Difference between revisions of "Stun (Status Effect)"
*>FFXI-Techno m (Fixed link) |
*>FFXI-Setesh m (→Blood Pacts) |
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=== Blood Pacts === | === Blood Pacts === | ||
− | *'''[[Ramuh]]''' - [[Blood Pact|Shock Strike]] | + | *'''[[Ramuh]]''' - [[Blood Pact|Shock Strike]], [[Blood Pact|Chaotic Strike]] |
=== Weapon Skills === | === Weapon Skills === |
Revision as of 00:43, 2 November 2006
Description
Stun is a harmful status effect that stuns the player until it wears off or is removed. Afflicted characters will be unable to act for the short duration, and any spell or ability being cast as the stun takes effect is interrupted.
How to remove the effect
- The White Magic spell Erase will remove this effect, but its duration is usually too short to require others to remove the effect.
How the effect is inflicted
Spells
- Black Magic - Stun, Shock Spikes
- Blue Magic - Head Butt, Temporal Shift, Blitzstrahl, Frypan, Tail Slap
Abilities
Blood Pacts
Weapon Skills
- Hand-to-Hand - Shoulder Tackle
- Sword - Flat Blade
- Polearm - Leg Sweep
- Axe - Smash Axe
- Club - Brainshaker
- Katana - Tachi: Hobaku
Monster Abilities
- Behemoths - Thunderbolt
- Bugards - Heavy Bellow
- Dynamis Statues - Seismostomp
- Efts - Numbing Noise
- Evil Weapons - Whirl of Rage,Whirl of Fury (Dynamis only)
- Mimics - Deathtrap
- Moblins - Frypan
- Orc - Shoulder Attack
- Quadav - Head Butt
- Scorpions - Wild Rage
- Serket - Earthbreaker
This status is also inflicted when a player changes equipment in Ballista.