The Puppet Master
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Walkthrough[edit]
- Go to the House of the Hero in Windurst Walls (G-4) and speak to Carbuncle as a SMN.
- Go to Port Bastok (I-8) and talk to Juroro for a cutscene. Ildy-Goldy hands you an Earth Pendulum and tells you to travel to the Quicksand Caves entrance in Eastern Altepa Desert (J-7).
- If you have Quicksand Caves Homepoint #2 it will save time. It is outside the Cloister of Tremors.
- Within Quicksand Caves, make your way to the Cloister of Tremors (C-8 on map 1) and trade the Earth Pendulum to the Earth Protocrystal. Select The Puppet Master to start the battlefield.
- This is an uncapped BCNM fight, buffs do not wear. You have 30 minutes to kill Galgalim (a Hecteyes NM).
- Return to Port Bastok and speak with Juroro for another cutscene after killing Galgalim
- The Earth Pendulum can be tossed once you have completed the fight.
- Finally, return to Windurst Walls (E-7) and talk to Koru-Moru to complete the quest and receive your reward.
- Note: You do have to be SMN to start quest at the House of the Hero, but not to do the fight or any of the other cutscenes.
- Note: The trial-sized tuning forks can be used to reduce travel time if you want to do the fight as SMN.
Game Description[edit]
- Client
- Carbuncle (House of the Hero, Windurst Walls)
- Summary
- According to the words of Carbuncle, the thief that is stealing the avatars' energy from adventurers is currently in Bastok. You must travel to Bastok to confront the situation.
This article uses material from the "The_Puppet_Master" article on FFXIclopedia and is licensed under the CC-BY-SA License.