Rune Fencer

Revision as of 09:04, 6 August 2013 by *>Holytank

de:Runenfechter fr:Épéiste runique es:espada rúnica ja:魔導剣士

Job Overview

Rune Fencer


Quick with a blade as well as an incantation the Rune Fencer (RUN) is a versatile duelist that employs the power of arcane runes to sway the tide of battle both offensively and defensively. This fighter excels in magical defense and elemental resistance allowing this stalwart defender to protect his or her allies. Unlocked by completing the Children of the Rune quest.




Job Abilities

Level  Name
01  Elemental Sforzo
05  Rune Enchantment
10  Wards
20  Swordplay
25  Effusions
60  Embolden
75 (Merit)  Battuta
75 (Merit)  Rayke
95  One for All


Group 1 Merits

Level  Name
Merit  Rune Enhancement Effect
Merit  Vallation Effect
Merit  Lunge Effect
Merit  Pflug Effect
Merit  Gambit Effect

Job Traits

Level  Name
05  Tenacity
10  Magic Defense Bonus
15  Inquartata
35  Auto Regen
40  Tactical Parry
60  Tactical Parry II
65  Auto Regen II
75 (Merit)  Inspiration
75 (Merit)  Sleight of Sword
95  Auto Regen III
97  Tactical Parry III


Rune Applications

A Rune Fencer can unleash either offensive or defensive energies depending on the abilities they use. These abilities are affected by the runes they've harbored using Rune Enchantment. The number of runes a Rune Fencer may harbor increases as they level.

  • Wards are abilities that reduce elemental damage, increase the rune fencer's defensive prowess, and do not require the expenditure of harbored runes to activate.
  • Effusions are abilities that add elemental damage to attacks and increase the rune fencer's offensive prowess, but harbored runes must be expended to activate them.
 

Rune Enchantment

 Level  Name
05  Ignis
05  Gelus
05  Flabra
05  Tellus
05  Sulpor
05  Unda
05  Lux
05  Tenebrae

Runes Per Level

 Level  Amount
05  1
35  2
65  3

Wards

 Level  Name
10  Ward: Vallation
40  Ward: Pflug
50  Ward: Valiance
85  Ward: Liement

Effusions

 Level  Name
25  Effusion: Lunge
70  Effusion: Gambit



Spell List

Level  Spell
4  Barstone
6  Barsleep
8  Barwater
9  Barpoison
10  Shell
11  Barparalyze
12  Baraero
15  Aquaveil
16  Barfire
17  Barblind
Level  Spell
20  Barblizzard
20  Protect
23  Regen
23  Barsilence
24  Barthunder
30  Shell II
35  Blink
38  Barvirus
40  Protect II
42  Barpetrify
Level  Spell
45  Blaze Spikes
45  Flash
48  Regen II
50  Shell III
55  Stoneskin
58  Foil
60  Protect III
62  Refresh
65  Ice Spikes
68  Phalanx
Level  Spell
70  Regen III
70  Shell IV
76  Baramnesia
80  Protect IV
85  Shock Spikes
90  Shell V
99  Regen IV


Combat Skill Ratings

 Skill Skill Ranking Cap at Level 1 Cap at Level 49 Cap at Level 99
 Great Sword A+ 6 150 424
 Sword A- 6 150 417
 Great Axe B 5 144 398
 Axe B- 5 144 388
 Club C- 5 142 368
 Parrying A+ 6 150 424
 Evasion B+ 5 144 404


Magic Skill Ratings

 Skill Skill Ranking Cap at Level 1 Cap at Level 49 Cap at Level 99
 Divine Magic B 5 144 398
 Enhancing Magic B- 5 144 388

See Rune Fencer Skill Caps for a by-level breakdown of Weapon Skill limits.

Artifact Equipment

Artifact Set
Level Artifact
99  Beorc Sword
99  TBA
99  TBA
99  TBA
99  TBA
99  TBA
99  TBA



Rune Fencer Guides

Rune Fencer: Strengths and Weaknesses

Equipment Lists

Leveling Guides

Endgame Guides

This article uses material from the "Rune_Fencer" article on FFXIclopedia and is licensed under the CC-BY-SA License.