Difference between revisions of "Past Sins (Louverance's Path)"

*>Missangie
*>Peldin
Line 49: Line 49:
 
::*If you have the [[Pungent Providence Pot]] key item from the [[Return to the Depths]] quest, you can trade him a (cheaper and stackable) bottle of [[Ahriman Tears]] instead.
 
::*If you have the [[Pungent Providence Pot]] key item from the [[Return to the Depths]] quest, you can trade him a (cheaper and stackable) bottle of [[Ahriman Tears]] instead.
 
:2. The ''ENM60 shortcut'': talk to [[Twinkbrix]] in [[Oldton Movalpolos]] (E-13).
 
:2. The ''ENM60 shortcut'': talk to [[Twinkbrix]] in [[Oldton Movalpolos]] (E-13).
::*Give [[Twinkbrix]] an amount between 1-10,000 gil, to have a chance at getting the Key Item [[Shaft Gate Operating Dial]], which is required for the two ''ENM60'' battles here. Wagering 2716 gil seems to work best.
+
::*Give [[Twinkbrix]] an amount between 1-10,000 gil, to have a chance at getting the Key Item [[Shaft Gate Operating Dial]], which is required for the two ''ENM60'' battles here.
 
::*Once you have the Key Item, you need to pay another 2000 gil to be warped to the Mine Shaft #2716.
 
::*Once you have the Key Item, you need to pay another 2000 gil to be warped to the Mine Shaft #2716.
 
::*'''Note:''' If you want to do one of the ''ENM60'' battles while you are here, [[Sleakachiq]], just outside the exit, will warp you back to the [[Mine Shaft 2716]] for a nominal fee, of course.
 
::*'''Note:''' If you want to do one of the ''ENM60'' battles while you are here, [[Sleakachiq]], just outside the exit, will warp you back to the [[Mine Shaft 2716]] for a nominal fee, of course.

Revision as of 03:13, 18 January 2011

de:Promathia-Mission 5-3/Louverance-Pfad

Mission Name Past Sins (Louverance's Path)
Number PM5-3L
Start NPC Cid Metalworks (H-8)
Title Granted Companion of Louverance
Reward 1000 EXP
Parent Mission Sub-Missions
Three Paths (Also to be Completed)
The Pursuit of Paradise (Tenzen's Path)
Where Messengers Gather (Ulmia's Path)
← Previous Mission Next Mission →
Desires of Emptiness For Whom the Verse is Sung

Walkthrough

Note: This mission can be completed solo by various, if not all jobs at 75, or even lower. (see testimonials)

5-3L1: Southern Legend

5-3L2: Partners Without Fame

  • It is worth noting that the following event-related RSE swimsuits have an enchantment that can teleport you to the isle:
  • Do note that retrieving an item with a reuse-timer from an Event Item Storer will result in a reset of the timer to its maximum amount. In other words, these can not be used before 120 hours has passed from retrieving it.

5-3L3: A Century of Hardship

Mine Shaft #2716

The Moblins and Bugbby
  • There are several ways to get there:
1. Trade a Snow Lily to Tarnotik in Oldton Movalpolos at (K-10), and you will be warped to the Mine Shaft #2716.
If you are planning to use this method, (which seems like the easiest and cheapest) buy or farm 2 per person, since you will be returning to the good old shaft again...
2. The ENM60 shortcut: talk to Twinkbrix in Oldton Movalpolos (E-13).
  • Give Twinkbrix an amount between 1-10,000 gil, to have a chance at getting the Key Item Shaft Gate Operating Dial, which is required for the two ENM60 battles here.
  • Once you have the Key Item, you need to pay another 2000 gil to be warped to the Mine Shaft #2716.
  • Note: If you want to do one of the ENM60 battles while you are here, Sleakachiq, just outside the exit, will warp you back to the Mine Shaft 2716 for a nominal fee, of course.
3. Go the long way through Newton Movalpolos that you need to use for the Bionic Bug ENM.

( ** Please note that you must have AT LEAST 3 people in order to go the long way through by means of the bridge at K-10. There are a couple of gates that you need to pass through in order to get to two of the rusty levers, these can be operated with Firesand ** )

4. If the teleport portion of quest Return to the Depths is active, trade 1 Ahriman Tears to Tarnotik to be warped to the shaft.

Note: After the battle and visiting Bastok, it is necessary to return here, with a Gold Key. Some might prefer getting one at this point.

The Battle

  • Moblins:
  • Bugbear:
  • Bugbby uses the Warrior two-hour ability Mighty Strikes, and attacks twice each round like a Monk.
  • Bugbby is extremely susceptible to Stun.
  • All Moblins are extremely susceptible to Silence.
  • All Moblins possess two-hour abilities for their job and all have the ability to call Bugbby to the center of the Battlefield, ignoring any kiting in progress and resetting hate. Whoever is kiting Bugbby should make sure to reclaim hate when this happens.
  • All mobs in this BC are Immune to Sleep/Sleepga, even with Elemental Seal
  • The Moblins have about 2200 HP each. Bugbby has about 9000.
  • Very easy fight if you can keep them silenced.
  • 1000 Experience Points awarded to each member, even on first win. Must be alive to receive Experience Points, however.

5-3L4: Departures

  • Each player doing this mission will need a Gold Key. They can be obtained by defeating certain Moblins and/or Golbins in Newton Movalpolos. They can also be sold in Bazaars and traded, but cannot be auctioned in the Auction House.
  • If you are in a party (CoP static, for example) and helping with the battle from the previous phase of the mission, do not trigger this cutscene before you enter the battlefield. The cutscene spits you out at the battlefield exit in Newton Movalpolos, and you will not be able to Escape and teleport back to Mine Shaft #2716 if you have just used Twinkbrix to get there. But you can pay 800 gil to the Moblin Sleakachiq, just outside the exit and choose to warp back to the mine shaft entrance.

Finishing Up

  • Return to the Metalworks and talk to Cid again for a cutscene, ending this fork.
  • If Louverance's Path is your final path to complete on Mission 5-3, you will get an additional cutscene at Cid that leads into the next mission; If not, you may head to another fork.
Fork 1 Fork 2 Fork 3
Tenzen's Path Ulmia's Path Louverance's Path

Video

See the Video page.

Game Description

Mission Orders
Louverance has set off on his investigation into the celestial capital of Al'Taieu.