A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Spawn Conditions
Companions/Summons
The battlefield requires three key items all three will be lost upon entry
The fight takes place in a battlefield which has a time limit of 30 minutes
<50% HP: Summons a Crystal Fetter (up to three simultaneously) upon successful casting of an elemental magic spell
Damage taken by Provenance Watcher is drastically cut until these are defeated (cut by ~99% with three present, ~80% with two present, and ~50% with one present)
The Crystal Fetters are each associated with one of the eight elements represented by their color.
Each Crystal Fetter has approximately 5000 HP.
Each Crystal Fetter may gain a debuffing aura associated with its element: