Difference between revisions of "Sneak Attack"

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==Notes/Description==
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==Notes==
*When activated, user's next strike will be a [[critical]] hit and cannot miss as long as he/she is attacking from behind the enemy. The game is very lenient in the definition of "behind", as this ability will also work from an angle.
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*When activated, ensures user's next physical melee attack will hit and strike for a [[Critical Hit|critical hit]] as long as the attack comes from behind the enemy.
*Lasts for one minute or until an attack is made.
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*This ability will work from any direction if [[Hide]] is active. See [[Hide]] for more details.
*'''This ability only works with physical attacks, will not work with ranged attacks nor magic-based weapon skills.'''
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**If this ability is used by a [[Thief]], the next strike will also receive a bonus of 1 base weapon damage for every point of [[DEX]] the player has when the attack hits.
*If this ability is used by a [[Thief]], the next strike will also receive a large boost in damage based on user's [[DEX]]. Weapon base damage will increase by 1 for every point of [[DEX]] the player has.
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**The effect wears off after 1 minute, or after the next attack on the enemy.
* The DEX-based damage increase for [[Thief]] is determined when the hit connects, not when the job ability is used.
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*Sneak Attack works with the following types of attacks:
*If this ability is used by a character with [[Thief]] as a [[Support Job|support job]], the next strike will only be a [[critical]] and '''will not''' receive a [[DEX]] based boost in damage.
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**Standard physical melee attacks (non-Ranged)
*If this ability is used while dual-wielding or using hand-to-hand, both hits are guaranteed to hit, but only the first hit will deal critical damage. If [[Double Attack]] and/or [[Triple Attack]] activate, these hits are guaranteed as well.
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***If the attack comprises of multiple hits, only the first hit is ensured to be a critical hit and receive the DEX bonus from THF main, but 100% accuracy is applied to all of the hits. (100% accuracy is not applied to all hits of a multi-hit WS)
*When used without a weapon skill, it will bypass [[Blink]] and [[Utsusemi]], but will not remove shadows from these hits. When used with a weapon skill, however, hits still get absorbed by shadows as usual.
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***Use of a ranged attack while this ability is active does not cause it to wear off.
*When used in conjunction with a physical [[:Category:Weapon Skills|weapon skill]], this ability will enhance the attack. Only the first hit of a multi-hit weapon skill is enhanced.
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**Some physical [[Weapon Skills]] ([[#Weapon Skills|see below]])
*Due to a recent change (date: unknown) when combined with the weapon skills [[Sturmwind]] or [[Tachi: Enpi]] it also guarantees accuracy on the 2nd hit as well when used as a subjob.  May affect other weapon skills also.
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***Only the first hit of multi-hit weapon skills will be enhanced.
*Sneak Attack works with Physical Blue Magic i.e. [[Death Scissors]], [[Frenetic Rip]], etc.  It does not work with Area Effect Physical Blue Magic i.e. [[Frypan]], [[Battle Dance]], [[Tail Slap]]
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***Sneak Attack stacked with a weapon skill guarantees the first hit and any off-hand hit of the weapon skill will land with 100% accuracy, but not including any Double Attacks and/or Triple Attacks that occur during the weapon skill. Any hits of a multihit weapon skill after the first are not guaranteed either, and are subject to normal accuracy. Guaranteed hits can still be absorbed by [[Utsusemi]] if part of a WS (see below).
*Usage of a ranged attack while this ability is active does not cause [[Sneak Attack]] to wear off.
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**Single-target physical [[Blue Magic]] (such as [[Frenetic Rip]], but not [[Frypan]])
*This ability will work from any direction if [[Hide]] is active and the user has no [[enmity]]. See [[Hide]] for more details.
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***When using Sneak Attack with Blue Magic, the player must be facing the proper direction, and not just be positioned correctly, for Sneak Attack to take effect.
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**In forms of Conflict (PvP) only, Sneak Attack adds accuracy to [[Steal]] and [[Mug]] when used from behind (or from any direction with Hide active) to steal [[Petra]]s.  (In Conflict, Sneak Attack is consumed upon use of either of these abilities.)
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*When used without a weapon skill, the associated attack will bypass [[Blink]] and [[Utsusemi]], but will not consume shadows. All other hits in the same attack round as the SA will also connect (with 100% accuracy) without consuming the target's shadows.
 
*This ability is often abbreviated as "SA".
 
*This ability is often abbreviated as "SA".
:*When combined with [[Trick Attack]], "[[SATA]]" is used.
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**When combined with [[Trick Attack]], "[[SATA]]" is used.
:*When combined with [[Chain Affinity]] and/or [[Trick Attack]], "CASA," "SACA," "CASATA, or "SATACA" is used.
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**When combined with [[Chain Affinity]] and/or [[Trick Attack]], "CASA," "SACA," "CASATA, or "SATACA" is used.
*Some Japanese players may abbreviate this ability as "fui" (不意). "Fui" is the Japanese word for sudden, abrubt, unexpected, unforeseen, or surprise.
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**Some Japanese players may abbreviate this ability as "fui" (不意). "Fui" is the Japanese word for sudden, abrubt, unexpected, unforeseen, or surprise.
:*When combined with [[Trick Attack]], some Japanese players may use the abbreviation "fuidama" (不意騙) a combination of "fui" (不意) and "dama" (騙, ''deceive'').
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**When combined with [[Trick Attack]], some Japanese players may use the abbreviation "fuidama," a combination of "fui" and "dama" (不意 + )(''deceive'').
*Which Weapon Skills '''DO''' stack with Sneak Attack?
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:*'''H2H''': [[Combo]], [[Shoulder Tackle]], [[One Inch Punch]], [[Raging Fists]], [[Spinning Attack]], [[Howling Fist]], [[Dragon Kick]], [[Asuran Fists]].  
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===Weapon Skills===
:*'''Dagger''': [[Wasp Sting]], [[Shadowstitch]], [[Viper Bite]], [[Dancing Edge]], [[Shark Bite]], [[Evisceration]].  
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The following weapon skills work with "Sneak Attack":
:*'''Sword''': [[Fast Blade]], [[Flat Blade]], [[Circle Blade]], [[Vorpal Blade]], [[Swift Blade]], [[Savage Blade]].  
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:'''H2H''': [[Combo]], [[Shoulder Tackle]], [[One Inch Punch]], [[Raging Fists]], [[Spinning Attack]], [[Howling Fist]], [[Dragon Kick]], [[Asuran Fists]].  
:*'''Great Sword''': [[Hard Slash]], [[Power Slash]], [[Shockwave]], [[Crescent Moon]], [[Sickle Moon]], [[Spinning Slash]], [[Ground Strike]].  
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:'''Dagger''': [[Wasp Sting]], [[Shadowstitch]], [[Viper Bite]], [[Dancing Edge]], [[Shark Bite]], [[Evisceration]], [[Mercy Stroke]], [[Mandalic Stab]].  
:*'''Club''': [[Brainshaker]], [[Skullbreaker]], [[True Strike]], [[Judgment]], [[Hexa Strike]], [[Black Halo]].  
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:'''Sword''': [[Fast Blade]], [[Flat Blade]], [[Circle Blade]], [[Vorpal Blade]], [[Swift Blade]], [[Savage Blade]], [[Death Blossom]].  
:*'''Staff''': [[Heavy Swing]], [[Shell Crusher]], [[Full Swing]], [[Spirit Taker]], [[Retribution]].  
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:'''Great Sword''': [[Hard Slash]], [[Power Slash]], [[Shockwave]], [[Crescent Moon]], [[Sickle Moon]], [[Spinning Slash]], [[Ground Strike]].  
:*'''Axe''': [[Raging Axe]], [[Smash Axe]], [[Gale Axe]], [[Avalanche Axe]], [[Spinning Axe]], [[Rampage]], [[Calamity]], [[Mistral Axe]], [[Decimation]].  
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:'''Club''': [[Brainshaker]], [[Skullbreaker]], [[True Strike]], [[Judgment]], [[Hexa Strike]], [[Black Halo]], [[Mystic Boon]].  
:*'''Great axe''': [[Shield Break]], [[Iron Tempest]], [[Sturmwind]], [[Armor Break]], [[Keen Edge]], [[Weapon Break]], [[Raging Rush]], [[Full Break]], [[Steel Cyclone]].  
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:'''Staff''': [[Heavy Swing]], [[Shell Crusher]], [[Full Swing]], [[Spirit Taker]], [[Retribution]].  
:*'''Scythe''': [[Slice]], [[Spinning Scythe]], [[Vorpal Scythe]], [[Guillotine]], [[Cross Reaper]], [[Spiral Hell]].  
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:'''Axe''': [[Raging Axe]], [[Smash Axe]], [[Gale Axe]], [[Avalanche Axe]], [[Spinning Axe]], [[Rampage]], [[Calamity]], [[Mistral Axe]], [[Decimation]].  
:*'''Polearm''': [[Double Thrust]], [[Leg Sweep]], [[Penta Thrust]], [[Vorpal Thrust]], [[Skewer]], [[Wheeling Thrust]], [[Impulse Drive]].  
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:'''Great Axe''': [[Shield Break]], [[Iron Tempest]], [[Sturmwind]], [[Armor Break]], [[Keen Edge]], [[Weapon Break]], [[Raging Rush]], [[Full Break]], [[Steel Cyclone]].  
:*'''Katana''': [[Blade: Rin]], [[Blade: Retsu]], [[Blade: Jin]], [[Blade: Ten]], [[Blade: Ku]]  
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:'''Scythe''': [[Slice]], [[Spinning Scythe]], [[Vorpal Scythe]], [[Guillotine]], [[Cross Reaper]], [[Spiral Hell]].  
:*'''Great Katana''': [[Tachi: Enpi]], [[Tachi: Hobaku]], [[Tachi: Goten]], [[Tachi: Kagero]], [[Tachi: Jinpu]], [[Tachi: Koki]], [[Tachi: Yukikaze]], [[Tachi: Gekko]], [[Tachi: Kasha]].
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:'''Polearm''': [[Double Thrust]], [[Leg Sweep]], [[Penta Thrust]], [[Vorpal Thrust]], [[Skewer]], [[Wheeling Thrust]], [[Impulse Drive]], [[Drakesbane]].  
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:'''Katana''': [[Blade: Rin]], [[Blade: Retsu]], [[Blade: Jin]], [[Blade: Ten]], [[Blade: Ku]]  
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:'''Great Katana''': [[Tachi: Enpi]], [[Tachi: Kagero]], [[Tachi: Jinpu]], [[Tachi: Yukikaze]], [[Tachi: Gekko]], [[Tachi: Kasha]].
  
 
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*[[Vajra]]
 
*[[Vajra]]
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*[[Raider's Armlets +1]]
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*[[Raider's Armlets +2]]

Latest revision as of 11:48, 30 July 2017

Job Ability[edit]

  • Deals critical damage when striking from behind.
  • Obtained: Thief Level 15
  • Recast Time: 1:00
  • Duration: 1:00

Notes[edit]

  • When activated, ensures user's next physical melee attack will hit and strike for a critical hit as long as the attack comes from behind the enemy.
  • This ability will work from any direction if Hide is active. See Hide for more details.
    • If this ability is used by a Thief, the next strike will also receive a bonus of 1 base weapon damage for every point of DEX the player has when the attack hits.
    • The effect wears off after 1 minute, or after the next attack on the enemy.
  • Sneak Attack works with the following types of attacks:
    • Standard physical melee attacks (non-Ranged)
      • If the attack comprises of multiple hits, only the first hit is ensured to be a critical hit and receive the DEX bonus from THF main, but 100% accuracy is applied to all of the hits. (100% accuracy is not applied to all hits of a multi-hit WS)
      • Use of a ranged attack while this ability is active does not cause it to wear off.
    • Some physical Weapon Skills (see below)
      • Only the first hit of multi-hit weapon skills will be enhanced.
      • Sneak Attack stacked with a weapon skill guarantees the first hit and any off-hand hit of the weapon skill will land with 100% accuracy, but not including any Double Attacks and/or Triple Attacks that occur during the weapon skill. Any hits of a multihit weapon skill after the first are not guaranteed either, and are subject to normal accuracy. Guaranteed hits can still be absorbed by Utsusemi if part of a WS (see below).
    • Single-target physical Blue Magic (such as Frenetic Rip, but not Frypan)
      • When using Sneak Attack with Blue Magic, the player must be facing the proper direction, and not just be positioned correctly, for Sneak Attack to take effect.
    • In forms of Conflict (PvP) only, Sneak Attack adds accuracy to Steal and Mug when used from behind (or from any direction with Hide active) to steal Petras. (In Conflict, Sneak Attack is consumed upon use of either of these abilities.)
  • When used without a weapon skill, the associated attack will bypass Blink and Utsusemi, but will not consume shadows. All other hits in the same attack round as the SA will also connect (with 100% accuracy) without consuming the target's shadows.
  • This ability is often abbreviated as "SA".
    • When combined with Trick Attack, "SATA" is used.
    • When combined with Chain Affinity and/or Trick Attack, "CASA," "SACA," "CASATA, or "SATACA" is used.
    • Some Japanese players may abbreviate this ability as "fui" (不意). "Fui" is the Japanese word for sudden, abrubt, unexpected, unforeseen, or surprise.
    • When combined with Trick Attack, some Japanese players may use the abbreviation "fuidama," a combination of "fui" and "dama" (不意 + 騙)(deceive).

Weapon Skills[edit]

The following weapon skills work with "Sneak Attack":

H2H: Combo, Shoulder Tackle, One Inch Punch, Raging Fists, Spinning Attack, Howling Fist, Dragon Kick, Asuran Fists.
Dagger: Wasp Sting, Shadowstitch, Viper Bite, Dancing Edge, Shark Bite, Evisceration, Mercy Stroke, Mandalic Stab.
Sword: Fast Blade, Flat Blade, Circle Blade, Vorpal Blade, Swift Blade, Savage Blade, Death Blossom.
Great Sword: Hard Slash, Power Slash, Shockwave, Crescent Moon, Sickle Moon, Spinning Slash, Ground Strike.
Club: Brainshaker, Skullbreaker, True Strike, Judgment, Hexa Strike, Black Halo, Mystic Boon.
Staff: Heavy Swing, Shell Crusher, Full Swing, Spirit Taker, Retribution.
Axe: Raging Axe, Smash Axe, Gale Axe, Avalanche Axe, Spinning Axe, Rampage, Calamity, Mistral Axe, Decimation.
Great Axe: Shield Break, Iron Tempest, Sturmwind, Armor Break, Keen Edge, Weapon Break, Raging Rush, Full Break, Steel Cyclone.
Scythe: Slice, Spinning Scythe, Vorpal Scythe, Guillotine, Cross Reaper, Spiral Hell.
Polearm: Double Thrust, Leg Sweep, Penta Thrust, Vorpal Thrust, Skewer, Wheeling Thrust, Impulse Drive, Drakesbane.
Katana: Blade: Rin, Blade: Retsu, Blade: Jin, Blade: Ten, Blade: Ku
Great Katana: Tachi: Enpi, Tachi: Kagero, Tachi: Jinpu, Tachi: Yukikaze, Tachi: Gekko, Tachi: Kasha.

Macro Syntax[edit]

  • /ja "Sneak Attack" <me>
  • Some people like to macro Sneak Attack with a weapon skill:
    • /ja "Sneak Attack" <me>
    • /wait 1
    • /ws "Viper Bite" <t>

Items that enhance this trait[edit]