The Worm's Tail
Revision as of 06:17, 22 March 2015 by *>Leauce
Type: SKCNM
Orb: Microcosmic Orb (10 Sacred Kindred's Crests) |
Mobs[edit]
Name |
Level |
Type |
Flayer Franz x 1 |
Unknown |
|
Flesh Eater x 15 |
Unknown |
Possible Rewards[edit]
Your armoury crate will load out of the following groupings:
|
Notes[edit]
- Trusts can be used for this battle.
- Flayer Franz is the only mob with Draw In ability.
- Flesh Eater are susceptible to Sleep.
- All monsters use normal Worm abilities.
Strategy[edit]
- Target Flayer Franz and Sleepga, then focus on Franz as he cannot be slept.
- Once Franz is dead, move out of the arena, and target the worms from a distance. They will not engage if players are out of range.
- AoE the worms until they are all defeated.
This article uses material from the "The_Worm%27s_Tail" article on FFXIclopedia and is licensed under the CC-BY-SA License.