Difference between revisions of "Odin"

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Revision as of 20:51, 25 March 2010


Summons Odin to fight by your side.

Description

Spell cost: 0 MP
Spell element: Darkness
Magic skill: Summoning Magic
Jobs: Summoner Level 75

Notes

  • Requires Astral Flow to be active before you may summon Odin.
  • Summoning Odin targets an enemy, not the summoner; he functions much like offensive magic.
  • When summoned, Odin will automatically use Zantetsuken, targeting the mob he was summoned on. After the attack finishes, he will linger shortly and dismiss himself.
  • Can do upwards of 7000 damage to NMs. [1] Actual damage will depend on current MP at time of summon and resistance.
  • Astral Flow will be canceled once Odin is dismissed.

Timers

Casting Time:1 second
Recast Time: 2 hours (effectively)

When Summoned, Odin performs Zantetsuken on the target and disappears:

Level MP S/T1 Description Comment
Zantetsuken 75 Information Needed Information Needed Uses all MP and inflicts Death on targets within range. Notorious Monsters will be hit for damage based on the summoner's remaining MP. The accuracy of this ability is dependent on the number of targets within range. Verification Needed

Available only while Astral Flow is active.

1 S/T column indicates whether a particular Blood Pact participates in Skillchains (S) or uses TP (T). Blood Pacts that use TP can be used as a Magic Burst; however, Astral Flow can also Magic Burst even though it does not actually consume TP.

How To Obtain

Quest:


v  d  e
Magic of Vana'diel: Summoning Magic

Avatars:
Alexander • Atomos • Carbuncle • Cait Sith • Diabolos • Fenrir • Garuda • Ifrit  • Leviathan • Odin • Ramuh • Shiva • Titan
Spirits:
Air • Dark • Earth • Fire • Ice • Light • Thunder • Water


Magic Category Jump: Blue MagicDark MagicDivine MagicElemental MagicEnfeebling MagicEnhancing MagicGeomancyHealing MagicNinjutsuSongsSummoning