatly improve the drop rates on certain items, moving categories from "One of" (into) Multiple drops.  The accessory item drops appear at this time to be based on achieving magic [[Image:Weakness_Yellow.png]] weakness.  The weapon drops appear at this time to be based on achieving physical [[Image:Weakness_Blue.png]] weakness. An item will not load in the treasure pool if all participants have the item already.
 
*As this Battlefield is an Abyssea area, targeting the weaknesses may greatly improve the drop rates on certain items, moving categories from "One of" (into) Multiple drops.  The accessory item drops appear at this time to be based on achieving magic [[Image:Weakness_Yellow.png]] weakness.  The weapon drops appear at this time to be based on achieving physical [[Image:Weakness_Blue.png]] weakness. An item will not load in the treasure pool if all participants have the item already.
*[[Image:Weakness.png]] Weakness triggers are set upon moment of claim, not moment of entry into the battlefield.  As with all other Abyssea NMs, if you wipe and Shinryu goes passive, triggers will be reset and rerandomized upon next moment of claim.
+
*Entering between 07:00-14:00 will cause [[Image:Weakness_Blue.jpg]] to be a piercing weapon skill 14:00-22:00 will be a slashing weapon skill and Entering between 22:00-07:00 will be a blunt weapon skill.
 +
*[[Image:Weakness.png]] Weakness triggers are set upon moment of claim, not moment of entry into the battlefield.  As with all other Abyssea NMs, if you wipe and Shinryu goes passive, triggers will be reset and randomized upon next moment of claim.
 
*It is possible to obtain {{KeyItem}}[[Atma of the Apocalypse]] from [[Shinryu]] if the red stagger [[Image:Weakness_Red.png]] has been triggered.
 
*It is possible to obtain {{KeyItem}}[[Atma of the Apocalypse]] from [[Shinryu]] if the red stagger [[Image:Weakness_Red.png]] has been triggered.
*Entering during 0700-1400hrs will be piercing. Entering during 1400-2200hrs will be slashing. Entering during 2200-0700hrs will be blunt.
 
  
 
{{Quest/Description
 
{{Quest/Description

Revision as of 08:38, 11 April 2011

Start NPC Prishe - Hall of the Gods
Requirements All 9 Abyssea quest bosses defeated; All 6 Caturae defeated
Items Needed Crimson traverser stone (Key Item)
Repeatable Yes
Reward Various drops (See below)
← Previous Quest Next Quest →
Beneath a Blood-red Sky Meanwhile, Back on Abyssea

Walkthrough

  • Once the previous quest cutscene is complete, you'll have visitant status automatically, however, time is not an issue here.
  • Examine the Trascendental Radiance within Abyssea - Empyreal Paradox for another cutscene.
    • You may exit the zone at any point prior to entering the battlefield without losing your Crimson Traverser Stone key item.
  • You can receive Atma, Temporary Items and Cruor Enhancements from the Cruor Prospector and Atma Infusionist NPCs in the area before entering.
  • Examining the Radiance again will prompt you to enter the BCNM "The Wyrm God". Entering the battlefield consumes your Crimson traverser stone.
  • Defeat Shinryu. This is a 6 person BCNM battlefield. All party members must possess the Crimson traverser stone, obtained with 10,000 Cruor and one Traverser stone upon entry to Abyssea - Empyreal Paradox, to enter the battlefield.
    • Buffs and TP are not lost when entering the battlefield.
    • Shinryu is susceptible to all weakness trigger conditions as any other Abyssean Notorious Monster.
    • The time limit to kill Shinryu is 30 minutes.
  • After defeating Shinryu, talk to Prishe for a cutscene. The cutscene starts the next quest.

Possible Rewards

The Treasure Pool may load the following items:

Zero to Two of:
Twilight Helm (29.6%)
Twilight Mail (16.8%)
Twilight Cloak (12.8%)
Zero to One of:
Twilight Scythe (32.8%)
Twilight Knife (36.8%)
Zero to Three of:
Twilight Cape (65.6%)
Twilight Belt (56.8%)
Twilight Torque (60%)
Zero to Three of:
Adaman Ore (3.2%)
Aeroja (1.6%)
Aluminum Ingot (4%)
Antlion Jaw (1.6%)
Apkallu Egg (2.4%)
Aquilaria Log (0.8%)
Boost-AGI (0.8%)
Boost-CHR (1.6%)
Boyahda Moss (0.8%)
Buffalo Hide (0.8%)
Cerberus Claw (2.4%)
Cactuar Root (0.8%)
Darksteel Ingot (1.6%)
Demon Horn (0.8%)
Djinn Ash (4%)
Gain-AGI (0.8%)
Gold Beastcoin (1.6%)
Gold Ingot (0.8%)
Gold Thread (1.6%)
Granite (0.8%)
Helmet Mole (2.4%)
Imperial Tea Leaves (0.8%)
Kaolin (2.4%)
Khroma Ore (2.4%)
Lynx Meat (6.4%)
Max-Potion +1 (2.4%)
Migawari: Ichi (0.8%)
Onyx (0.8%)
Panacea (0.8%)
Peridot (0.8%)
Platinum Beastcoin (1.6%)
Platinum Ingot (2.4%)
Pro-Ether (2.4%)
Rainbow Cloth (0.8%)
Rainbow Thread (0.8%)
Raxa (2.4%)
Red Grass Cloth (0.8%)
Red Grass Thread (0.8%)
Regen IV (0.8%)
Sapphire (0.8%)
Snoll Arm (1.6%)
Super Ether +1 (1.6%)
Trumpet Shell (2.4%)
Turquoise (0.8%)
Valor Minuet V (0.8%)
Wind Carol (0.8%)
Wool Cloth (0.8%)
X-Potion (2.4%)
Zircon (0.8%)
Gold Ingot (0.8%)


Special Notes

  • Drops will be loaded into the Treasure Pool upon defeat of Shinryu. The party will then be brought back to the "lobby" area, where drops can be distributed. Note that Visitant time in this zone is unlimited.
  • As this Battlefield is an Abyssea area, targeting the weaknesses may greatly improve the drop rates on certain items, moving categories from "One of" (into) Multiple drops. The accessory item drops appear at this time to be based on achieving magic Weakness Yellow.png weakness. The weapon drops appear at this time to be based on achieving physical Weakness Blue.png weakness. An item will not load in the treasure pool if all participants have the item already.
  • Entering between 07:00-14:00 will cause File:Weakness Blue.jpg to be a piercing weapon skill 14:00-22:00 will be a slashing weapon skill and Entering between 22:00-07:00 will be a blunt weapon skill.
  • Weakness.png Weakness triggers are set upon moment of claim, not moment of entry into the battlefield. As with all other Abyssea NMs, if you wipe and Shinryu goes passive, triggers will be reset and randomized upon next moment of claim.
  • It is possible to obtain Key ItemAtma of the Apocalypse from Shinryu if the red stagger Weakness Red.png has been triggered.

Game Description

Client
Prishe (Abyssea - Empyreal Paradox)
Summary
Prishe, the sole survivor of mankind's ill-fated confrontation with Promathia, speaks of the Twilight God's transformation into a fearsome embodiment of terror and dread. The final battle is at hand, and the stakes are high: the very survival of Abyssea!