Difference between revisions of "Promathia"
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− | [[category:Bestiary]][[category:Notorious Monsters]] | + | [[category:Bestiary]][[category:Notorious Monsters]][[Category:Supreme Beings]] |
{| border="0" width="100%" | {| border="0" width="100%" | ||
|width="50%" align="left" valign="center"| | |width="50%" align="left" valign="center"| | ||
− | ''' | + | '''Family:''' [[Supreme Beings]]<br> |
− | '''Weak | + | '''Weak against:''' {{element|Light}}<br> |
− | '''Immune:''' {{Dark}} | + | '''Immune to:''' {{element|Dark}} |
− | {{Color|NM| | + | {{Color|NM|Final Boss}} |
|width="50%" align="center"| | |width="50%" align="center"| | ||
− | [[File:Promathia2.jpg|thumb| Promathia]] | + | [[File:Promathia2.jpg|thumb|280px|Promathia]] |
|} | |} | ||
{| border="0" width="100%" cellpadding="2" cellspacing="2" | {| border="0" width="100%" cellpadding="2" cellspacing="2" | ||
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|- BGCOLOR="#ffd9d9" | |- BGCOLOR="#ffd9d9" | ||
|style="padding-left:1ex"|[[Empyreal Paradox]] | |style="padding-left:1ex"|[[Empyreal Paradox]] | ||
+ | :''First Phase'' | ||
|align="center"| | |align="center"| | ||
| | | | ||
| | | | ||
|align="center"|1 | |align="center"|1 | ||
− | |align="center"|A, T(S) | + | |align="center"|A, T(S)<br>{{HPMP|low hp=8,000|high hp=|low mp=|high mp=}} |
+ | |||
+ | |- BGCOLOR="#ffd9d9" | ||
+ | |style="padding-left:1ex"|[[Empyreal Paradox]] | ||
+ | :''Second Phase'' | ||
+ | |align="center"| | ||
+ | | | ||
+ | | | ||
+ | |align="center"|1 | ||
+ | |align="center"|A, T(S)<br>{{HPMP|low hp=12,000|high hp=|low mp=|high mp=}} | ||
+ | |- | ||
+ | |||
+ | |- BGCOLOR="#ffd9d9" | ||
+ | |style="padding-left:1ex"|[[Empyreal Paradox]] | ||
+ | :[[★Dawn]] | ||
+ | |align="center"|113-121+ | ||
+ | | | ||
+ | | | ||
+ | |align="center"|1 | ||
+ | |align="center"|A, T(S), T(H)<br>{{HPMP|low hp=|low mp=}} | ||
|- | |- | ||
|align="center" colspan="6" BGCOLOR="#ffdead"| | |align="center" colspan="6" BGCOLOR="#ffdead"| | ||
{{Monster Notes}} | {{Monster Notes}} | ||
|} | |} | ||
− | + | ==Notes== | |
− | + | *Appears in battlefield event for [[Dawn|Promathia Mission 8-4: Dawn]]. This is the final boss for the [[Chains of Promathia]] storyline. | |
− | + | *[[Prishe]] and [[Selh'teus]] fight alongside you in this battle. | |
− | + | *Immune to [[Stun]], and seemingly immune to all Dark elemental spells. | |
− | + | *When hit by [[Selh'teus]]'s [[Luminous Lance]], Promathia is stunned for a long time (appearing hunched over and impaled by a spear of light). | |
− | + | *At the beginning of each phase, [[Prishe]] automatically engages him after 4 minutes. | |
− | + | ===First phase=== | |
− | + | *~8,000 HP. | |
− | + | *Promathia's special abilities: | |
− | + | **[[Empty Salvation]]: AoE (range 25?) damage (~250), [[dispel]]s up to 3 effects | |
− | + | **[[Pestilent Penance]]: Cone attack damage (~400), inflicts [[Plague]] | |
− | + | **[[Malevolent Blessing]]: Cone Attack damage (400-500), inflicts [[Curse]] | |
− | + | **[[Infernal Deliverance]]: AoE (targeted?) damage and [[Stun (Status Effect)|Stun]], ignores Utsusemi | |
− | + | **[[Comet]]: Single-target magic damage (600-900) | |
− | + | **[[Chains of Apathy]]: Targets [[Hume]]s only. No effect due to the [[Light of Vahzl]]. | |
− | + | **[[Chains of Arrogance]]: Targets [[Elvaan]] only. No effect due to the [[Light of Mea]]. | |
− | + | **[[Chains of Cowardice]]: Targets [[Tarutaru]] only. No effect due to the [[Light of Holla]]. | |
− | + | **[[Chains of Envy]]: Targets [[Mithra]] only. No effect due to the [[Light of Dem]]. | |
− | + | **[[Chains of Rage]]: Targets [[Galka]] only. No effect due to the [[Light of Al'Taieu]]. | |
− | + | *'''Note:''' If you ''didn't'' retrieve the appropriate key item from [[The Garden of Ru'Hmet]], the associated Chains ability will inflict [[Terror]] on you. | |
− | + | ===Second phase=== | |
− | + | *~12,000 HP. | |
− | + | *His melee attacks can hit very hard, so kiting is recommended. | |
− | + | *Promathia uses most of the previous abilities, plus: | |
− | + | **[[Seal of Quiescence]]: AoE [[Mute]], lasts up to 75 seconds | |
− | + | **[[Winds of Oblivion]]: AoE [[Amnesia]], lasts up to 75 seconds | |
− | + | **[[Meteor]]: AoE magic damage (300-600). Promathia casts this spell once per minute. It has a 10 second casting time so clear away from his target. | |
− | + | **[[Bastion of Twilight]]: [[Magic Shield]] (the ring color will be green) | |
− | + | **[[Wheel of Impregnability]]: [[Invincible (Status Effect)|Invincible]] (the ring color will be red) | |
− | + | *Prishe can shatter his shields with [[Nullifying Dropkick]] as long as she's not unconscious. | |
− | |||
− |
Latest revision as of 05:02, 13 April 2017
Family: Supreme Beings Final Boss |
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Empyreal Paradox
|
1 | A, T(S) ~8,000 HP ??? MP | |||
Empyreal Paradox
|
1 | A, T(S) ~12,000 HP ??? MP | |||
Empyreal Paradox | 113-121+ | 1 | A, T(S), T(H) ??? HP ??? MP | ||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes[edit]
- Appears in battlefield event for Promathia Mission 8-4: Dawn. This is the final boss for the Chains of Promathia storyline.
- Prishe and Selh'teus fight alongside you in this battle.
- Immune to Stun, and seemingly immune to all Dark elemental spells.
- When hit by Selh'teus's Luminous Lance, Promathia is stunned for a long time (appearing hunched over and impaled by a spear of light).
- At the beginning of each phase, Prishe automatically engages him after 4 minutes.
First phase[edit]
- ~8,000 HP.
- Promathia's special abilities:
- Empty Salvation: AoE (range 25?) damage (~250), dispels up to 3 effects
- Pestilent Penance: Cone attack damage (~400), inflicts Plague
- Malevolent Blessing: Cone Attack damage (400-500), inflicts Curse
- Infernal Deliverance: AoE (targeted?) damage and Stun, ignores Utsusemi
- Comet: Single-target magic damage (600-900)
- Chains of Apathy: Targets Humes only. No effect due to the Light of Vahzl.
- Chains of Arrogance: Targets Elvaan only. No effect due to the Light of Mea.
- Chains of Cowardice: Targets Tarutaru only. No effect due to the Light of Holla.
- Chains of Envy: Targets Mithra only. No effect due to the Light of Dem.
- Chains of Rage: Targets Galka only. No effect due to the Light of Al'Taieu.
- Note: If you didn't retrieve the appropriate key item from The Garden of Ru'Hmet, the associated Chains ability will inflict Terror on you.
Second phase[edit]
- ~12,000 HP.
- His melee attacks can hit very hard, so kiting is recommended.
- Promathia uses most of the previous abilities, plus:
- Seal of Quiescence: AoE Mute, lasts up to 75 seconds
- Winds of Oblivion: AoE Amnesia, lasts up to 75 seconds
- Meteor: AoE magic damage (300-600). Promathia casts this spell once per minute. It has a 10 second casting time so clear away from his target.
- Bastion of Twilight: Magic Shield (the ring color will be green)
- Wheel of Impregnability: Invincible (the ring color will be red)
- Prishe can shatter his shields with Nullifying Dropkick as long as she's not unconscious.