Difference between revisions of "Template:Weapon"
*>Thexder m (←Undid revision 1490240 by Blue Donkey Kong (talk)) |
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'''TP Per Hit:''' {{#ifeq:Hand-to-Hand|{{{type}}}|+<!--- | '''TP Per Hit:''' {{#ifeq:Hand-to-Hand|{{{type}}}|+<!--- | ||
--->{{#ifeq:1|{{#expr: ({{{delay}}} + 480) >= 530}}|{{#expr: (14.5 + (({{{delay}}} - 50) * 3.5) / 470) - 14.18 round 1) * 10}}|<!--- | --->{{#ifeq:1|{{#expr: ({{{delay}}} + 480) >= 530}}|{{#expr: (14.5 + (({{{delay}}} - 50) * 3.5) / 470) - 14.18 round 1) * 10}}|<!--- | ||
− | --->{{#ifeq:1|{{#expr: ({{{delay}}} + 480) > 480}}|{{#expr: (13.0 + (({{{delay}}} + 0) * 1.5) / 50) - 13.05 round 1) * 10}}|0}} }}*<br><small>*Base delay for Hand-to-Hand is assumed to be 480.</small>|<!--- | + | --->{{#ifeq:1|{{#expr: ({{{delay}}} + 480) > 480}}|{{#expr: (13.0 + ((({{{delay}}} + 0) * 1.5) / 50) - 13.05 round 1) * 10}}|0}} }}%*<br><small>*Base delay for Hand-to-Hand is assumed to be 480.</small>|<!--- |
--->{{#ifeq:1|{{#expr: {{{delay}}} >= 530}}|{{#expr: (14.5 + ((({{{delay}}} - 530) * 3.5) / 470) - 0.05 round 1) * 10}}|<!--- | --->{{#ifeq:1|{{#expr: {{{delay}}} >= 530}}|{{#expr: (14.5 + ((({{{delay}}} - 530) * 3.5) / 470) - 0.05 round 1) * 10}}|<!--- | ||
--->{{#ifeq:1|{{#expr: {{{delay}}} >= 480}}|{{#expr: (13.0 + ((({{{delay}}} - 480) * 1.5) / 50) - 0.05 round 1) * 10}}|<!--- | --->{{#ifeq:1|{{#expr: {{{delay}}} >= 480}}|{{#expr: (13.0 + ((({{{delay}}} - 480) * 1.5) / 50) - 0.05 round 1) * 10}}|<!--- |
Revision as of 17:27, 11 July 2014
Weapon | |
All Races | |
Usage
{{Weapon | name = | tags = | type = | races = | description = | damage = | delay = | stats = | level = | jobs = | charges = | use delay = | recast = | stackable = | alternate dps = | alternate tp = | image = | image caption = | image size = | evolith1 = | evolith2 = | evolith3 = }}
- name: The full name of the item, as shown on the item in-game. If this parameter isn't set, the page's name is displayed.
- tags: {{Rare}}, {{Exclusive}}, {{Augment}}, and/or {{Temp}}
- type: The type of the weapon, such as Sword, Club, Wind Instrument, or Grip.
- races: The races that can use this weapon. If this parameter isn't set, it defaults to All Races.
- description: The description given on the item in-game.
- damage: The damage of the weapon. Only enter numeric values for this parameter (12, +4, etc.).
- delay: The delay of the weapon. Only enter numeric values for this parameter (180, +60, etc.).
- stats: Any additional stats this weapon has, as shown on the item in-game.
- level: The level of the weapon.
- jobs: The jobs that can use this weapon. The jobs should be listed all on one line with breaks (<br>) to create new lines where needed. See the talk page for examples.
- charges: The number of charges the weapon has, if any. Omit if unused.
- use delay: How long it takes to consume a charge on this weapon. Omit if the weapon has no charges.
- recast: The amount of time that needs to pass before another charge on this weapon can be consumed. Omit if the weapon has no charges.
- stackable: The maximum stack size of this item (1, 12, 99) or "Not Stackable." Only used for ammunition; omit if unused.
- alternate dps: An alternative DPS (damage per second) calculation for this weapon. Used when items have a triggered effect that modifies the base damage or delay of the weapon. Omit if unused.
- alternate tp: An alternative TP per hit calculation for this weapon. (see alternate dps for more details)
- image: An image of the weapon when equipped. Only use on items that have a unique model. Omit if unused.
- image caption: Sets a caption for the image. Omit if unused.
- image size: Sets the size of the image. Omit if unused.
- evolith1, evolith2, evolith3: The evolith slots of the weapon (see {{Evolith}}). Omit if unused.
See the talk page for an example of this template in action.