Shinai

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Shinai

Statistics[edit]

Shinai RareExclusive
(Great Katana) All Races
DMG: 2 Delay: 480 Fellow: STR +4 DEX +4
Lv. 1 All Jobs

Damage Per Second: 0.25
TP Per Hit: 130

Fellow

  • This item must be equipped while summoning your Fellow, for the bonus to take effect. Once your Fellow is summoned, you can unequip it and the effect will remain.

Note

  • This item (when purchased with Fellow Points) is used by the Adventuring Fellow and does not give the Fellow buffs nor actually go into the player's inventory; it is a different item.

Other Uses[edit]

Resale Price: Cannot be sold to NPCs.

Storable with an Event Item Storer.

Synthesis Recipes[edit]

None

Used in Recipes[edit]

  • None

Desynthesis Recipes[edit]

None

Obtained from Desynthesis[edit]

  • None

How to Obtain[edit]

Cannot be auctioned, traded, or bazaared, but can be delivered to a character on the same account.

Special Events[edit]

Fellow Points[edit]

Price: 15,000 Fellow Points
Name Location Type
AjahkeemVerification Needed Ru'Lude Gardens (G-9) NPC

Historical Background[edit]

When you summon your Fellow with this equiped they will Bow and emote Fellow appears frightened by the shinai. This is most likely in reference to how old martial arts instructors in Japan would use a shinai as an "educational tool" for their martial art students. This practice was common regardless of style (e.g. Kendo, Karate, Judo, etc.) and would be used to strike the students for discipline or correction. The practice is practically non-existent in modern times, but the concept is still familiar to most Japanese as it is often referenced in manga and anime.

This article uses material from the "Shinai" article on FFXIclopedia and is licensed under the CC-BY-SA License.