Difference between revisions of "Rala Waterways"
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{{TableMobHeader-Regular}} | {{TableMobHeader-Regular}} | ||
− | {{TableMobLine-Regular | Name=Baleful Tarichuk| Spawn=| Lvl= | + | {{TableMobLine-Regular | Name=Baleful Tarichuk| Spawn=| Lvl= 100 - 102| Drop=[[Eft Skin]]<br>[[High-Quality Eft Skin]]<br>[[Lizard Egg]]<br>| Steal=[[Eft Skin]] ([[Despoil]])<br>[[High-Quality Eft Skin]] ([[Despoil]])<br>[[Lizard Egg]] ([[Despoil]])| Family=Efts| NumSpawns=3| Note= A, H, L}} |
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{{TableMobLine-Regular | Name=Barnacle Crab| Spawn=| Lvl= 102 - 103| Drop= [[Carrier Crab Carapace]]<br>[[Land Crab Meat]] | Steal=[[Land Crab Meat]] ([[Despoil]])| Family=Crabs| NumSpawns=4| Note= A, H}} | {{TableMobLine-Regular | Name=Barnacle Crab| Spawn=| Lvl= 102 - 103| Drop= [[Carrier Crab Carapace]]<br>[[Land Crab Meat]] | Steal=[[Land Crab Meat]] ([[Despoil]])| Family=Crabs| NumSpawns=4| Note= A, H}} | ||
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{{TableMobLine-Regular | Name=Stillwater Funguar| Spawn=| Lvl= 100 - 102| Drop= [[Danceshroom]]<br>[[Sleepshroom]]<br>[[Woozyshroom]]| Steal= [[Agaricus Mushroom]] ([[Despoil]])<br>[[Danceshroom]] ([[Despoil]])<br>[[Sleepshroom]] ([[Despoil]])| Family=Funguars| NumSpawns=8| Note= NA, L}} | {{TableMobLine-Regular | Name=Stillwater Funguar| Spawn=| Lvl= 100 - 102| Drop= [[Danceshroom]]<br>[[Sleepshroom]]<br>[[Woozyshroom]]| Steal= [[Agaricus Mushroom]] ([[Despoil]])<br>[[Danceshroom]] ([[Despoil]])<br>[[Sleepshroom]] ([[Despoil]])| Family=Funguars| NumSpawns=8| Note= NA, L}} | ||
− | {{TableMobLine-Regular | Name=Unrelenting Eft| Spawn=| Lvl= 100 - | + | {{TableMobLine-Regular | Name=Unrelenting Eft| Spawn=| Lvl= 100 - 102| Drop=[[Eft Skin]]<br>[[High-Quality Eft Skin]]<br>[[Lizard Egg]] | Steal= [[Eft Skin]] ([[Despoil]])<br>[[High-Quality Eft Skin]] ([[Despoil]])<br>[[Lizard Egg]] ([[Despoil]])| Family=Efts| NumSpawns=6| Note= A, H, L}} |
{{TableMobLine-Regular | Name=Waterway Pugil| Spawn=| Lvl=100| Drop= [[Pugil Scales]]<br>[[Shall Shell]]| Steal=[[Pugil Scales]] ([[Despoil]])| Family=Pugils| NumSpawns=8| Note=}} A, H | {{TableMobLine-Regular | Name=Waterway Pugil| Spawn=| Lvl=100| Drop= [[Pugil Scales]]<br>[[Shall Shell]]| Steal=[[Pugil Scales]] ([[Despoil]])| Family=Pugils| NumSpawns=8| Note=}} A, H |
Revision as of 21:28, 4 January 2015
Table of Contents
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Zone Information
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Description
The Rala Waterways are a gigantic expanse of interconnected underground straits spanning from east to west by means of the Big Bridge. Always a popular subject of gossip amongst the citizenry, the two-hundred-year-old Waterways are not only a source of water for Adoulin; they're also regarded as a place of wonder and--according to rumor--a home to all manner of unfriendly creatures. As such, they are not open to the general public. | |||||||||||||||||||||||||||||||||
Connections
This zone is entered from: This zone exits to: This zone Escapes to: |
Involved in Quests/Missions
Quest | Type | Starter | Location |
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Fertile Ground | General | Chalvava | Rala Waterways F-11 |
It Sets My Heart Aflutter | General | Saldinor | Rala Waterways F-10 |
Quest | Type | Starter | Location |
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Gather: Rala Waterways | Coalition Assignments | Inventors' Coalition | Western Adoulin J-10 |
Research: Rala Waterways | Coalition Assignments | Mummers' Coalition | Western Adoulin G-11 |
Mission | Nation | Starter | Location |
Honor and Audacity | Adoulin | --- | --- |
The Watergarden Coliseum | Adoulin | --- | --- |
For Whom Do We Toil? | Adoulin | --- | --- |
Calamity in the Kitchen | Adoulin | --- | --- |
Predators and Prey | Adoulin | --- | --- |
Behind the Sluices | Adoulin | --- | --- |
Other Information
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NPCs Found Here
Name | Location | Type |
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Yeggha Dolashi | (M - 6) | Quest Giver |
Sainene | (N - 10) | ??? |
Notorious Monsters Found Here
Name | Level | Drops | Steal | Family | Spawns | Notes |
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HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Regular Monsters Found Here
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Event Monsters Found Here
Name | Family | Spawns | Notes |
---|---|---|---|
[[]]
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[[:Category:|]] |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |