Quadav Turret
Revision as of 18:49, 16 September 2008 by *>Mitsukai-Hawke
Job: |
|
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
1 |
A, L, T(S) | ||||
1 |
A, L, T(S) | ||||
1 |
A, L, T(S) | ||||
1 |
A, L, T(S) | ||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes:
- Appears in Campaign Battles once the Quadav Shieldwarriors reaches a certain level of technology.
- The Shieldwarriors' engineering corps, Bo'Dho's Shieldwarriors, will construct this monstrosity should their military call for it as part of their plans. If they are deployed into a Quadav offensive battle, they may construct this as part of their operations.
- Its assembly will be accompanied by a chat message saying "The Quadav Shieldwarriors have erected a Siege Turret to the (insert direction) of the stronghold."
- High amount of HP (20000~25000?)
- Always seems to come with another wave of attackers.
- Summoned close to the fort.
- Attacks Fortifications and players with high damage attacks.
- Basilisk Cannon - an area of effect attack.
- Spawns reinforcements. Confirmed reinforcements are:
- War Ajattaras
- Reinforcements themselves do not despawn when the Siege Turret is destroyed.
- Appears in Campaign Battles once the Quadav Shieldwarriors reaches a certain level of technology.
This article uses material from the "Quadav_Turret" article on FFXIclopedia and is licensed under the CC-BY-SA License.