Difference between revisions of "Mercenary Camp"
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*>Korvana |
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__TOC__ | __TOC__ | ||
|} | |} | ||
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==Mobs== | ==Mobs== | ||
{| border="0" width="60%" cellpadding="0" | {| border="0" width="60%" cellpadding="0" | ||
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|align="center" BGCOLOR="#E0E0E0"| | |align="center" BGCOLOR="#E0E0E0"| | ||
'''Level''' | '''Level''' | ||
+ | |align="center" BGCOLOR="#E0E0E0"| | ||
+ | '''Job''' | ||
+ | |align="center" BGCOLOR="#E0E0E0"| | ||
+ | '''Family''' | ||
|- | |- | ||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | |align="center" BGCOLOR="# | + | |align="center" BGCOLOR="#e3e6ff"| |
− | [[Counselor | + | [[Counselor Rughadjeen]] |
− | |align="center" BGCOLOR="# | + | |align="center" BGCOLOR="#e3e6ff"| |
− | + | ?? | |
+ | |align="center" BGCOLOR="#e3e6ff"| | ||
+ | [[Paladin]] | ||
+ | |align="center" BGCOLOR="#e3e6ff"| | ||
+ | [[:category:Humanoids|Humanoids]] | ||
|- | |- | ||
− | |align="center" BGCOLOR="# | + | |align="center" BGCOLOR="#e3e6ff"| |
− | [[Counselor | + | [[Counselor Gadalar]] |
− | |align="center" BGCOLOR="# | + | |align="center" BGCOLOR="#e3e6ff"| |
− | + | ?? | |
+ | |align="center" BGCOLOR="#e3e6ff"| | ||
+ | [[Black Mage]] | ||
+ | |align="center" BGCOLOR="#e3e6ff"| | ||
+ | [[:category:Humanoids|Humanoids]] | ||
|- | |- | ||
− | |align="center" BGCOLOR="# | + | |align="center" BGCOLOR="#e3e6ff"| |
− | [[Counselor | + | [[Counselor Najelith]] |
− | |align="center" BGCOLOR="# | + | |align="center" BGCOLOR="#e3e6ff"| |
− | + | ?? | |
+ | |align="center" BGCOLOR="#e3e6ff"| | ||
+ | [[Ranger]] | ||
+ | |align="center" BGCOLOR="#e3e6ff"| | ||
+ | [[:category:Humanoids|Humanoids]] | ||
|- | |- | ||
− | |align="center" BGCOLOR="# | + | |align="center" BGCOLOR="#e3e6ff"| |
− | [[Counselor Zazarg]] | + | [[Counselor Mihli]] |
− | |align="center" BGCOLOR="# | + | |align="center" BGCOLOR="#e3e6ff"| |
− | + | ?? | |
+ | |align="center" BGCOLOR="#e3e6ff"| | ||
+ | [[White Mage]] | ||
+ | |align="center" BGCOLOR="#e3e6ff"| | ||
+ | [[:category:Humanoids|Humanoids]] | ||
+ | |- | ||
+ | |align="center" BGCOLOR="#e3e6ff"| | ||
+ | [[Counselor Zazarg]] | ||
+ | |align="center" BGCOLOR="#e3e6ff"| | ||
+ | ?? | ||
+ | |align="center" BGCOLOR="#e3e6ff"| | ||
+ | [[Monk]] | ||
+ | |align="center" BGCOLOR="#e3e6ff"| | ||
+ | [[:category:Humanoids|Humanoids]] | ||
|} | |} | ||
− | |||
==Rewards== | ==Rewards== | ||
Title: The Sixth Serpent | Title: The Sixth Serpent | ||
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*No Experience Points are lost if you die. | *No Experience Points are lost if you die. | ||
*Your party is granted Protect and Shell IV(or higher) through the entire duration of the fight. Even if you die and RR, you will still have Protect/Shell.{{Verification}} | *Your party is granted Protect and Shell IV(or higher) through the entire duration of the fight. Even if you die and RR, you will still have Protect/Shell.{{Verification}} | ||
+ | *All will use their respective 2-hours and their unique Weaponskills | ||
*Cannot be Slept | *Cannot be Slept | ||
− | *Can be Bound and Weighed Down | + | *Can be Bound and Weighed Down. |
− | |||
==Video== | ==Video== | ||
− | + | [[File:Mercenary Camp BCNM|425px]] | |
+ | {{-}} | ||
+ | {{spoiler2}} |
Latest revision as of 22:42, 6 February 2016
Type: Special BCNM
Orb: Mercenary Camp Entry |
Mobs[edit]
Name |
Level |
Job |
Family |
?? |
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?? |
|||
?? |
|||
?? |
|||
?? |
Rewards[edit]
Title: The Sixth Serpent
Information[edit]
- It has a level cap of 60, Subjobs will be removed upon entering, and Buffs will be removed.
- You will fight all 5 Generals. After you choose the first general to engage, the rest will link one at a time when the prior General is at 20%~10% HP, or after an undetermined amount of time.
- This is a 1-time use item.
- You may engage in "Mercenary Camp" by trading the invite at the Stellar Fulcrum at the top of Delkfutt's Tower.
- No Experience Points are lost if you die.
- Your party is granted Protect and Shell IV(or higher) through the entire duration of the fight. Even if you die and RR, you will still have Protect/Shell.
- All will use their respective 2-hours and their unique Weaponskills
- Cannot be Slept
- Can be Bound and Weighed Down.