Quadav Turret
Revision as of 00:41, 21 July 2011 by *>Poroggo Polymorpher
Job: Ranger |
|
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Crawlers' Nest (S) Grauberg (S) North Gustaberg (S) Pashhow Marshlands (S) Rolanberry Fields (S) |
1 | A, L, T(S) 20,000~25,000 HP | |||
Ruhotz Silvermines - Fire in the Hole | 1 | A, L, T(S) ??? HP | |||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes:
- Appears in Campaign Battles once the Quadav Shieldwarriors reaches a certain level of technology.
- The Shieldwarriors' engineering corps, Bo'Dho's Shieldwarriors, will construct this monstrosity should their military call for it as part of their plans. If they are deployed into a Quadav offensive battle, they may construct this as part of their operations.
- Its assembly will be accompanied by a chat message saying "The Quadav Shieldwarriors have erected a Siege Turret to the (insert direction) of the stronghold."
- Summoned close to the fort.
- Attacks Fortifications and players with high damage attacks.
- Basilisk Cannon - Deals damage in an area of effect to Fortifications and any allied defender nearby.
- Sends out War Ajattaras to attack. These reinforcements will not despawn when the turret is destroyed.
- While it is deployed in the field, the turret will also damage the total amount of maximum resources the area can sustain.
- Ruhotz Silvermines - Encountered during Fire in the Hole battlefield.
- Appears in Campaign Battles once the Quadav Shieldwarriors reaches a certain level of technology.
This article uses material from the "Quadav_Turret" article on FFXIclopedia and is licensed under the CC-BY-SA License.