Difference between revisions of "The Sanctuary of Zi'Tah"
*>FFXI-Blink |
*>Melios m |
||
Line 88: | Line 88: | ||
{{TableMobHeader-NM }} | {{TableMobHeader-NM }} | ||
− | {{TableMobLine-NM| Name= | + | {{TableMobLine-NM| Name=Bastet| Spawn= | Lvl=62| Drop= [[Bastet Fang]]| Steal= | Family=Coeurls| NumSpawns= {{Tooltip-NMMap|map= Zitah-sanctuary NM.png|NM= Bastet}}| Note=A, S, Sc }} |
− | {{TableMobLine-NM| Name= | + | {{TableMobLine-NM| Name=Elusive Edwin| Spawn= | Lvl=47| Drop= [[Forte Earring]]| Steal= | Family=Flies| NumSpawns= {{Tooltip-NMMap|map= Zitah-sanctuary NM.png|NM= Elusive Edwin}}| Note=L, H}} |
− | {{TableMobLine-NM| Name= | + | {{TableMobLine-NM| Name=Huwasi| Spawn= | Lvl= 75~| Drop=[[Imperial Topaz]]| Steal= | Family=Golems| NumSpawns= {{Tooltip-NMMap|map= Zitah-sanctuary NM.png|NM= Huwasi}}| Note=A, S }} |
− | {{TableMobLine-NM| Name= | + | {{TableMobLine-NM| Name=Keeper of Halidom| Spawn= | Lvl= 56-61| Drop= [[Boyahda Moss]]<br>[[Daihannya]]<br>[[Tree Cuttings]]| Steal= | Family= Goobbues| NumSpawns= {{Tooltip-NMMap|map= Zitah-sanctuary NM.png|NM= Keeper of Halidom}}| Note= A, L, H}} |
− | {{TableMobLine-NM| Name= | + | {{TableMobLine-NM| Name=Noble Mold| Spawn= | Lvl= 50| Drop= [[Rain Hat]]| Steal= | Family=Funguars| NumSpawns= {{Tooltip-NMMap|map= Zitah-sanctuary NM.png|NM= Noble Mold}}| Note= A, L, H}} |
− | |||
− | |||
− | |||
− | |||
− | |||
{{TableMobFooter-NM}} | {{TableMobFooter-NM}} | ||
Line 174: | Line 169: | ||
{{TableMobHeader-Special}} | {{TableMobHeader-Special}} | ||
− | {{TableMobLine-Special| Name= | + | {{TableMobLine-Special| Name=Blest Bones| Spawn=''Spawned for mission: [[Shantotto in Chains]]'' | Lvl={{question}}| Drop=[[Luminous Beige Fragment]]| Steal= | Family=Skeletons| NumSpawns= {{Tooltip-NMMap|map= Zitah-sanctuary NM.png|NM= Blast Bones}}| Note= A, H, HP}} |
+ | |||
+ | {{TableMobLine-Special| Name= Doomed Pilgrims| Spawn= ''Spawned for mission: [[Headstone Pilgrimage]]''| Lvl= | Drop= | Steal= | Family= Doomed| NumSpawns= 1| Note= A, H, HP}} | ||
+ | |||
+ | {{TableMobLine-Special| Name= Greenman| Spawn= ''Spawned for quest: [[The Weight of Your Limits]]''| Lvl= | Drop= | Steal= | Family= Treants| NumSpawns= 1| Note= A, H}} | ||
+ | |||
+ | {{TableMobLine-Special| Name=Guardian Treant| Spawn= ''Spawned for quest: [[Forge Your Destiny]]''| Lvl= | Drop= | Steal= | Family= Treants| NumSpawns= 1| Note= A, H}} | ||
− | {{TableMobLine-Special| Name= | + | {{TableMobLine-Special| Name=Holey Horror| Spawn=''Spawned for mission: [[Shantotto in Chains]]''| Lvl={{question}}| Drop= [[Luminous Green Fragment]]| Steal= | Family=Ghosts| NumSpawns= {{Tooltip-NMMap|map= Zitah-sanctuary NM.png|NM= Holey Horror}}| Note=A, H, HP }} |
− | {{TableMobLine-Special| Name= | + | {{TableMobLine-Special| Name=Isonade| Spawn= ''Spawned for quest: [[The Sacred Katana]]''| Lvl= | Drop= | Steal= | Family=Pugils| NumSpawns= 1| Note= A, H}} |
− | {{TableMobLine-Special| Name= | + | {{TableMobLine-Special| Name=Ruebezahl | Spawn=''[[Field Parchment]]'' | Lvl= | Drop= | Steal= | Family=Golems | NumSpawns=1 | Note=A, S }} |
− | {{TableMobLine-Special| Name= | + | {{TableMobLine-Special| Name=Skeleton Scuffler| Spawn=''Spawned for mission: [[Shantotto in Chains]]'' | Lvl= 65~| Drop=[[Luminous Red Fragment]]| Steal= | Family=Skeletons| NumSpawns= {{Tooltip-NMMap|map= Zitah-sanctuary NM.png|NM= Skeleton Scuffler}}| Note= A, H, HP}} |
{{TableMobFooter-Special}} | {{TableMobFooter-Special}} |
Revision as of 06:52, 1 December 2009
Table of Contents
|
Zone Information
| ||||||||||||||||||||||||||||||||||
Description
The coniferous forest that is at the entrance to the Li'Telor region. At noon little light reaches the forest floor, blocked by trees that are thousands of years old. However throughout the forest are crystals that are illuminated and shine onto their surroundings eerily even during the day. Here was believed by the people of Vanadiel to be the region of gods, and was rare for people to visit unless on pilgrimage to Ro'Maeve, or Goblin Highwaymen. | |||||||||||||||||||||||||||||||||||
Connections
Meriphataud Mountains (E-12)
|
Involved in Quests/Missions
Quest | Type | Starter | Location |
---|---|---|---|
Expeditionary Force/The Sanctuary of Zi'Tah | Expeditionary Force | --- | --- |
Forge Your Destiny | Job: Samurai | Jaucribaix | Norg K-8 |
Garrison/The Sanctuary of Zi'Tah | Garrison | --- | --- |
Lovers in the Dusk | General | Carmelo | Port Bastok E-6 |
Soul Searching | General | --- | The Sanctuary of Zi'Tah I-7 |
The Sacred Katana | Artifact Armor | Jaucribaix | Norg K-8 |
The Weight of Your Limits | Weaponskill | Iron Eater | Metalworks J-8 |
Mission | Nation | Starter | Location |
Headstone Pilgrimage | Zilart | --- | --- |
Shock! Arrant Abuse of Authority | Moogle Kupo d'Etat | Moogle | Upper Jeuno H-8 |
Shantotto in Chains | A Shantotto Ascension | NA | NA |
Other Information
[ edit ]
[ edit ]
[ edit ]
|
[ edit ]
[ edit ]
(G-9) & (E-11)
|
NPCs Found Here
Name | Location | Type |
---|---|---|
Kasim | H-9 | Outpost Vendor |
Dedden, I.M. | F-5 | Conquest Overseer: Bastok: Outland Guard |
Calliope, I.M. | H-9 | Conquest Overseer: Bastok: Outpost Guard |
Limion, R.K. | F-5 | Conquest Overseer: San d'Oria: Outland Guard |
Credaurion, R.K. | H-9 | Conquest Overseer: San d'Oria: Outpost Guard |
Ochocho, W.W. | F-9 | Conquest Overseer: Windurst: Outland Guard |
Ajimo-Majimo, W.W. | H-9 | Conquest Overseer: Windurst: Outpost Guard |
Notorious Monsters Found Here
Name | Level | Drops | Steal | Family | Spawns | Notes
|
---|---|---|---|---|---|---|
Bastet
|
62 | Bastet Fang | Coeurls | A, S, Sc
| ||
Elusive Edwin
|
47 | Forte Earring | Flies | L, H
| ||
Huwasi
|
75~ | Imperial Topaz | Golems | A, S
| ||
Keeper of Halidom
|
56-61 | Boyahda Moss Daihannya Tree Cuttings |
Goobbues | A, L, H
| ||
Noble Mold
|
50 | Rain Hat | Funguars | A, L, H
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Regular Monsters Found Here
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Event Monsters Found Here
Garrison: Garrison/The Sanctuary of Zi'Tah
Expeditionary Force: Expeditionary Force/The Sanctuary of Zi'Tah
Name | Family | Spawns | Notes |
---|---|---|---|
Blest Bones
|
Skeletons | A, H, HP | |
Doomed Pilgrims
|
Doomed | 1 | A, H, HP |
Greenman
|
Treants | 1 | A, H |
Guardian Treant
|
Treants | 1 | A, H |
Holey Horror
|
Ghosts | A, H, HP | |
Isonade
|
Pugils | 1 | A, H |
Ruebezahl | Golems | 1 | A, S |
Skeleton Scuffler
|
Skeletons | A, H, HP |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |