Quadav Turret

Revision as of 18:49, 16 September 2008 by *>Mitsukai-Hawke

Job:
Family: Siege Turret
Weak to:

Quadav Shieldwarriors

Quadav Turret
Zone Level Drops Steal Spawns Notes

Grauberg (S)

Unknown

1

A, L, T(S)

North Gustaberg (S)

Unknown

1

A, L, T(S)

Pashhow Marshlands (S)

Unknown

1

A, L, T(S)

Rolanberry Fields (S)

Unknown

1

A, L, T(S)

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

  • Appears in Campaign Battles once the Quadav Shieldwarriors reaches a certain level of technology.
    • The Shieldwarriors' engineering corps, Bo'Dho's Shieldwarriors, will construct this monstrosity should their military call for it as part of their plans. If they are deployed into a Quadav offensive battle, they may construct this as part of their operations.
  • Its assembly will be accompanied by a chat message saying "The Quadav Shieldwarriors have erected a Siege Turret to the (insert direction) of the stronghold."
  • High amount of HP (20000~25000?)
    • Always seems to come with another wave of attackers.
    • Summoned close to the fort.
  • Attacks Fortifications and players with high damage attacks.
  • Spawns reinforcements. Confirmed reinforcements are:
    • War Ajattaras
    • Reinforcements themselves do not despawn when the Siege Turret is destroyed.
This article uses material from the "Quadav_Turret" article on FFXIclopedia and is licensed under the CC-BY-SA License.