Difference between revisions of "Regen (Status Effect)"

*>Ahkvan
*>Ahkvan
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Effects gained from gear do not give the status icon, and cannot be dispelled.  Each item gives 1 HP/tick unless otherwise noted.  Item effects will stack.
 
Effects gained from gear do not give the status icon, and cannot be dispelled.  Each item gives 1 HP/tick unless otherwise noted.  Item effects will stack.
 
[[category:Status Effects]]
 
[[category:Status Effects]]
*[[Arco De Velocidad]] during [[Time of Day|daytime]]
+
*[[Arco De Velocidad]] (during [[Time of Day|daytime]])
 
*[[Aries Mantle]] (while [[Sleep (Status Effect)|asleep]])
 
*[[Aries Mantle]] (while [[Sleep (Status Effect)|asleep]])
 
*[[Barone Corazza]] / [[Conte Corazza]] +2 HP/tick  
 
*[[Barone Corazza]] / [[Conte Corazza]] +2 HP/tick  
*[[Carbuncle's Cuffs]] while under effect of [[Shining Ruby]]
+
*[[Carbuncle's Cuffs]] (while under effect of [[Shining Ruby]])
 
*[[Crimson Mask]] / [[Blood Mask]]
 
*[[Crimson Mask]] / [[Blood Mask]]
 
*[[Dusk Jerkin]] / [[Dusk Jerkin +1]]
 
*[[Dusk Jerkin]] / [[Dusk Jerkin +1]]
*[[Garden Bangles]] / [[Feronia's Bangles]]
+
*[[Flanged Mace]] / [[Flanged Mace +1]]
 +
*[[Garden Bangles]] / [[Feronia's Bangles]] (during [[Time of Day|daytime]])
 
*[[Hardwood Katana]] (while [[Sleep (Status Effect)|asleep]])
 
*[[Hardwood Katana]] (while [[Sleep (Status Effect)|asleep]])
*[[Hercules' Ring]] as a [[Latent Effect|latent effect]] +3 HP/tick
+
*[[Hercules' Ring]] (as a [[Latent Effect|latent effect]]) +3 HP/tick
 
*[[Ixion Cloak]]
 
*[[Ixion Cloak]]
*[[Kerykeion]] as a [[Latent Effect|latent effect]] +3 HP/tick
+
*[[Kerykeion]] (as a [[Latent Effect|latent effect]]) +3 HP/tick
 +
*[[Lunar Cap]] (as an [[Enchantment|enchantment]])
 
*[[Marduk's Dastanas]]
 
*[[Marduk's Dastanas]]
 
*[[Melee Cyclas]] / [[Melee Cyclas +1]]
 
*[[Melee Cyclas]] / [[Melee Cyclas +1]]
 
*[[Muscle Belt]] / [[Muscle Belt +1]] +1/2 HP/tick
 
*[[Muscle Belt]] / [[Muscle Belt +1]] +1/2 HP/tick
*[[Mushroom Helm]] on [[Days of the Week|Watersday]] and [[Days of the Week|Darksday]]
+
*[[Mushroom Helm]] (on [[Days of the Week|Watersday]] and [[Days of the Week|Darksday]])
 
*[[Nimbus Doublet]]
 
*[[Nimbus Doublet]]
*[[Orcish Gauntlets]] during [[Campaign Battle]]s only
+
*[[Orcish Gauntlets]] (during [[Campaign Battle]]s only)
 
*[[Orochi Nodowa]] / [[Orochi Nodowa +1]]
 
*[[Orochi Nodowa]] / [[Orochi Nodowa +1]]
 
*[[Pantin Taj]] / [[Pantin Taj +1]]
 
*[[Pantin Taj]] / [[Pantin Taj +1]]
*[[Presidential Hairpin]] while [[In areas outside own nation's control]]
+
*[[Presidential Hairpin]] (while [[In areas outside own nation's control]])
*[[Rain Hat]] during [[Weather|rainy weather]]
+
*[[Rain Hat]] (during [[Weather|rainy weather]])
*[[Regen Collar]]
+
*[[Regen Collar]] (as an [[Enchantment|enchantment]])
*[[Root Sabots]] while [[Bind (Status Effect)|bound]]
+
*[[Root Sabots]] (while [[Bind (Status Effect)|bound]])
*[[Rune Axe]]
+
*[[Rune Axe]] (as a [[Latent Effect|latent effect]])
*[[Scorpion Breastplate]] / [[Scorpion Breastplate +1]] +2 HP/tick while [[Poison (Status Effect)|poisoned]]
+
*[[Scorpion Breastplate]] / [[Scorpion Breastplate +1]] (while [[Poison (Status Effect)|poisoned]]) +2 HP/tick
 
*[[Shadow Breastplate]] / [[Valkyrie's Breastplate]] +2 HP/tick
 
*[[Shadow Breastplate]] / [[Valkyrie's Breastplate]] +2 HP/tick
*[[Shark Necklace]] as a [[Latent Effect|latent effect]]
+
*[[Shark Necklace]] (as a [[Latent Effect|latent effect]])
 
*[[Snakeeye]] / [[Snakeeye +1]]
 
*[[Snakeeye]] / [[Snakeeye +1]]
 
*[[Sol Cap]]
 
*[[Sol Cap]]
*[[Sunlight Pole]] during [[Weather|sunny weather]]
+
*[[Sunlight Pole]] (during [[Weather|sunny weather]])
*[[Ulthalam's Ring]] during [[Assault]] or [[Salvage]]
+
*[[Ulthalam's Ring]] (during [[Assault]] or [[Salvage]])
 
*[[Unicorn Harness]] / [[Unicorn Harness +1]]
 
*[[Unicorn Harness]] / [[Unicorn Harness +1]]
*[[Vampire Cloak]] during [[Time of Day|daytime]]
+
*[[Vampire Cloak]] (during [[Time of Day|daytime]])
 
*[[War Shinobi Gi]] / [[War Shinobi Gi +1]]
 
*[[War Shinobi Gi]] / [[War Shinobi Gi +1]]
  

Revision as of 22:25, 27 November 2008

Description

Regen (Status Effect).png Regen is a beneficial status effect that refreshes a player's hit point pool until it wears off or is removed. Benefitting characters gain hit points back while standing or sitting.

How to remove the effect

  • This effect can be dispelled.
  • This effect can be removed manually.

How the effect is inflicted/gained

Spells

Job Abilities

Food Items

Gear

Effects gained from gear do not give the status icon, and cannot be dispelled. Each item gives 1 HP/tick unless otherwise noted. Item effects will stack.

Enchanted Gear

These pieces of equipment grant regen and display an icon after using the enchantment on the item.

Monster Abilities

Auto-Regen Job Traits

Effects gained from auto-regen job traits do not give the status icon, cannot be dispelled, and all give 1hp/tick.


Others