Difference between revisions of "Seps"

*>Kudos
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[[Category:Bestiary]][[Category:Puks]]
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[[Category:Bestiary]][[Category:Puks]][[Category:Notorious Monsters]]
 
{| border="0" width="100%"
 
{| border="0" width="100%"
 
|width="50%" align="left" valign="center"|
 
|width="50%" align="left" valign="center"|
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|align="center"|{{question}}
 
|align="center"|{{question}}
 
|
 
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*[[Syrinx]]                         {{Drop Rate|12|31}}
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*[[Syrinx]]                           {{Drop Rate|31|104}}
*[[Estoqueur's Seal: Feet]] [[RDM]] {{Drop Rate|17|31}}
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*[[Estoqueur's Seal: Feet]] ([[RDM]]) {{Drop Rate|39|104}} (Can Drop x4)
*[[Savant's Seal: Feet]] [[SCH]]     {{Drop Rate| 9|31}}
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*[[Savant's Seal: Feet]] ([[SCH]])    {{Drop Rate|29|104}} (Can Drop x3)
*[[Ferine Seal: Feet]] [[BST]]       {{Drop Rate|11|31}}
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*[[Ferine Seal: Feet]] ([[BST]])      {{Drop Rate|31|104}} (Can Drop x4)
*[[Sylvan Seal: Feet]] [[RNG]]       {{Drop Rate| 4|31}}
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*[[Sylvan Seal: Feet]] ([[RNG]])      {{Drop Rate|40|104}} (Can Drop x3)
 
*[[Atma of Apparitions]]{{KeyItem}}
 
*[[Atma of Apparitions]]{{KeyItem}}
 
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  |Spawn Conditions  =
 
  |Spawn Conditions  =
 
* Spawn by trading [[Opaque Wing]] to ??? @ (G-13)  
 
* Spawn by trading [[Opaque Wing]] to ??? @ (G-13)  
 +
*Closest to Flux 06
 
  |Companions-Summons = None
 
  |Companions-Summons = None
  
 
  |Special Abilities  =  
 
  |Special Abilities  =  
*[[Somnial Durance]] (Gaze Attack): AoE Hypersleep and Choke (damage will not wake you from Hypersleep, cures will).
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*[[Somnial Durance]]: [[Gaze Attack]]. AoE "Hypersleep" + [[Choke]].  (Cures are needed to remove hypersleep; damage will not wake you up.) Note that this attack will land if you are facing Seps and in range; Seps does not have to be facing you.  Readying time is long enough to react to this move and avoid it by turning around.
 
*'''[[Ill Wind]]'''
 
*'''[[Ill Wind]]'''
 
*'''[[Obfuscate]]'''
 
*'''[[Obfuscate]]'''
 
*'''[[Wind Shear]]'''
 
*'''[[Wind Shear]]'''
*Does not appear to use [[Zephyr Mantle]] very often, if at all.
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*'''[[Zephyr Mantle]]'''
  
 
  |Passive Traits    =  
 
  |Passive Traits    =  
*Strong Enpoison (can reach 200hp/tick)
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*Enpoison on melee hits.  Strength of poison seems somewhat random, but can reach as high as 200/tick.
  
 
  |Physical Qualities =  
 
  |Physical Qualities =  
*Possibly weak to Piercing attacks
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*Weak to Piercing attacks, similar to regular Puks.
  
 
  |Magical Qualities  =  
 
  |Magical Qualities  =  
 
*Immune to [[Gravity]] {{Status Effect|Gravity}}
 
*Immune to [[Gravity]] {{Status Effect|Gravity}}
 
*Vulnerable to [[Paralyze]] {{Status Effect|Paralyze}}, [[Blind]] {{Status Effect|Blind}}, [[Slow]] {{Status Effect|Slow}}, [[Poison]] {{Status Effect|Poison}}
 
*Vulnerable to [[Paralyze]] {{Status Effect|Paralyze}}, [[Blind]] {{Status Effect|Blind}}, [[Slow]] {{Status Effect|Slow}}, [[Poison]] {{Status Effect|Poison}}
*Extremely resistant to all manner of Wind-based attacks
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*Extremely resistant to all manner of Wind-based attacks, but does not absorb HP from them like most Puks.
  
 
  |Further Notes      =  
 
  |Further Notes      =  
*Bio II triggered a green !!
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*Does not possess the Puk trait of gaining 100%TP upon being hit with a spell matching the day.
*Uncertain if it has the same type of Elemental TP Gain that regular Puks do for same-day spells. {{Verification}}
 
 
  }}
 
  }}

Latest revision as of 05:54, 30 July 2017

Job:
Family: Puks
Crystal:
Weak to:

Seps.PNG
Zone Level Drops Steal Spawns Notes
Abyssea - Vunkerl Unknown 1
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Spawn Conditions Companions/Summons
  • Spawn by trading Opaque Wing to ??? @ (G-13)
  • Closest to Flux 06

None

Special Abilities Passive Traits
  • Somnial Durance: Gaze Attack. AoE "Hypersleep" + Choke. (Cures are needed to remove hypersleep; damage will not wake you up.) Note that this attack will land if you are facing Seps and in range; Seps does not have to be facing you. Readying time is long enough to react to this move and avoid it by turning around.
  • Ill Wind
  • Obfuscate
  • Wind Shear
  • Zephyr Mantle
  • Enpoison on melee hits. Strength of poison seems somewhat random, but can reach as high as 200/tick.
Physical Qualities Magical Qualities
  • Weak to Piercing attacks, similar to regular Puks.
  • Immune to Gravity Weight
  • Vulnerable to Paralyze Paralyze, Blind Blind, Slow Slow, Poison Poison
  • Extremely resistant to all manner of Wind-based attacks, but does not absorb HP from them like most Puks.
Further Notes
  • Does not possess the Puk trait of gaining 100%TP upon being hit with a spell matching the day.

(see testimonials)