Difference between revisions of "Nashmau"
*>Birgitte |
*>Melios m (added fishing section) |
||
Line 6: | Line 6: | ||
[[Image:Nashmau-pic.jpg]]<br /> | [[Image:Nashmau-pic.jpg]]<br /> | ||
'''Table of Contents:'''<br> | '''Table of Contents:'''<br> | ||
− | [[#Connecting Areas|Connecting Areas]] | [[#Quests Started Here|Quests/Missions]] | [[#NPCs Found Here|NPCs]] | + | [[#Connecting Areas|Connecting Areas]] | [[#Quests Started Here|Quests/Missions]] | [[#Fishing|Fishing]] | [[#NPCs Found Here|NPCs]] |
|}__NOTOC__ | |}__NOTOC__ | ||
<p align="justify">After striking north from the Imperial capital, a perilous voyage across the roiling seas of the Cyan Deep will bring travelers to Azouph Isle. This mist-shrouded island is home to the solitary settlement of Nashmau. Once a supply base for the Imperial navy, it was abandoned after a plague descended upon its population; the [[Qiqirn]] have since taken the town as their own. The diminutive beastmen have reopened a section of the port in order to trade with fishermen and other visitors to the Arrapago Islands. To the east of Nashmau lies a stretch of mudlands known as the "Deadmist Marsh." </p> | <p align="justify">After striking north from the Imperial capital, a perilous voyage across the roiling seas of the Cyan Deep will bring travelers to Azouph Isle. This mist-shrouded island is home to the solitary settlement of Nashmau. Once a supply base for the Imperial navy, it was abandoned after a plague descended upon its population; the [[Qiqirn]] have since taken the town as their own. The diminutive beastmen have reopened a section of the port in order to trade with fishermen and other visitors to the Arrapago Islands. To the east of Nashmau lies a stretch of mudlands known as the "Deadmist Marsh." </p> | ||
Line 71: | Line 71: | ||
|align="left" BGCOLOR="#D5D9FF"| | |align="left" BGCOLOR="#D5D9FF"| | ||
|- | |- | ||
+ | |} | ||
+ | |||
+ | ==[[Fishing]]== | ||
+ | {| border="0" width="40%" cellpadding="0" cellspacing="2" | ||
+ | |- style="background:#ffdead;" | ||
+ | ! width="40%" |Fish | ||
+ | ! width="8%" |Cap | ||
+ | ! width="14%" |Body of Water | ||
+ | |- style="background:#d5d9ff;" | ||
+ | | style="padding-left:1em;" |[[Denizanasi]] <br /> | ||
+ | | style="padding-left:1em;" |5 | ||
+ | | style="padding-left:1em;" rowspan="10"|??? | ||
|} | |} | ||
Revision as of 10:06, 7 May 2007
After striking north from the Imperial capital, a perilous voyage across the roiling seas of the Cyan Deep will bring travelers to Azouph Isle. This mist-shrouded island is home to the solitary settlement of Nashmau. Once a supply base for the Imperial navy, it was abandoned after a plague descended upon its population; the Qiqirn have since taken the town as their own. The diminutive beastmen have reopened a section of the port in order to trade with fishermen and other visitors to the Arrapago Islands. To the east of Nashmau lies a stretch of mudlands known as the "Deadmist Marsh." Connecting Areas
|
Involved in Quests/Missions
Quest |
Type |
Starter |
Location |
Fame |
Cook-a-roon? | General | Ququroon | H-6 | |
Not Meant to Be | Fhe Maksojha | H-6 | ||
Royal Painter Escort | Halshaob | H-10 | ||
Scouting the Ashu Talif | Halshaob | H-10 | ||
Targeting the Captain | Halshaob | H-10 | ||
Totoroon's Treasure Hunt | Totoroon | G-8 | ||
What Friends are For | Map | Tsetseroon | G-6 |
Fishing
Fish | Cap | Body of Water |
---|---|---|
Denizanasi |
5 | ??? |
NPCs Found Here
|
|