Difference between revisions of "Regain"

*>FJZB2
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*>Blue Donkey Kong
 
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__NOTOC__
 
__NOTOC__
 
== Description ==
 
== Description ==
 
 
[[Image:Regain_(Status_Effect).png]] '''Regain''' is a [[:category:Status Effects|status effect]] that gradually increases your TP over time. Benefiting characters gain tactical points back while standing, sitting, or resting.
 
[[Image:Regain_(Status_Effect).png]] '''Regain''' is a [[:category:Status Effects|status effect]] that gradually increases your TP over time. Benefiting characters gain tactical points back while standing, sitting, or resting.
 
 
 
== How to remove the effect ==
 
== How to remove the effect ==
 
*This effect can be removed manually.  
 
*This effect can be removed manually.  
 
 
 
== How the effect is inflicted/gained ==
 
== How the effect is inflicted/gained ==
 
=== Passively ===
 
=== Passively ===
*'''[[Allied Mantelet]]''' - Aura effect - 3 TP/tick to Allies
+
*'''[[Allied Mantelet]]''' - Aura effect - 30 TP/tick to Allies
*'''[[Atma of the Sea Daughter]]''' - Infused with [[Lunar Abyssite]] - 5TP/tick, also affects pets.
+
*'''[[Atma of the Sea Daughter]]''' - Infused with [[Lunar Abyssite]] - 50 TP/tick, also affects pets.
*'''[[Atma of the Voracious Violet]]''' - Infused with [[Lunar Abyssite]] - 2TP/tick, also affects pets.
+
*'''[[Atma of the Voracious Violet]]''' - Infused with [[Lunar Abyssite]] - 20 TP/tick, also affects pets.
*'''[[Atma of the Bludgeoning Brute]]''' - Infused with [[Lunar Abyssite]] - 1TP/tick, also affects pets.
+
*'''[[Atma of the Bludgeoning Brute]]''' - Infused with [[Lunar Abyssite]] - 10 TP/tick, also affects pets.
*'''[[Atma of the Would-Be King]]''' - Infused with [[Lunar Abyssite]] - 1TP/tick, also affects pets.
+
*'''[[Atma of the Would-Be King]]''' - Infused with [[Lunar Abyssite]] - 10 TP/tick, also affects pets.
*'''[[Atma of the Heir]]''' - Infused with [[Lunar Abyssite]] - 0.5TP/tick, also affects pets.
+
*'''[[Atma of the Heir]]''' - Infused with [[Lunar Abyssite]] - 5 TP/tick, also affects pets.
*'''[[Atma of the Sundering Slash]]''' - Infused with [[Lunar Abyssite]] - 3TP/tick when 2H weapons equiped.
+
*'''[[Atma of the Sundering Slash]]''' - Infused with [[Lunar Abyssite]] - 30 TP/tick when 2H weapons equiped.
  
 
===Spell===
 
===Spell===
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===Rolls===
 
===Rolls===
 
*'''[[Tactician's Roll]]'''
 
*'''[[Tactician's Roll]]'''
 
===Job Abilities===
 
*'''[[Meditate]]'''
 
  
 
===Items===
 
===Items===
*'''[[Monarch's Drink]]''' - 3TP/Tick
+
*'''[[Monarch's Drink]]''' - 30 TP/Tick
*'''[[Primeval Brew]]''' - 50TP/Tick
+
*'''[[Primeval Brew]]''' - 500 TP/Tick
  
 
===By Equipment Slot===
 
===By Equipment Slot===
 
{|cellpadding="5" width="100%"
 
{|cellpadding="5" width="100%"
 
|width="50%" valign="top"|
 
|width="50%" valign="top"|
 
 
====Weapons====
 
====Weapons====
:{|class=sortable border="0" width="60%" cellpadding="2" cellspacing="2"
+
{|class=sortable border="0" width="60%" cellpadding="2" cellspacing="2"
 
|- BGCOLOR="#ffdead" align="center"
 
|- BGCOLOR="#ffdead" align="center"
 
! width="5%" | Level
 
! width="5%" | Level
! width="45%" | Name
+
! width="35%" | Name
! width="40%" | Jobs
+
! width="30%" | Jobs
! width="10%" | Bonus
+
! width="30%" | Bonus
 
|- style="background:#e3e6ff;"
 
|- style="background:#e3e6ff;"
 
|align="center"| 75
 
|align="center"| 75
 
|align="center"| [[Nightfall]]
 
|align="center"| [[Nightfall]]
 
|align="center"| WAR / PLD / DRK  
 
|align="center"| WAR / PLD / DRK  
|align="center"| 1 TP/tick
+
|align="center"| 10 TP/tick
 
|- style="background:#e3e6ff;"
 
|- style="background:#e3e6ff;"
 
|align="center"| 77
 
|align="center"| 77
 
|align="center"| [[Glyph Axe]]
 
|align="center"| [[Glyph Axe]]
 
|align="center"| BST
 
|align="center"| BST
|align="center"| Pet: Regain<br>1 TP/tick
+
|align="center"| Pet: Regain<br>10 TP/tick
 
|- style="background:#e3e6ff;"
 
|- style="background:#e3e6ff;"
 
|align="center"| 85
 
|align="center"| 85
 
|align="center"| [[Hannibal's Sword]]
 
|align="center"| [[Hannibal's Sword]]
 
|align="center"| WAR / PLD / DRK / BLU
 
|align="center"| WAR / PLD / DRK / BLU
|align="center"| Latent effect<br>1 TP/tick
+
|align="center"| Latent effect<br>10 TP/tick
 
|- style="background:#e3e6ff;"
 
|- style="background:#e3e6ff;"
 
|align="center"| 89
 
|align="center"| 89
 
|align="center"| [[Burattinaios]]
 
|align="center"| [[Burattinaios]]
 
|align="center"| PUP
 
|align="center"| PUP
|align="center"| Pet: Regain<br>1 TP/tick
+
|align="center"| Pet: Regain<br>10 TP/tick
 
|-
 
|-
 
|}
 
|}
 
 
====Neck====
 
====Neck====
:{|class=sortable border="0" width="60%" cellpadding="2" cellspacing="2"
+
{|class=sortable border="0" width="60%" cellpadding="2" cellspacing="2"
 
|- BGCOLOR="#ffdead" align="center"
 
|- BGCOLOR="#ffdead" align="center"
 
! width="5%" | Level
 
! width="5%" | Level
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|-
 
|-
 
|}
 
|}
 
 
====Ring====
 
====Ring====
:{|class=sortable border="0" width="60%" cellpadding="2" cellspacing="2"
+
{|class=sortable border="0" width="60%" cellpadding="2" cellspacing="2"
 
|- BGCOLOR="#ffdead" align="center"
 
|- BGCOLOR="#ffdead" align="center"
 
! width="5%" | Level
 
! width="5%" | Level
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|-
 
|-
 
|}
 
|}
 
 
====Earring====
 
====Earring====
:{|class=sortable border="0" width="60%" cellpadding="2" cellspacing="2"
+
{|class=sortable border="0" width="60%" cellpadding="2" cellspacing="2"
 
|- BGCOLOR="#ffdead" align="center"
 
|- BGCOLOR="#ffdead" align="center"
 
! width="5%" | Level
 
! width="5%" | Level
 
! width="45%" | Name
 
! width="45%" | Name
! width="40%" | Jobs
+
! width="10%" | Jobs
! width="10%" | Bonus
+
! width="40%" | Bonus
 
|- valign="top"  
 
|- valign="top"  
 
|-style="background:#e3e6ff;"
 
|-style="background:#e3e6ff;"
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|align="center"| [[Moonshade Earring]]
 
|align="center"| [[Moonshade Earring]]
 
|align="center"| All
 
|align="center"| All
|align="center"| 1 per tick when weapon is drawn if Latent effect: "Regain"+1 chosen
+
|align="center"| 10 per tick when weapon is drawn if Latent effect: "Regain"+10 chosen
 
|-
 
|-
 
|}
 
|}
 
 
 
====Back====
 
====Back====
:{|class=sortable border="0" width="60%" cellpadding="2" cellspacing="2"
+
{|class=sortable border="0" width="60%" cellpadding="2" cellspacing="2"
 
|- BGCOLOR="#ffdead" align="center"
 
|- BGCOLOR="#ffdead" align="center"
 
! width="5%" | Level
 
! width="5%" | Level
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=== Monster Abilities ===
 
=== Monster Abilities ===
*'''[[Confederate Mantelet]]''' - Aura effect (3 TP/tick)
+
*'''[[Confederate Mantelet]]''' - Aura effect (30 TP/tick)
 
*'''[[:category:Crawlers|Crawlers]]''' - During {{Fire}} weather (Eruca only)
 
*'''[[:category:Crawlers|Crawlers]]''' - During {{Fire}} weather (Eruca only)
 
*'''[[:category:Pixies|Pixies]]''' - [[Summer Breeze]] (but only if there is nothing to [[Erase]])
 
*'''[[:category:Pixies|Pixies]]''' - [[Summer Breeze]] (but only if there is nothing to [[Erase]])
 
*'''[[:category:Puks|Puks]]''' - During {{Light}} & {{Wind}} weather
 
*'''[[:category:Puks|Puks]]''' - During {{Light}} & {{Wind}} weather
 
*'''[[:category:Scorpions|Scorpions]]''' - During {{Earth}} weather ([[Scolopendrid]] only)
 
*'''[[:category:Scorpions|Scorpions]]''' - During {{Earth}} weather ([[Scolopendrid]] only)
*'''[[Titania]]''' - Aura effect (10 TP/tick to allied)
+
*'''[[Titania]]''' - Aura effect (100 TP/tick to allied)

Latest revision as of 19:32, 20 July 2014


Description[edit]

Regain (Status Effect).png Regain is a status effect that gradually increases your TP over time. Benefiting characters gain tactical points back while standing, sitting, or resting.

How to remove the effect[edit]

  • This effect can be removed manually.

How the effect is inflicted/gained[edit]

Passively[edit]

Spell[edit]

Rolls[edit]

Items[edit]

By Equipment Slot[edit]

Weapons[edit]

Level Name Jobs Bonus
75 Nightfall WAR / PLD / DRK 10 TP/tick
77 Glyph Axe BST Pet: Regain
10 TP/tick
85 Hannibal's Sword WAR / PLD / DRK / BLU Latent effect
10 TP/tick
89 Burattinaios PUP Pet: Regain
10 TP/tick

Neck[edit]

Level Name Jobs Bonus
49 Wing Gorget WAR / PLD / DRK Enchantment
61 Opo-opo Necklace All While asleep
75 Berserker's Torque WAR/PLD/SAM/DRK/DRG Latent effect
84 Caller's Pendant SMN Avatar gains 2.5 per tick

Ring[edit]

Level Name Jobs Bonus
61 Tactical Ring DRK enchantment

Earring[edit]

Level Name Jobs Bonus
90 Moonshade Earring All 10 per tick when weapon is drawn if Latent effect: "Regain"+10 chosen

Back[edit]

Level Name Jobs Bonus
60 Fourth Mantle All Campaign

Monster Abilities[edit]