Sekhmet
Job: Red Mage Notorious Monster |
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Attohwa Chasm | 52-53 | 1 | A, L, H, Sc ~5,000 HP ??? MP | ||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes:[edit]
- Timed Spawn around (J-9) every 1.5 - 2 hours (There seems to be a 15 min. window where it can pop before or after the time frame.)
- Casts multiple Debuff-type spells, including Dispel, Poison II, Diaga II, Blind, Sleep II, Gravity etc. Also immune to silence, from what I tested.
- Has a weak En-Aspir effect that rarely activates. I would say less than 10% of the time
- Can Double Attack.
- Uses Charged Whisker but very rarely.
- Coeurls near don't link.
Historical Background[edit]
In Egyptian mythology, Sekhmet (also spelled Sachmet, Sakhet, Sekmet, Sakhmet and Sekhet; and given the Greek name, Sacmis), was originally the warrior goddess of Upper Egypt. She is depicted as a lioness, the fiercest hunter known to the Egyptians. It was said that her breath created the desert. She was seen as the protector of the pharaohs and led them in warfare.
This article uses material from the "Sekhmet" article on FFXIclopedia and is licensed under the CC-BY-SA License.