Prelude to a Storm
Revision as of 20:39, 28 May 2010 by *>Mindi (→Fight)
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Walkthrough
- Check the "Rally Point:Green" (G-9) for a cutscene, and you will be given the keyitem: "Magelight Signal Flare"
- Check the Spell-worked Snow which can be found 45 yalms SE from "Rally Point:Green" and prepare for a fight.
- After the fight you will get a cutscene and an Elixir, Vile Elixir or Vile Elixir +1. (Probably based on time taken to complete mission.)
Fight
You will enter into Ghoyu's Reverie.
- Buffs wear upon entry.
- Exp is not lost upon death. Reraise effect wears off once all members are ejected from the battlefield.
- You have 30 mins after entry to complete this mission.
- You can help with fight once you are past it. You do not need a key item.
- Magelight Signal Flare will be lost upon entry and if you fail will have to obtain another one which can only be obtained once each Vana'diel day.
- Talk to Pesoso to start off the mission.
- You'll be fighting MANY Yagudos, Quadavs, Orcs and Demons, of several type-jobs.
- The Demon's seems to be the Boss of the Fight, they take most of the time and there are is only a limited number of them (3)
- The fight is divided into 3 areas. When the last mob in the first and second area reaches 1% HP, they will run away at increased movement speed and open the path to the next area.
- The Yagudos, Quadav, and Orcs have very low HP and do not deal very much damage from spells or physical attacks.
- The Yagudos, Quadav, and Orcs take extra damage from magic spells.
- Demons will appear starting in the third room. The Demons have much higher HP and higher physical damage than the other monsters.
- Beastmen will only link with their own family. Orcs will link with other Orcs, but not with Yagudo, Quadav, or Demons.
- All enemies agro as expected. Sneak and Invisible can be used if necessary. (Demons agro True Sight? )
- All enemies are susceptible to Sleep, Lullaby but are immune to Stun and Bind.
- May be soloable by a BLU/DNC. Clearing the first 2 rooms is no problem, but the third wave is tough. Death results in a fail as you will run out of time.
- Defeating an enemy gives you the possibility of various temporary items similar to those in Nyzul Isle.
- After defeating all enemies in the third room, talk to Pesoso again to exit Ghoyu's Reverie.
- This burning circle is a lot like the assault Blitzkrieg and similar battles. Waves of really weak enemies. BLU, BLM, RDM/BLM, can all do a lot of damage with AoE spells taking out lots of mobs. AoE WSs can help too.
(see testimonials)
Game Description
- Mission Orders
- Operation Snowstorm has commenced! Sir Ragelise has given you the orders to deliver word to the other two nations' encampments; first Windurst, followed by Bastok.
Game Script
This article uses material from the "Prelude_to_a_Storm" article on FFXIclopedia and is licensed under the CC-BY-SA License.