Smok
Job: Warrior/Black Mage Notorious Monster |
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Abyssea - Attohwa |
|
1 | A, T(H) | ||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Spawn Conditions | Companions/Summons |
---|---|
|
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Special Abilities | Passive Traits |
|
Double Attack, Fast Cast, Innate Blaze Spikes |
Physical Qualities | Magical Qualities |
|
Casts fire-elemental magic including Firaga IV, Flare(Always AoE), Fire V(Instant-Cast) and Addle (AoE). |
Further Notes | |
Gradually rages as soon as it is spawned, dramatically increasing its attack strength over approximately 10 minutes before capping. Smok's Rage does not appear to increase its evasion, defense, magic evasion, or magic defense by any significant amount. Once fully raged, Smok's melee attacks will hit for upwards of 800 on non-tank jobs. It is advisable to limit TP gain to prevent Tebbad Wing spam, and employ tanks with shadows to help mitigate Smok's extremely attack strength. (see testimonials) |