Nashmau
Table of Contents
|
Zone Information
| |||||||||||||||||||||||||||||||
Description
After striking north from the Imperial capital, a perilous voyage across the roiling seas of the Cyan Deep will bring travelers to Azouph Isle. This mist-shrouded island is home to the solitary settlement of Nashmau. Once a supply base for the Imperial navy, it was abandoned after a plague descended upon its population; the Qiqirn have since taken the town as their own. The diminutive beastmen have reopened a section of the port in order to trade with fishermen and other visitors to the Arrapago Islands. To the east of Nashmau lies a stretch of mudlands known as the "Deadmist Marsh." | ||||||||||||||||||||||||||||||||
Connections
Aht Urhgan Whitegate via Silver Sea route to Al Zahbi (Port Ephramad) at (I-5)
|
Involved in Quests/Missions
Quest | Type | Starter | Location |
Cook-a-roon? | General | Ququroon | H-6 |
Duties, Tasks, and Deeds | Relic | Paparoon | G-7 |
Not Meant to Be | Coins | Fhe Maksojha | H-6 |
Rat Race | Coins | Kakkaroon | H-8 |
Royal Painter Escort | Assault | Halshaob | H-10 |
Scouting the Ashu Talif | Assault | Halshaob | H-10 |
Targeting the Captain | Assault | Halshaob | H-10 |
Totoroon's Treasure Hunt | General | Totoroon | G-8 |
What Friends are For | Map | Tsetseroon | G-6 |
Other Information
[ edit ]
|
NPCs Found Here
|
|
This article uses material from the "Nashmau" article on FFXIclopedia and is licensed under the CC-BY-SA License.