Promathia
Revision as of 19:43, 27 February 2007 by *>Ganiman
Job: None Notorious Monster |
Zone | Level | Drops | Steal | Spawns |
Notes |
---|---|---|---|---|---|
None |
1 |
||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes:
- Fought for Promathia Mission 8-4: Dawn. The final boss for the Chains of Promathia Expansion.
- Has 2 forms (see below)
- Prishe and Selh'teus assist during this battle.
First form
- ~8000 HP.
Special Attacks
- Empty Salvation: AoE (range 25?) damage (~250) and Dispel 3 effects
- Pestilent Penance: Cone Attack damage (~400) and Plague
- Malevolent Blessing: Cone Attack damage (400-500) and Curse
- Infernal Deliverance: AoE (targeted?) damage and Stun, ignores Utsusemi
- Chains of Apathy: targets Humes only. No effect due to the Light of Vahzl
- Chains of Arrogance: targets Elvaan only. No effect due to the Light of Dem
- Chains of Cowardice: targets Tarutaru only. No effect due to the Light of Holla
- Chains of Envy: targets Mithra only. No effect due to the Light of Mea
- Chains of Rage: targets Galka only. No effect due to the Light of Al'Taieu
- Comet (spell): Single-target magic damage (600-900)
Second form
- ~12,000 HP.
Special Attacks
- Empty Salvation: AoE (range 25?) damage (~250) and Dispel 3 effects
- Pestilent Penance: Cone Attack damage (~400) and Plague
- Malevolent Blessing: Cone Attack damage (400-500) and Curse
- Infernal Deliverance: AoE (targeted?) damage and Stun, ignores Utsusemi
- Seal of Quiescence: AoE Silence which cannot be removed, lasts up to 75 seconds
- Winds of Oblivion: AoE Amnesia (disable Job Abilities and Weapon Skills), lasts up to 75 seconds
- Meteor (spell): AoE magic damage (300-600). Promathia casts this spell once per minute. It has a 10 second casting time.
- Bastion of Twilight: Magic Shield effect (the ring color will be green)
- Wheel of Impregnability: Invincible effect (the ring color will be red)
This article uses material from the "Promathia" article on FFXIclopedia and is licensed under the CC-BY-SA License.