Difference between revisions of "Promathia"

*>Grabelli
*>Nicoleska
 
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[[category:Bestiary]][[category:Notorious Monsters]]
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[[category:Bestiary]][[category:Notorious Monsters]][[Category:Supreme Beings]]
 
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'''Job:''' <br>
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'''Family:''' [[Supreme Beings]]<br>
'''Weak to:''' {{Light}}<br>
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'''Weak against:''' {{element|Light}}<br>
'''Immune:''' {{Dark}}
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'''Immune to:''' {{element|Dark}}
  
{{Color|NM|Mission Boss}}
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{{Color|NM|Final Boss}}
 
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[[File:Promathia2.jpg|thumb| Promathia]]
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[[File:Promathia2.jpg|thumb|280px|Promathia]]
 
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|align="center"|1
 
|align="center"|1
 
|align="center"|A, T(S)<br>{{HPMP|low hp=12,000|high hp=|low mp=|high mp=}}
 
|align="center"|A, T(S)<br>{{HPMP|low hp=12,000|high hp=|low mp=|high mp=}}
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|-
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|- BGCOLOR="#ffd9d9"
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|style="padding-left:1ex"|[[Empyreal Paradox]]
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:[[★Dawn]]
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|align="center"|113-121+
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|align="center"|1
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|align="center"|A, T(S), T(H)<br>{{HPMP|low hp=|low mp=}}
 
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|align="center" colspan="6" BGCOLOR="#ffdead"|
 
|align="center" colspan="6" BGCOLOR="#ffdead"|
 
{{Monster Notes}}
 
{{Monster Notes}}
 
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===Notes:===
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==Notes==
:*Appears in battlefield event for [[Dawn|Promathia Mission 8-4: Dawn]]. This is the final boss battle boss for the [[Chains of Promathia]] storyline.  
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*Appears in battlefield event for [[Dawn|Promathia Mission 8-4: Dawn]]. This is the final boss for the [[Chains of Promathia]] storyline.  
:*[[Prishe]] and [[Selh'teus]] assist you in combat during this battle.
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*[[Prishe]] and [[Selh'teus]] fight alongside you in this battle.
:*Immune to the spell [[Stun]], and seemingly immune to any Dark elemental spells.
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*Immune to [[Stun]], and seemingly immune to all Dark elemental spells.
:*If he is hit by Selh'teus's [[Luminous Lance]], Promathia will be stunned for a long time (appearing hunched over).
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*When hit by [[Selh'teus]]'s [[Luminous Lance]], Promathia is stunned for a long time (appearing hunched over and impaled by a spear of light).
:*At the beginning of each phase, Prishe will automatically engage him after 4 minutes.
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*At the beginning of each phase, [[Prishe]] automatically engages him after 4 minutes.
 
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===First phase===
====First phase====
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*~8,000 HP.  
:*He has ~8,000 HP.  
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*Promathia's special abilities:
:*Promathia following special abilities:
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**[[Empty Salvation]]: AoE (range 25?) damage (~250), [[dispel]]s up to 3 effects
::*[[Empty Salvation]]: AoE (range 25?) damage (~250), [[dispel]]s up to 3 effects
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**[[Pestilent Penance]]: Cone attack damage (~400), inflicts [[Plague]]
::*[[Pestilent Penance]]: Cone attack damage (~400), inflicts [[Plague]]
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**[[Malevolent Blessing]]: Cone Attack damage (400-500), inflicts [[Curse]]
::*[[Malevolent Blessing]]: Cone Attack damage (400-500), inflicts [[Curse]]
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**[[Infernal Deliverance]]: AoE (targeted?) damage and [[Stun (Status Effect)|Stun]], ignores Utsusemi
::*[[Infernal Deliverance]]: AoE (targeted?) damage and [[Stun (Status Effect)|Stun]], ignores Utsusemi
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**[[Comet]]: Single-target magic damage (600-900)  
::*[[Comet]]: Single-target magic damage (600-900)  
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**[[Chains of Apathy]]: Targets [[Hume]]s only. No effect due to the [[Light of Vahzl]].  
::*[[Chains of Apathy]]: Targets [[Hume]]s only. No effect due to the [[Light of Vahzl]].  
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**[[Chains of Arrogance]]: Targets [[Elvaan]] only. No effect due to the [[Light of Mea]].
::*[[Chains of Arrogance]]: Targets [[Elvaan]] only. No effect due to the [[Light of Mea]].
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**[[Chains of Cowardice]]: Targets [[Tarutaru]] only. No effect due to the [[Light of Holla]].
::*[[Chains of Cowardice]]: Targets [[Tarutaru]] only. No effect due to the [[Light of Holla]].
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**[[Chains of Envy]]: Targets [[Mithra]] only. No effect due to the [[Light of Dem]].
::*[[Chains of Envy]]: Targets [[Mithra]] only. No effect due to the [[Light of Dem]].
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**[[Chains of Rage]]: Targets [[Galka]] only. No effect due to the [[Light of Al'Taieu]].
::*[[Chains of Rage]]: Targets [[Galka]] only. No effect due to the [[Light of Al'Taieu]].
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*'''Note:''' If you ''didn't'' retrieve the appropriate key item from [[The Garden of Ru'Hmet]], the associated Chains ability will inflict [[Terror]] on you.
:*'''Note:''' If you ''didn't'' retrieve the appropriate key item from [[The Garden of Ru'Hmet]], the associated Chains ability will inflict [[Terror]] on you.
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===Second phase===
 
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*~12,000 HP.  
====Second phase====
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*His melee attacks can hit very hard, so kiting is recommended.
:*He has ~12,000 HP.  
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*Promathia uses most of the previous abilities, plus:
:*His melee attacks can hit very hard, so kiting is recommended.
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**[[Seal of Quiescence]]: AoE [[Mute]], lasts up to 75 seconds
:*Promathia uses most of the previous abilities, plus:
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**[[Winds of Oblivion]]: AoE [[Amnesia]], lasts up to 75 seconds
::*[[Seal of Quiescence]]: AoE [[Mute]], lasts up to 75 seconds
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**[[Meteor]]: AoE magic damage (300-600). Promathia casts this spell once per minute. It has a 10 second casting time so clear away from his target.
::*[[Winds of Oblivion]]: AoE [[Amnesia]], lasts up to 75 seconds
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**[[Bastion of Twilight]]: [[Magic Shield]] (the ring color will be green)
::*[[Meteor]]: AoE magic damage (300-600). Promathia casts this spell once per minute. It has a 10 second casting time so clear away from his target.
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**[[Wheel of Impregnability]]: [[Invincible (Status Effect)|Invincible]] (the ring color will be red)
::*[[Bastion of Twilight]]: [[Magic Shield]] (the ring color will be green)
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*Prishe can shatter his shields with [[Nullifying Dropkick]] as long as she's not unconscious.
::*[[Wheel of Impregnability]]: [[Invincible (Status Effect)|Invincible]] (the ring color will be red)
 
:*Prishe can shatter his shields with [[Nullifying Dropkick]] as long as she's not unconscious.
 

Latest revision as of 05:02, 13 April 2017

Family: Supreme Beings
Weak against: Light Light
Immune to: Dark Dark

Final Boss

Promathia
Zone Level Drops Steal Spawns Notes
Empyreal Paradox
First Phase
1 A, T(S)
~8,000 HP
??? MP
Empyreal Paradox
Second Phase
1 A, T(S)
~12,000 HP
??? MP
Empyreal Paradox
★Dawn
113-121+ 1 A, T(S), T(H)
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes[edit]

First phase[edit]

Second phase[edit]