Difference between revisions of "Latent and Hidden Effects"

*>Ahkvan
m (cleanup)
Line 19: Line 19:
 
!width="30%"|Trigger  
 
!width="30%"|Trigger  
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Amanojaku]] ([[Katana]])
 
|style="padding-left:1em;" align="left"|[[Amanojaku]] ([[Katana]])
 
|DMG rating increases as HP decreases.
 
|DMG rating increases as HP decreases.
Line 41: Line 41:
 
!width="30%"|Trigger  
 
!width="30%"|Trigger  
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Avengers]] ([[:Category:Hand-to-Hand|Hand to Hand]])
 
|style="padding-left:1em;" align="left"|[[Avengers]] ([[:Category:Hand-to-Hand|Hand to Hand]])
 
|Accuracy rating increases as HP decreases.
 
|Accuracy rating increases as HP decreases.
Line 59: Line 59:
 
!width="30%"|Trigger  
 
!width="30%"|Trigger  
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Amakura]]
 
|style="padding-left:1em;" align="left"|[[Amakura]]
 
|'''[[Store TP]]''' +10
 
|'''[[Store TP]]''' +10
Line 69: Line 69:
 
|HP ≤ 25% (red)
 
|HP ≤ 25% (red)
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Berserker's Torque]]
 
|style="padding-left:1em;" align="left"|[[Berserker's Torque]]
 
|Adds '''[[Regain]]''' Effect (1 TP/tick)
 
|Adds '''[[Regain]]''' Effect (1 TP/tick)
Line 79: Line 79:
 
|HP ≤ 75% (yellow)
 
|HP ≤ 75% (yellow)
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Carapace Helm]]/[[Carapace Helm +1]]  
 
|style="padding-left:1em;" align="left"|[[Carapace Helm]]/[[Carapace Helm +1]]  
 
|'''[[Attack]]''' +10/11 '''[[DEF]]''' +23/24  
 
|'''[[Attack]]''' +10/11 '''[[DEF]]''' +23/24  
Line 89: Line 89:
 
|HP ≤ 25% (red)
 
|HP ≤ 25% (red)
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Hercules' Ring]]
 
|style="padding-left:1em;" align="left"|[[Hercules' Ring]]
 
|Adds '''[[Regen]]''' Effect (3 HP/tick)<br/ >Adds '''[[Refresh (Status Effect)|Refresh]]''' Effect (1 MP/tick)
 
|Adds '''[[Regen]]''' Effect (3 HP/tick)<br/ >Adds '''[[Refresh (Status Effect)|Refresh]]''' Effect (1 MP/tick)
Line 104: Line 104:
 
|Base HP < 51%
 
|Base HP < 51%
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Muscle Belt]]/[[Muscle Belt +1]]  
 
|style="padding-left:1em;" align="left"|[[Muscle Belt]]/[[Muscle Belt +1]]  
 
|Adds '''[[Regen]]''' Effect (1/2 HP/tick)<br/ >'''[[Counter]]''' +1/2
 
|Adds '''[[Regen]]''' Effect (1/2 HP/tick)<br/ >'''[[Counter]]''' +1/2
Line 114: Line 114:
 
|HP > 85% (white)  
 
|HP > 85% (white)  
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Rasetsu Jinpachi]]
 
|style="padding-left:1em;" align="left"|[[Rasetsu Jinpachi]]
 
|'''[[Counter]]''' +1
 
|'''[[Counter]]''' +1
Line 124: Line 124:
 
|Low HP (percentage unknown)
 
|Low HP (percentage unknown)
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Rasetsu Tekko]]  
 
|style="padding-left:1em;" align="left"|[[Rasetsu Tekko]]  
 
|'''[[Counter]]''' +1
 
|'''[[Counter]]''' +1
Line 134: Line 134:
 
|Low HP (percentage unknown)
 
|Low HP (percentage unknown)
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Rasetsu Sune-Ate]]
 
|style="padding-left:1em;" align="left"|[[Rasetsu Sune-Ate]]
 
|'''[[Counter]]''' +1
 
|'''[[Counter]]''' +1
Line 144: Line 144:
 
|HP > 70%
 
|HP > 70%
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Unicorn Harness]]/[[Unicorn Harness +1]]
 
|style="padding-left:1em;" align="left"|[[Unicorn Harness]]/[[Unicorn Harness +1]]
 
|'''[[VIT]]'''+6/7
 
|'''[[VIT]]'''+6/7
Line 154: Line 154:
 
|HP > 75% (white)
 
|HP > 75% (white)
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Unicorn Subligar]]/[[Unicorn Subligar +1]]
 
|style="padding-left:1em;" align="left"|[[Unicorn Subligar]]/[[Unicorn Subligar +1]]
 
|'''[[Evasion]]''' +3/4
 
|'''[[Evasion]]''' +3/4
Line 164: Line 164:
 
|HP > 75% (white)
 
|HP > 75% (white)
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Zareehkl Jambiya]]
 
|style="padding-left:1em;" align="left"|[[Zareehkl Jambiya]]
 
|'''DMG''': 36
 
|'''DMG''': 36
Line 194: Line 194:
 
|HP &le; 25% and TP &lt; 100%<br>Activates randomly when an enemy attacks wielder.
 
|HP &le; 25% and TP &lt; 100%<br>Activates randomly when an enemy attacks wielder.
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Soldier's Ring]] ([[WAR]])
 
|style="padding-left:1em;" align="left"|[[Soldier's Ring]] ([[WAR]])
 
|'''[[Double Attack]]''' +2%
 
|'''[[Double Attack]]''' +2%
Line 204: Line 204:
 
|HP &le; 25% and TP &le; 100%
 
|HP &le; 25% and TP &le; 100%
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Kampfer Ring]] ([[MNK]])
 
|style="padding-left:1em;" align="left"|[[Kampfer Ring]] ([[MNK]])
 
|'''[[Counter]]''' +2
 
|'''[[Counter]]''' +2
Line 214: Line 214:
 
|HP &le; 25% and TP &le; 100%
 
|HP &le; 25% and TP &le; 100%
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Medicine Ring]] ([[WHM]])
 
|style="padding-left:1em;" align="left"|[[Medicine Ring]] ([[WHM]])
 
|'''[[Cure Potency]]''' +10%
 
|'''[[Cure Potency]]''' +10%
Line 224: Line 224:
 
|HP &le; 25% and TP &le; 100%
 
|HP &le; 25% and TP &le; 100%
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Sorcerer's Ring]] ([[BLM]])
 
|style="padding-left:1em;" align="left"|[[Sorcerer's Ring]] ([[BLM]])
 
|'''[[Magic Attack Bonus]]''' +10
 
|'''[[Magic Attack Bonus]]''' +10
Line 234: Line 234:
 
|HP &le; 25% and TP &le; 100%
 
|HP &le; 25% and TP &le; 100%
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Fencer's Ring]] ([[RDM]])
 
|style="padding-left:1em;" align="left"|[[Fencer's Ring]] ([[RDM]])
 
|'''[[Sword Enhancement Spell Damage]]''' +5
 
|'''[[Sword Enhancement Spell Damage]]''' +5
Line 244: Line 244:
 
|HP &le; 25% and TP &le; 100%
 
|HP &le; 25% and TP &le; 100%
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Rogue's Ring]] ([[THF]])
 
|style="padding-left:1em;" align="left"|[[Rogue's Ring]] ([[THF]])
 
|'''[[Steal]]''' +3
 
|'''[[Steal]]''' +3
Line 254: Line 254:
 
|HP &le; 25% and TP &le; 100%
 
|HP &le; 25% and TP &le; 100%
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Guardian's Ring]] ([[PLD]])
 
|style="padding-left:1em;" align="left"|[[Guardian's Ring]] ([[PLD]])
 
|'''[[Shield Bash]]''' +10
 
|'''[[Shield Bash]]''' +10
Line 264: Line 264:
 
|HP &le; 25% and TP &le; 100%
 
|HP &le; 25% and TP &le; 100%
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Slayer's Ring]] ([[DRK]])
 
|style="padding-left:1em;" align="left"|[[Slayer's Ring]] ([[DRK]])
 
|'''[[Weapon Bash]]''' +10
 
|'''[[Weapon Bash]]''' +10
Line 274: Line 274:
 
|HP &le; 25% and TP &le; 100%
 
|HP &le; 25% and TP &le; 100%
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Tamer's Ring]] ([[BST]])
 
|style="padding-left:1em;" align="left"|[[Tamer's Ring]] ([[BST]])
 
|'''[[Killer Effects]]''' +3
 
|'''[[Killer Effects]]''' +3
Line 284: Line 284:
 
|HP &le; 25% and TP &le; 100%
 
|HP &le; 25% and TP &le; 100%
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Minstrel's Ring]] ([[BRD]])
 
|style="padding-left:1em;" align="left"|[[Minstrel's Ring]] ([[BRD]])
 
|'''[[Song Spellcasting Time]]''' -25%
 
|'''[[Song Spellcasting Time]]''' -25%
Line 294: Line 294:
 
|HP &le; 25% and TP &le; 100%
 
|HP &le; 25% and TP &le; 100%
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Tracker's Ring]] ([[RNG]])
 
|style="padding-left:1em;" align="left"|[[Tracker's Ring]] ([[RNG]])
 
|'''[[Enmity]]''' -2
 
|'''[[Enmity]]''' -2
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|HP &le; 25% and TP &le; 100%
 
|HP &le; 25% and TP &le; 100%
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Ronin Ring]] ([[SAM]])
 
|style="padding-left:1em;" align="left"|[[Ronin Ring]] ([[SAM]])
 
|'''[[Accuracy]]''' +5
 
|'''[[Accuracy]]''' +5
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|HP &le; 25% and TP &le; 100%
 
|HP &le; 25% and TP &le; 100%
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Shinobi Ring]] ([[NIN]])
 
|style="padding-left:1em;" align="left"|[[Shinobi Ring]] ([[NIN]])
 
|'''[[Haste]]''' +4%
 
|'''[[Haste]]''' +4%
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|HP &le; 25% and TP &le; 100%
 
|HP &le; 25% and TP &le; 100%
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Drake Ring]] ([[DRG]])
 
|style="padding-left:1em;" align="left"|[[Drake Ring]] ([[DRG]])
 
|Enhances '''[[Jump]]''' Effect
 
|Enhances '''[[Jump]]''' Effect
Line 334: Line 334:
 
|HP &le; 25% and TP &le; 100%
 
|HP &le; 25% and TP &le; 100%
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Conjurer's Ring]] ([[SMN]])
 
|style="padding-left:1em;" align="left"|[[Conjurer's Ring]] ([[SMN]])
 
|'''[[Avatar Perpetuation Cost]]''' -1
 
|'''[[Avatar Perpetuation Cost]]''' -1
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!width="30%"|Trigger  
 
!width="30%"|Trigger  
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Desperado Ring]]
 
|style="padding-left:1em;" align="left"|[[Desperado Ring]]
 
|'''[[Attack]]''' +5
 
|'''[[Attack]]''' +5
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|[[MP]] &lt; 49
 
|[[MP]] &lt; 49
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Uggalepih Pendant]]
 
|style="padding-left:1em;" align="left"|[[Uggalepih Pendant]]
 
|'''[[Magic Attack Bonus]]''' +8
 
|'''[[Magic Attack Bonus]]''' +8
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!width="30%"|Trigger  
 
!width="30%"|Trigger  
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Wagh Baghnakhs]] ([[Hand-to-Hand]])
 
|style="padding-left:1em;" align="left"|[[Wagh Baghnakhs]] ([[Hand-to-Hand]])
 
|'''[[DMG]]''':+18 '''[[Accuracy]]''' +5 '''[[Attack]]''' +14
 
|'''[[DMG]]''':+18 '''[[Accuracy]]''' +5 '''[[Attack]]''' +14
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|< 100% TP
 
|< 100% TP
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Maneater]] ([[Axe]])
 
|style="padding-left:1em;" align="left"|[[Maneater]] ([[Axe]])
 
|'''[[DMG]]''':49 '''[[Accuracy]]''' +5 '''[[Attack]]''' +18
 
|'''[[DMG]]''':49 '''[[Accuracy]]''' +5 '''[[Attack]]''' +18
Line 402: Line 402:
 
|< 100% TP
 
|< 100% TP
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Onimaru]] ([[Great Katana]])
 
|style="padding-left:1em;" align="left"|[[Onimaru]] ([[Great Katana]])
 
|'''[[DMG]]''':83 '''[[Accuracy]]''' +5 '''[[Attack]]''' +18
 
|'''[[DMG]]''':83 '''[[Accuracy]]''' +5 '''[[Attack]]''' +18
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|< 100% TP
 
|< 100% TP
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Perdu Sickle]] ([[Scythe]])
 
|style="padding-left:1em;" align="left"|[[Perdu Sickle]] ([[Scythe]])
 
|'''[[DMG]]''':93 '''[[Accuracy]]''' +5 '''[[Attack]]''' +14
 
|'''[[DMG]]''':93 '''[[Accuracy]]''' +5 '''[[Attack]]''' +14
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|< 100% TP
 
|< 100% TP
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Perdu Bow]] ([[Bow]])
 
|style="padding-left:1em;" align="left"|[[Perdu Bow]] ([[Bow]])
 
|'''[[DMG]]''':42 '''[[Ranged Accuracy]]''' +5 '''[[Ranged Attack]]''' +15{{verification}}
 
|'''[[DMG]]''':42 '''[[Ranged Accuracy]]''' +5 '''[[Ranged Attack]]''' +15{{verification}}
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|< 100% TP
 
|< 100% TP
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Perdu Crossbow]] ([[Marksmanship]])
 
|style="padding-left:1em;" align="left"|[[Perdu Crossbow]] ([[Marksmanship]])
 
|'''[[DMG]]''':39 '''[[Ranged Accuracy]]''' +5 '''[[Ranged Attack]]''' +15{{verification}}
 
|'''[[DMG]]''':39 '''[[Ranged Accuracy]]''' +5 '''[[Ranged Attack]]''' +15{{verification}}
Line 442: Line 442:
 
|< 100% TP
 
|< 100% TP
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Perdu Sword]] ([[Great Sword]])
 
|style="padding-left:1em;" align="left"|[[Perdu Sword]] ([[Great Sword]])
 
|'''[[DMG]]''':84 '''[[Accuracy]]''' +5 '''[[Attack]]''' +10
 
|'''[[DMG]]''':84 '''[[Accuracy]]''' +5 '''[[Attack]]''' +10
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!width="30%"|Trigger  
 
!width="30%"|Trigger  
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Hachiman Jinpachi]]/[[Hachiman Jinpachi +1]]
 
|style="padding-left:1em;" align="left"|[[Hachiman Jinpachi]]/[[Hachiman Jinpachi +1]]
 
|'''[[Double Attack]]''' +2%/3%
 
|'''[[Double Attack]]''' +2%/3%
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|&ge; 100% TP
 
|&ge; 100% TP
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Hachiman Hakama]]/[[Hachiman Hakama +1]]
 
|style="padding-left:1em;" align="left"|[[Hachiman Hakama]]/[[Hachiman Hakama +1]]
 
|'''[[Ranged Attack]]''' +7/8
 
|'''[[Ranged Attack]]''' +7/8
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== Subjob-triggered Effects ==
 
== Subjob-triggered Effects ==
The various Latent Effects on the following series of Level 30 earrings, mantles, belts, and shields are triggered simply by having the appropriate [[Subjob|subjob]].
+
The various Latent Effects on the following series of Level 30 earrings, mantles, belts, and shields are triggered simply by having the appropriate [[subjob]].
  
 
{| border="0" width="100%" cellpadding="3" cellspacing="2"
 
{| border="0" width="100%" cellpadding="3" cellspacing="2"
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!width="30%"|Trigger  
 
!width="30%"|Trigger  
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Mercenary's Earring]]
 
|style="padding-left:1em;" align="left"|[[Mercenary's Earring]]
 
|'''[[Vitality|VIT]]'''+2
 
|'''[[Vitality|VIT]]'''+2
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|/'''[[WAR]]'''
 
|/'''[[WAR]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Axe Belt]]
 
|style="padding-left:1em;" align="left"|[[Axe Belt]]
 
|'''[[:Category:Great Axes|Great Axe Skill]]''' +5
 
|'''[[:Category:Great Axes|Great Axe Skill]]''' +5
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|/'''[[WAR]]'''
 
|/'''[[WAR]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Wrestler's Earring]]
 
|style="padding-left:1em;" align="left"|[[Wrestler's Earring]]
 
|'''[[HP]]'''+30
 
|'''[[HP]]'''+30
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|/'''[[MNK]]'''
 
|/'''[[MNK]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Cestus Belt]]
 
|style="padding-left:1em;" align="left"|[[Cestus Belt]]
 
|'''[[:Category:Hand-to-Hand|Hand-to-Hand Skill]]''' +5
 
|'''[[:Category:Hand-to-Hand|Hand-to-Hand Skill]]''' +5
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|/'''[[MNK]]'''
 
|/'''[[MNK]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Dominion Ring]]
 
|style="padding-left:1em;" align="left"|[[Dominion Ring]]
 
| '''[[MP]]'''+30
 
| '''[[MP]]'''+30
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|/'''[[WHM]]'''
 
|/'''[[WHM]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Healer's Mantle]]
 
|style="padding-left:1em;" align="left"|[[Healer's Mantle]]
 
|'''[[Magic Defense Bonus]]'''
 
|'''[[Magic Defense Bonus]]'''
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|/'''[[WHM]]'''
 
|/'''[[WHM]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Healer's Shield]]
 
|style="padding-left:1em;" align="left"|[[Healer's Shield]]
 
|'''[[Dexterity|DEX]]'''+2
 
|'''[[Dexterity|DEX]]'''+2
Line 566: Line 566:
 
|/'''[[BLM]]'''
 
|/'''[[BLM]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Wizard's Mantle]]
 
|style="padding-left:1em;" align="left"|[[Wizard's Mantle]]
 
|'''[[MP Recovered While Healing]]''' +1
 
|'''[[MP Recovered While Healing]]''' +1
Line 576: Line 576:
 
|/'''[[BLM]]'''
 
|/'''[[BLM]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Wizard's Shield]]
 
|style="padding-left:1em;" align="left"|[[Wizard's Shield]]
 
|'''[[Strength|STR]]'''+2
 
|'''[[Strength|STR]]'''+2
Line 586: Line 586:
 
|/'''[[BLM]]'''
 
|/'''[[BLM]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Warlock's Earring]]
 
|style="padding-left:1em;" align="left"|[[Warlock's Earring]]
 
|'''[[MP Recovered While Healing]]''' +1
 
|'''[[MP Recovered While Healing]]''' +1
Line 596: Line 596:
 
|/'''[[RDM]]'''
 
|/'''[[RDM]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Rapier Belt]]
 
|style="padding-left:1em;" align="left"|[[Rapier Belt]]
 
|'''[[:Category:Swords|Sword Skill]]''' +5
 
|'''[[:Category:Swords|Sword Skill]]''' +5
Line 606: Line 606:
 
|/'''[[RDM]]'''
 
|/'''[[RDM]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Pilferer's Earring]]
 
|style="padding-left:1em;" align="left"|[[Pilferer's Earring]]
 
|'''[[Dexterity|DEX]]'''+2
 
|'''[[Dexterity|DEX]]'''+2
Line 616: Line 616:
 
|/'''[[THF]]'''
 
|/'''[[THF]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Dagger Belt]]
 
|style="padding-left:1em;" align="left"|[[Dagger Belt]]
 
|'''[[:Category:Daggers|Dagger Skill]]''' +5
 
|'''[[:Category:Daggers|Dagger Skill]]''' +5
Line 626: Line 626:
 
|/'''[[THF]]'''
 
|/'''[[THF]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Esquire's Earring]]
 
|style="padding-left:1em;" align="left"|[[Esquire's Earring]]
 
|'''[[DEF]]'''+5
 
|'''[[DEF]]'''+5
Line 636: Line 636:
 
|/'''[[PLD]]'''
 
|/'''[[PLD]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Shield Belt]]
 
|style="padding-left:1em;" align="left"|[[Shield Belt]]
 
|'''[[:Category:Shields|Shield Skill]]''' +5
 
|'''[[:Category:Shields|Shield Skill]]''' +5
Line 646: Line 646:
 
|/'''[[PLD]]'''
 
|/'''[[PLD]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Killer Earring]]
 
|style="padding-left:1em;" align="left"|[[Killer Earring]]
 
|'''[[Attack]]''' +5
 
|'''[[Attack]]''' +5
Line 656: Line 656:
 
|/'''[[DRK]]'''
 
|/'''[[DRK]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Scythe Belt]]
 
|style="padding-left:1em;" align="left"|[[Scythe Belt]]
 
|'''[[:Category:Scythes|Scythe Skill]]''' +5
 
|'''[[:Category:Scythes|Scythe Skill]]''' +5
Line 666: Line 666:
 
|/'''[[DRK]]'''
 
|/'''[[DRK]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Trimmer's Earring]]
 
|style="padding-left:1em;" align="left"|[[Trimmer's Earring]]
 
|'''[[Accuracy]]''' +5
 
|'''[[Accuracy]]''' +5
Line 676: Line 676:
 
|/'''[[BST]]'''
 
|/'''[[BST]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Pick Belt]]
 
|style="padding-left:1em;" align="left"|[[Pick Belt]]
 
|'''[[:Category:Axes|Axe Skill]]''' +5
 
|'''[[:Category:Axes|Axe Skill]]''' +5
Line 686: Line 686:
 
|/'''[[BST]]'''
 
|/'''[[BST]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Singer's Earring]]
 
|style="padding-left:1em;" align="left"|[[Singer's Earring]]
 
|'''[[Evasion]]''' +5
 
|'''[[Evasion]]''' +5
Line 696: Line 696:
 
|/'''[[BRD]]'''
 
|/'''[[BRD]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Song Belt]]
 
|style="padding-left:1em;" align="left"|[[Song Belt]]
 
|'''[[Singing Skill]]''' +5
 
|'''[[Singing Skill]]''' +5
Line 706: Line 706:
 
|/'''[[BRD]]'''
 
|/'''[[BRD]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Beater's Earring]]
 
|style="padding-left:1em;" align="left"|[[Beater's Earring]]
 
|'''[[Ranged Accuracy]]''' +3
 
|'''[[Ranged Accuracy]]''' +3
Line 716: Line 716:
 
|/'''[[RNG]]'''
 
|/'''[[RNG]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Gun Belt]]
 
|style="padding-left:1em;" align="left"|[[Gun Belt]]
 
|'''[[:Category:Marksmanship|Marksmanship Skill]]''' +5
 
|'''[[:Category:Marksmanship|Marksmanship Skill]]''' +5
Line 726: Line 726:
 
|/'''[[RNG]]'''
 
|/'''[[RNG]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Ashigaru Earring]]
 
|style="padding-left:1em;" align="left"|[[Ashigaru Earring]]
 
|'''[[Parrying Skill]]''' +5
 
|'''[[Parrying Skill]]''' +5
Line 736: Line 736:
 
|/'''[[SAM]]'''
 
|/'''[[SAM]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Katana Obi]]
 
|style="padding-left:1em;" align="left"|[[Katana Obi]]
 
|'''[[Store TP]]''' +1
 
|'''[[Store TP]]''' +1
Line 746: Line 746:
 
|/'''[[SAM]]'''
 
|/'''[[SAM]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Genin Earring]]
 
|style="padding-left:1em;" align="left"|[[Genin Earring]]
 
|'''[[Agility|AGI]]''' +4
 
|'''[[Agility|AGI]]''' +4
Line 756: Line 756:
 
|/'''[[NIN]]'''
 
|/'''[[NIN]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Sarashi]]
 
|style="padding-left:1em;" align="left"|[[Sarashi]]
 
|Enhances '''[[Dual Wield]]''' Effect
 
|Enhances '''[[Dual Wield]]''' Effect
Line 766: Line 766:
 
|/'''[[NIN]]'''
 
|/'''[[NIN]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Wyvern Earring]]
 
|style="padding-left:1em;" align="left"|[[Wyvern Earring]]
 
|'''[[Haste]]''' +5%
 
|'''[[Haste]]''' +5%
Line 776: Line 776:
 
|/'''[[DRG]]'''
 
|/'''[[DRG]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Lance Belt]]
 
|style="padding-left:1em;" align="left"|[[Lance Belt]]
 
|'''[[:Category:Polearms|Polearm Skill]]''' +5
 
|'''[[:Category:Polearms|Polearm Skill]]''' +5
Line 786: Line 786:
 
|/'''[[DRG]]'''
 
|/'''[[DRG]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Magician's Earring]]
 
|style="padding-left:1em;" align="left"|[[Magician's Earring]]
 
|'''[[MP]]'''+30
 
|'''[[MP]]'''+30
Line 796: Line 796:
 
|/'''[[SMN]]'''
 
|/'''[[SMN]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Magician's Mantle]]
 
|style="padding-left:1em;" align="left"|[[Magician's Mantle]]
 
|'''[[Summoning|Summoning Magic Skill]]''' +5
 
|'''[[Summoning|Summoning Magic Skill]]''' +5
Line 806: Line 806:
 
|/'''[[SMN]]'''
 
|/'''[[SMN]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Immortal's Earring]]
 
|style="padding-left:1em;" align="left"|[[Immortal's Earring]]
 
|'''[[Blue Magic Skill]]''' +5
 
|'''[[Blue Magic Skill]]''' +5
Line 816: Line 816:
 
|/'''[[BLU]]'''
 
|/'''[[BLU]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Pirate's Earring]]
 
|style="padding-left:1em;" align="left"|[[Pirate's Earring]]
 
|'''[[Ranged Attack]]''' +5
 
|'''[[Ranged Attack]]''' +5
Line 826: Line 826:
 
|/'''[[COR]]'''
 
|/'''[[COR]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Busker's Earring]]
 
|style="padding-left:1em;" align="left"|[[Busker's Earring]]
 
|'''[[Guarding Skill]]''' +5
 
|'''[[Guarding Skill]]''' +5
Line 847: Line 847:
 
!width="50%"|Hidden Effect
 
!width="50%"|Hidden Effect
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Bourdonasse]] ([[Polearm]])
 
|style="padding-left:1em;" align="left"|[[Bourdonasse]] ([[Polearm]])
 
|Blunt damage
 
|Blunt damage
Line 855: Line 855:
 
|Blunt damage
 
|Blunt damage
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Honebami]] ([[Great Katana]])
 
|style="padding-left:1em;" align="left"|[[Honebami]] ([[Great Katana]])
 
|Blunt damage
 
|Blunt damage
Line 867: Line 867:
 
|Slashing damage
 
|Slashing damage
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Mensur Epee]] ([[Sword]])
 
|style="padding-left:1em;" align="left"|[[Mensur Epee]] ([[Sword]])
 
|Piercing damage (first introduced as Slashing type)
 
|Piercing damage (first introduced as Slashing type)
Line 875: Line 875:
 
|Piercing damage
 
|Piercing damage
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Sylphid Epee]] ([[Sword]])
 
|style="padding-left:1em;" align="left"|[[Sylphid Epee]] ([[Sword]])
 
|Piercing damage
 
|Piercing damage
Line 891: Line 891:
 
!width="71.43%"|Hidden Effect
 
!width="71.43%"|Hidden Effect
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Fire Staff]]/[[Vulcan's Staff]]
 
|style="padding-left:1em;" align="left"|[[Fire Staff]]/[[Vulcan's Staff]]
 
|
 
|
Line 907: Line 907:
 
[[Garuda]] and [[Air Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2/3
 
[[Garuda]] and [[Air Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2/3
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Wind Staff]]/[[Auster's Staff]]
 
|style="padding-left:1em;" align="left"|[[Wind Staff]]/[[Auster's Staff]]
 
|
 
|
Line 923: Line 923:
 
[[Ramuh]] and [[Thunder Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2/3
 
[[Ramuh]] and [[Thunder Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2/3
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Thunder Staff]]/[[Jupiter's Staff]]
 
|style="padding-left:1em;" align="left"|[[Thunder Staff]]/[[Jupiter's Staff]]
 
|
 
|
Line 939: Line 939:
 
[[Ifrit]] and [[Fire Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2/3
 
[[Ifrit]] and [[Fire Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2/3
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Light Staff]]/[[Apollo's Staff]]
 
|style="padding-left:1em;" align="left"|[[Light Staff]]/[[Apollo's Staff]]
 
|
 
|
Line 980: Line 980:
 
!width="30%"|Trigger
 
!width="30%"|Trigger
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Knuckles of Trials]] ([[Hand-to-Hand]])
 
|style="padding-left:1em;" align="left"|[[Knuckles of Trials]] ([[Hand-to-Hand]])
 
|'''[[HP]]'''+20 {{Resist Earth}}+10 {{Resist Water}}+10
 
|'''[[HP]]'''+20 {{Resist Earth}}+10 {{Resist Water}}+10
Line 990: Line 990:
 
|Weapon Skill Points < 300
 
|Weapon Skill Points < 300
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Sapara of Trials]] ([[Sword]])
 
|style="padding-left:1em;" align="left"|[[Sapara of Trials]] ([[Sword]])
 
|'''[[HP]]'''+20 {{Resist Fire}}+10 {{Resist Wind}}+10
 
|'''[[HP]]'''+20 {{Resist Fire}}+10 {{Resist Wind}}+10
Line 1,000: Line 1,000:
 
|Weapon Skill Points < 300
 
|Weapon Skill Points < 300
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Pick of Trials]] ([[Axe]])
 
|style="padding-left:1em;" align="left"|[[Pick of Trials]] ([[Axe]])
 
|'''[[HP]]'''+20 {{Resist Wind}}+10 {{Resist Lightning}}+10
 
|'''[[HP]]'''+20 {{Resist Wind}}+10 {{Resist Lightning}}+10
Line 1,010: Line 1,010:
 
|Weapon Skill Points < 300
 
|Weapon Skill Points < 300
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Scythe of Trials]] ([[Scythe]])
 
|style="padding-left:1em;" align="left"|[[Scythe of Trials]] ([[Scythe]])
 
|'''[[HP]]'''+20 {{Resist Lightning}}+10 {{Resist Light}}+10
 
|'''[[HP]]'''+20 {{Resist Lightning}}+10 {{Resist Light}}+10
Line 1,020: Line 1,020:
 
|Weapon Skill Points < 300
 
|Weapon Skill Points < 300
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Kodachi of Trials]] ([[Katana]])
 
|style="padding-left:1em;" align="left"|[[Kodachi of Trials]] ([[Katana]])
 
|'''[[HP]]'''+20 {{Resist Fire}}+10 {{Resist Light}}+10
 
|'''[[HP]]'''+20 {{Resist Fire}}+10 {{Resist Light}}+10
Line 1,030: Line 1,030:
 
|Weapon Skill Points < 300
 
|Weapon Skill Points < 300
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Club of Trials]] ([[Club]])
 
|style="padding-left:1em;" align="left"|[[Club of Trials]] ([[Club]])
 
|'''[[HP]]'''+10 '''[[MP]]'''+10 {{Resist Earth}}+10 {{Resist Water}}+10
 
|'''[[HP]]'''+10 '''[[MP]]'''+10 {{Resist Earth}}+10 {{Resist Water}}+10
Line 1,040: Line 1,040:
 
|Weapon Skill Points < 300
 
|Weapon Skill Points < 300
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Bow of Trials]] ([[Ranged]])
 
|style="padding-left:1em;" align="left"|[[Bow of Trials]] ([[Ranged]])
 
|'''[[HP]]'''+20 {{Resist Wind}}+10 {{Resist Lightning}}+10
 
|'''[[HP]]'''+20 {{Resist Wind}}+10 {{Resist Lightning}}+10
Line 1,050: Line 1,050:
 
|Weapon Skill Points < 300
 
|Weapon Skill Points < 300
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Destroyers]] ([[Hand-to-Hand]])
 
|style="padding-left:1em;" align="left"|[[Destroyers]] ([[Hand-to-Hand]])
 
|'''[[DMG]]''':+18 '''[[Critical Hit Rate]]''' +6%
 
|'''[[DMG]]''':+18 '''[[Critical Hit Rate]]''' +6%
Line 1,060: Line 1,060:
 
|Weapon Skill Points &ge; 500
 
|Weapon Skill Points &ge; 500
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Dissector]] ([[Sword]])
 
|style="padding-left:1em;" align="left"|[[Dissector]] ([[Sword]])
 
|'''[[DMG]]''':36 '''[[Critical Hit Rate]]''' +6%
 
|'''[[DMG]]''':36 '''[[Critical Hit Rate]]''' +6%
Line 1,070: Line 1,070:
 
|Weapon Skill Points &ge; 500
 
|Weapon Skill Points &ge; 500
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Retributor]] ([[Axe]])
 
|style="padding-left:1em;" align="left"|[[Retributor]] ([[Axe]])
 
|'''[[DMG]]''':46 '''[[Critical Hit Rate]]''' +6%
 
|'''[[DMG]]''':46 '''[[Critical Hit Rate]]''' +6%
Line 1,080: Line 1,080:
 
|Weapon Skill Points &ge; 500
 
|Weapon Skill Points &ge; 500
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Gravedigger]] ([[Scythe]])
 
|style="padding-left:1em;" align="left"|[[Gravedigger]] ([[Scythe]])
 
|'''[[DMG]]''':87 '''[[Critical Hit Rate]]''' +6%
 
|'''[[DMG]]''':87 '''[[Critical Hit Rate]]''' +6%
Line 1,090: Line 1,090:
 
|Weapon Skill Points &ge; 500
 
|Weapon Skill Points &ge; 500
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Senjuinrikio]] ([[Katana]])
 
|style="padding-left:1em;" align="left"|[[Senjuinrikio]] ([[Katana]])
 
|'''[[DMG]]''':38 '''[[Critical Hit Rate]]''' +6%
 
|'''[[DMG]]''':38 '''[[Critical Hit Rate]]''' +6%
Line 1,100: Line 1,100:
 
|Weapon Skill Points &ge; 500
 
|Weapon Skill Points &ge; 500
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Morgenstern]] ([[Club]])
 
|style="padding-left:1em;" align="left"|[[Morgenstern]] ([[Club]])
 
|'''[[DMG]]''':40 '''[[Critical Hit Rate]]''' +6%
 
|'''[[DMG]]''':40 '''[[Critical Hit Rate]]''' +6%
Line 1,110: Line 1,110:
 
|Weapon Skill Points &ge; 500
 
|Weapon Skill Points &ge; 500
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Expunger]] ([[Ranged]])
 
|style="padding-left:1em;" align="left"|[[Expunger]] ([[Ranged]])
 
|'''[[DMG]]''':39 '''[[Ranged Accuracy]]''' +9
 
|'''[[DMG]]''':39 '''[[Ranged Accuracy]]''' +9
Line 1,120: Line 1,120:
 
|Weapon Skill Points &ge; 500
 
|Weapon Skill Points &ge; 500
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Odorous Knife]]/[[Odorous Knife +1]] ([[:Category:Daggers|Dagger]])
 
|style="padding-left:1em;" align="left"|[[Odorous Knife]]/[[Odorous Knife +1]] ([[:Category:Daggers|Dagger]])
 
|'''[[DMG]]''':24/26
 
|'''[[DMG]]''':24/26
Line 1,137: Line 1,137:
 
!width="30%"|Trigger  
 
!width="30%"|Trigger  
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Bard's Justaucorps]]/[[Bard's Justaucorps +1]]
 
|style="padding-left:1em;" align="left"|[[Bard's Justaucorps]]/[[Bard's Justaucorps +1]]
 
|'''[[Military Parade]]'''<br>('''[[STR]]''' +8, '''[[DEX]]''' +8,  '''[[VIT]]''' +8,  '''[[AGI]]''' +8,  '''[[INT]]''' -8,  '''[[MND]]''' -8,  '''[[CHR]]''' -8)
 
|'''[[Military Parade]]'''<br>('''[[STR]]''' +8, '''[[DEX]]''' +8,  '''[[VIT]]''' +8,  '''[[AGI]]''' +8,  '''[[INT]]''' -8,  '''[[MND]]''' -8,  '''[[CHR]]''' -8)
Line 1,147: Line 1,147:
 
|Sheathed weapon (not drawn)
 
|Sheathed weapon (not drawn)
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Bard's Cannions +1]]
 
|style="padding-left:1em;" align="left"|[[Bard's Cannions +1]]
 
|'''[[Courtly Measure]]'''<br>('''[[INT]]''' +8, '''[[MND]]''' +8, '''[[CHR]]''' +8)
 
|'''[[Courtly Measure]]'''<br>('''[[INT]]''' +8, '''[[MND]]''' +8, '''[[CHR]]''' +8)
Line 1,157: Line 1,157:
 
|Drawn weapon and HP &ge; 100<br>(drains 50 HP/tick)
 
|Drawn weapon and HP &ge; 100<br>(drains 50 HP/tick)
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Caitiff's Socks]]
 
|style="padding-left:1em;" align="left"|[[Caitiff's Socks]]
 
|'''[[Flee]]'''
 
|'''[[Flee]]'''
Line 1,167: Line 1,167:
 
|Drawn weapon and HP &ge; 100<br>(drains 99 HP/tick)
 
|Drawn weapon and HP &ge; 100<br>(drains 99 HP/tick)
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Mistilteinn]]
 
|style="padding-left:1em;" align="left"|[[Mistilteinn]]
 
|Adds '''[[Refresh (Status Effect)|Refresh]]''' Effect (1 MP/tick)<br>
 
|Adds '''[[Refresh (Status Effect)|Refresh]]''' Effect (1 MP/tick)<br>
Line 1,177: Line 1,177:
 
|Drawn weapon and MP <br>(drains 1 MP/tick)
 
|Drawn weapon and MP <br>(drains 1 MP/tick)
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Rune Axe]]
 
|style="padding-left:1em;" align="left"|[[Rune Axe]]
 
|'''[[Attack]]''' +5 Adds '''[[Regen]]''' Effect (5 HP/tick)
 
|'''[[Attack]]''' +5 Adds '''[[Regen]]''' Effect (5 HP/tick)
Line 1,187: Line 1,187:
 
|Drawn weapon and MP <br>(drains 4 MP/tick)
 
|Drawn weapon and MP <br>(drains 4 MP/tick)
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Rune Bangles]]
 
|style="padding-left:1em;" align="left"|[[Rune Bangles]]
 
|'''[[Evasion]]''' +5 '''[[DEF]]''' +32
 
|'''[[Evasion]]''' +5 '''[[DEF]]''' +32
Line 1,197: Line 1,197:
 
|Drawn weapon and MP <br>(drains 4 MP/tick)
 
|Drawn weapon and MP <br>(drains 4 MP/tick)
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Rune Bow]]
 
|style="padding-left:1em;" align="left"|[[Rune Bow]]
 
|'''[[Ranged Accuracy]]''' +5 '''[[Enmity]]''' -2
 
|'''[[Ranged Accuracy]]''' +5 '''[[Enmity]]''' -2
Line 1,207: Line 1,207:
 
|Drawn weapon and MP <br>(drains 3 MP/tick)
 
|Drawn weapon and MP <br>(drains 3 MP/tick)
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Rune Halberd]]
 
|style="padding-left:1em;" align="left"|[[Rune Halberd]]
 
|'''[[Dexterity|DEX]]'''+6 '''[[Double Attack]]''' +5%
 
|'''[[Dexterity|DEX]]'''+6 '''[[Double Attack]]''' +5%
Line 1,217: Line 1,217:
 
|Drawn weapon and MP <br>(drains 4 MP/tick)
 
|Drawn weapon and MP <br>(drains 4 MP/tick)
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Rune Staff]]
 
|style="padding-left:1em;" align="left"|[[Rune Staff]]
 
|'''[[Intelligence|INT]]'''+2 '''[[MND]]'''+2 '''[[CHR]]'''+2 '''[[Magic Attack Bonus]]'''
 
|'''[[Intelligence|INT]]'''+2 '''[[MND]]'''+2 '''[[CHR]]'''+2 '''[[Magic Attack Bonus]]'''
Line 1,227: Line 1,227:
 
|Drawn weapon and MP <br>(drains 3 MP/tick)
 
|Drawn weapon and MP <br>(drains 3 MP/tick)
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Treat Staff]]
 
|style="padding-left:1em;" align="left"|[[Treat Staff]]
 
|'''[[Warp]]'''
 
|'''[[Warp]]'''
Line 1,237: Line 1,237:
 
|The [[Additional Effect]]: Slow must occur once.<br>Activation rate is naturally 3-5%, but With hidden effect, the activation rate increases to 10-15% for a few minutes.
 
|The [[Additional Effect]]: Slow must occur once.<br>Activation rate is naturally 3-5%, but With hidden effect, the activation rate increases to 10-15% for a few minutes.
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Tredecim Scythe]]
 
|style="padding-left:1em;" align="left"|[[Tredecim Scythe]]
 
| Guaranteed critical hit  
 
| Guaranteed critical hit  
Line 1,253: Line 1,253:
 
!width="30%"|Trigger  
 
!width="30%"|Trigger  
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Chaotic Earring]]
 
|style="padding-left:1em;" align="left"|[[Chaotic Earring]]
 
|'''[[Attack]] +7'''
 
|'''[[Attack]] +7'''
Line 1,263: Line 1,263:
 
|Under '''[[Warding Circle]]''' effect
 
|Under '''[[Warding Circle]]''' effect
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Priest's Earring]]
 
|style="padding-left:1em;" align="left"|[[Priest's Earring]]
 
|'''[[Defense|DEF]]''': 8
 
|'''[[Defense|DEF]]''': 8
Line 1,273: Line 1,273:
 
|Under '''[[Utsusemi]]''' effect
 
|Under '''[[Utsusemi]]''' effect
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Enhancing Sword]]
 
|style="padding-left:1em;" align="left"|[[Enhancing Sword]]
|'''[[Accuracy|Accuracy]]''' +8 '''[[Attack|Attack]]''' +16
+
|'''[[Accuracy]]''' +8 '''[[Attack]]''' +16
 
|While '''[[Enspell]]''' is active.
 
|While '''[[Enspell]]''' is active.
  
Line 1,283: Line 1,283:
 
|While '''[[Automaton]]''' is active
 
|While '''[[Automaton]]''' is active
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Save the Queen]]
 
|style="padding-left:1em;" align="left"|[[Save the Queen]]
|'''[[Accuracy|Accuracy]]''' +20
+
|'''[[Accuracy]]''' +20
|While '''[[Cover|Covering]]''' an ally
+
|While '''[[Cover]]ing''' an ally
  
 
|- style="background:#e3e6ff;" align="center"
 
|- style="background:#e3e6ff;" align="center"
 
|style="padding-left:1em;" align="left"|[[Volitional Mantle]]
 
|style="padding-left:1em;" align="left"|[[Volitional Mantle]]
 
|'''[[Vitality|VIT]]''' +10
 
|'''[[Vitality|VIT]]''' +10
|While '''[[Cover|Covering]]''' an ally
+
|While '''[[Cover]]ing''' an ally
 
|}
 
|}
 
<br>
 
<br>
Line 1,302: Line 1,302:
 
!width="30%"|Trigger  
 
!width="30%"|Trigger  
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Anubis's Knife]]
 
|style="padding-left:1em;" align="left"|[[Anubis's Knife]]
 
|[[Critical Hit Rate]] +7%  
 
|[[Critical Hit Rate]] +7%  
Line 1,312: Line 1,312:
 
|[[Sleep (Status Effect)|Asleep]]
 
|[[Sleep (Status Effect)|Asleep]]
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Bat Earring]]
 
|style="padding-left:1em;" align="left"|[[Bat Earring]]
 
|[[Evasion]] +15
 
|[[Evasion]] +15
Line 1,322: Line 1,322:
 
|[[Curse]]
 
|[[Curse]]
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Flagellant's Rope]]
 
|style="padding-left:1em;" align="left"|[[Flagellant's Rope]]
 
|[[Haste (Status Effect)|Haste]] +8%
 
|[[Haste (Status Effect)|Haste]] +8%
Line 1,332: Line 1,332:
 
|[[Sleep (Status Effect)|Asleep]]
 
|[[Sleep (Status Effect)|Asleep]]
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Kawahori Kabuto]]
 
|style="padding-left:1em;" align="left"|[[Kawahori Kabuto]]
 
|[[Critical Hit Rate]] +5%, [[Weapon Skill Accuracy]] +5
 
|[[Critical Hit Rate]] +5%, [[Weapon Skill Accuracy]] +5
Line 1,342: Line 1,342:
 
|[[Sleep (Status Effect)|Asleep]]
 
|[[Sleep (Status Effect)|Asleep]]
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Opo-opo Necklace]]
 
|style="padding-left:1em;" align="left"|[[Opo-opo Necklace]]
 
|Raises [[TP]] (2.5 TP per tic)
 
|Raises [[TP]] (2.5 TP per tic)
Line 1,352: Line 1,352:
 
|[[Bind (Status Effect)|Bound]]
 
|[[Bind (Status Effect)|Bound]]
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Sand Mantle]]
 
|style="padding-left:1em;" align="left"|[[Sand Mantle]]
 
|[[Physical Damage Taken]] -20%
 
|[[Physical Damage Taken]] -20%
Line 1,362: Line 1,362:
 
|[[Poison (Status Effect)|Poisoned]]
 
|[[Poison (Status Effect)|Poisoned]]
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Scorpion Gauntlets]]/[[Scorpion Gauntlets +1]]
 
|style="padding-left:1em;" align="left"|[[Scorpion Gauntlets]]/[[Scorpion Gauntlets +1]]
 
|[[MP Recovered While Healing]] +4/+5
 
|[[MP Recovered While Healing]] +4/+5
Line 1,372: Line 1,372:
 
|[[Paralyze (Status Effect)|Paralyzed]]
 
|[[Paralyze (Status Effect)|Paralyzed]]
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Snakeeye]]/[[Snakeeye +1]]
 
|style="padding-left:1em;" align="left"|[[Snakeeye]]/[[Snakeeye +1]]
 
|'''[[STR]]''': +5/6 '''[[Additional Effect]]''': [[Poison]]
 
|'''[[STR]]''': +5/6 '''[[Additional Effect]]''': [[Poison]]
Line 1,392: Line 1,392:
 
!width="50%"|Hidden Effect
 
!width="50%"|Hidden Effect
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Exocets]] ([[Hand-to-Hand]])
 
|style="padding-left:1em;" align="left"|[[Exocets]] ([[Hand-to-Hand]])
 
|rowspan="4"|Allows consumption of raw fish.
 
|rowspan="4"|Allows consumption of raw fish.
Line 1,399: Line 1,399:
 
|style="padding-left:1em;" align="left"|[[Pagures]] ([[Hand-to-Hand]])
 
|style="padding-left:1em;" align="left"|[[Pagures]] ([[Hand-to-Hand]])
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Calamar]] ([[Polearm]])
 
|style="padding-left:1em;" align="left"|[[Calamar]] ([[Polearm]])
  
Line 1,405: Line 1,405:
 
|style="padding-left:1em;" align="left"|[[Narval]] ([[Polearm]])
 
|style="padding-left:1em;" align="left"|[[Narval]] ([[Polearm]])
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Matron's Knife]] ([[:Category:Daggers|Dagger]])
 
|style="padding-left:1em;" align="left"|[[Matron's Knife]] ([[:Category:Daggers|Dagger]])
 
|rowspan="1"|Allows consumption of raw fish and raw meat.
 
|rowspan="1"|Allows consumption of raw fish and raw meat.
Line 1,424: Line 1,424:
 
|''Latent active when no food effect is present.''
 
|''Latent active when no food effect is present.''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Kinkobo]]/[[Primate Staff]]
 
|style="padding-left:1em;" align="left"|[[Kinkobo]]/[[Primate Staff]]
 
|'''[[Delay]]''': 329 '''[[Accuracy]]''' +10
 
|'''[[Delay]]''': 329 '''[[Accuracy]]''' +10
Line 1,434: Line 1,434:
 
|Active food: '''[[Pamamas]]'''
 
|Active food: '''[[Pamamas]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Primate Staff +1]]
 
|style="padding-left:1em;" align="left"|[[Primate Staff +1]]
 
|'''[[Delay]]''': 319 '''[[Accuracy]]''' +12
 
|'''[[Delay]]''': 319 '''[[Accuracy]]''' +12
Line 1,450: Line 1,450:
 
|Active Food: '''[[Pamamas]]'''
 
|Active Food: '''[[Pamamas]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|Race: [[Elvaan]]
 
|style="padding-left:1em;" align="left"|Race: [[Elvaan]]
 
|align="left"|These effects are '''in place''' of the original effects.
 
|align="left"|These effects are '''in place''' of the original effects.
Line 1,478: Line 1,478:
 
|Active Food: '''[[Imperial Omelette]]'''
 
|Active Food: '''[[Imperial Omelette]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left" rowspan="6"|[[Myochin Kote]]/[[Myochin Kote +1]]<br>[[Roshi Jinpachi]]/[[Roshi Jinpachi +1]]<br> '''Effects doubled''' if both are equipped.
 
|style="padding-left:1em;" align="left" rowspan="6"|[[Myochin Kote]]/[[Myochin Kote +1]]<br>[[Roshi Jinpachi]]/[[Roshi Jinpachi +1]]<br> '''Effects doubled''' if both are equipped.
 
|align="left"|These effects are '''in addition''' to the original effects.
 
|align="left"|These effects are '''in addition''' to the original effects.
Line 1,490: Line 1,490:
 
|Active Food: '''[[Rogue Rice Ball]]'''
 
|Active Food: '''[[Rogue Rice Ball]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|align="left"|These effects are '''in addition''' to the original effects.
 
|align="left"|These effects are '''in addition''' to the original effects.
 
* '''[[Attack]]''' +40
 
* '''[[Attack]]''' +40
Line 1,503: Line 1,503:
 
|Active Food: '''[[Naval Rice Ball]]'''
 
|Active Food: '''[[Naval Rice Ball]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|align="left"|These effects are '''in addition''' to the original effects.
 
|align="left"|These effects are '''in addition''' to the original effects.
 
* '''[[Attack]]''' +50
 
* '''[[Attack]]''' +50
Line 1,528: Line 1,528:
 
!width="30%"|Trigger  
 
!width="30%"|Trigger  
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Sirius Axe]]  
 
|style="padding-left:1em;" align="left"|[[Sirius Axe]]  
 
|'''[[DMG]]''':43-51
 
|'''[[DMG]]''':43-51
Line 1,538: Line 1,538:
 
|[[DMG]] rating '''increases''' by 2 for every person in your party other than yourself
 
|[[DMG]] rating '''increases''' by 2 for every person in your party other than yourself
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Mensur Epee]]
 
|style="padding-left:1em;" align="left"|[[Mensur Epee]]
 
|'''[[DMG]]''':47-41
 
|'''[[DMG]]''':47-41
 
|[[DMG]] rating '''decreases''' by 2 for every person in your party other than yourself
 
|[[DMG]] rating '''decreases''' by 2 for every person in your party other than yourself
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Carbuncle's Pole]]
 
|style="padding-left:1em;" align="left"|[[Carbuncle's Pole]]
 
|'''[[Additional Effect]]''': Light Damage
 
|'''[[Additional Effect]]''': Light Damage
Line 1,553: Line 1,553:
 
|Presence of [[Garuda]] as a pet in your party
 
|Presence of [[Garuda]] as a pet in your party
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Ifrit's Bow]]
 
|style="padding-left:1em;" align="left"|[[Ifrit's Bow]]
 
|Increases '''[[Critical Hit Rate]]'''
 
|Increases '''[[Critical Hit Rate]]'''
Line 1,563: Line 1,563:
 
|Presence of [[Leviathan]] as a pet in your party
 
|Presence of [[Leviathan]] as a pet in your party
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Ramuh's Mace]]
 
|style="padding-left:1em;" align="left"|[[Ramuh's Mace]]
 
|'''[[Additional Effect]]''': Lightning Damage
 
|'''[[Additional Effect]]''': Lightning Damage
Line 1,573: Line 1,573:
 
|Presence of [[Shiva]] as a pet in your party
 
|Presence of [[Shiva]] as a pet in your party
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Titan's Baselard]]
 
|style="padding-left:1em;" align="left"|[[Titan's Baselard]]
 
|'''[[DMG]]''':33
 
|'''[[DMG]]''':33
Line 1,588: Line 1,588:
 
== Relic Weapons ==
 
== Relic Weapons ==
  
In addition to its other unique characteristics, each fully-upgraded [[:Category:Relic Weapons|relic weapon]] can occasionally double or triple their [[Base Damage| base damage]]. <br>
+
In addition to its other unique characteristics, each fully-upgraded [[:Category:Relic Weapons|relic weapon]] can occasionally double or triple their [[Base Damage|base damage]]. <br>
During this effect, the '''base damage''' formula becomes : '''floor( ([[Weapon Base Damage | D]]+ (aD) + [[fSTR]](2)) * n)'''<br>
+
During this effect, the '''base damage''' formula becomes : '''floor( ([[Weapon Base Damage|D]]+ (aD) + [[fSTR]](2)) * n)'''<br>
 
where n is the hidden n-fold damage multiplier of a particular weapon. <br>
 
where n is the hidden n-fold damage multiplier of a particular weapon. <br>
 
* This increased base damage cannot be activated during weapon skills.
 
* This increased base damage cannot be activated during weapon skills.
Line 1,599: Line 1,599:
 
!width="50%"|Hidden Effect
 
!width="50%"|Hidden Effect
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Aegis]] ([[:category:Shields|Shield]])
 
|style="padding-left:1em;" align="left"|[[Aegis]] ([[:category:Shields|Shield]])
 
|Occasional 2/3-fold '''[[Shield Bash]]''' damage<br>Increased blocking rate
 
|Occasional 2/3-fold '''[[Shield Bash]]''' damage<br>Increased blocking rate
Line 1,607: Line 1,607:
 
|Occasional 2.5-fold damage
 
|Occasional 2.5-fold damage
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Annihilator]] ([[Gun]])
 
|style="padding-left:1em;" align="left"|[[Annihilator]] ([[Gun]])
 
|Occasional 3-fold damage
 
|Occasional 3-fold damage
Line 1,615: Line 1,615:
 
|Occasional 2-fold damage
 
|Occasional 2-fold damage
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Bravura]] ([[Great Axe]])
 
|style="padding-left:1em;" align="left"|[[Bravura]] ([[Great Axe]])
 
|Occasional 2-fold damage
 
|Occasional 2-fold damage
Line 1,623: Line 1,623:
 
|Occasional 2.5-fold damage
 
|Occasional 2.5-fold damage
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Excalibur]] ([[Sword]])
 
|style="padding-left:1em;" align="left"|[[Excalibur]] ([[Sword]])
 
|Occasional 2.5-fold damage
 
|Occasional 2.5-fold damage
Line 1,631: Line 1,631:
 
|Occasional 3-fold damage
 
|Occasional 3-fold damage
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Guttler]] ([[Axe]])
 
|style="padding-left:1em;" align="left"|[[Guttler]] ([[Axe]])
 
|Occasional 2.5-fold damage
 
|Occasional 2.5-fold damage
Line 1,639: Line 1,639:
 
|Occasional 3-fold damage
 
|Occasional 3-fold damage
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Mandau]] ([[:Category:Daggers|Dagger]])
 
|style="padding-left:1em;" align="left"|[[Mandau]] ([[:Category:Daggers|Dagger]])
 
|Occasional 3-fold damage
 
|Occasional 3-fold damage
Line 1,647: Line 1,647:
 
|Occasional 3-fold damage
 
|Occasional 3-fold damage
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Ragnarok]] ([[Great Sword]])
 
|style="padding-left:1em;" align="left"|[[Ragnarok]] ([[Great Sword]])
 
|Occasional 2.5-fold damage
 
|Occasional 2.5-fold damage
Line 1,655: Line 1,655:
 
|Occasional 3-fold damage
 
|Occasional 3-fold damage
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Yoichinoyumi]] ([[Bow]])
 
|style="padding-left:1em;" align="left"|[[Yoichinoyumi]] ([[Bow]])
 
|Occasional 3-fold damage
 
|Occasional 3-fold damage
Line 1,678: Line 1,678:
 
!width="30%"|Trigger  
 
!width="30%"|Trigger  
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Aqua Gorget]]
 
|style="padding-left:1em;" align="left"|[[Aqua Gorget]]
 
|Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]'''
 
|Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]'''
Line 1,688: Line 1,688:
 
|'''[[Weapon Skill]]''' attribute contains '''[[Detonation]]'''
 
|'''[[Weapon Skill]]''' attribute contains '''[[Detonation]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Flame Gorget]]
 
|style="padding-left:1em;" align="left"|[[Flame Gorget]]
 
|Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]'''
 
|Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]'''
Line 1,698: Line 1,698:
 
|'''[[Weapon Skill]]''' attribute contains '''[[Transfixion]]'''
 
|'''[[Weapon Skill]]''' attribute contains '''[[Transfixion]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Shadow Gorget]]
 
|style="padding-left:1em;" align="left"|[[Shadow Gorget]]
 
|Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]'''
 
|Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]'''
Line 1,708: Line 1,708:
 
|'''[[Weapon Skill]]''' attribute contains '''[[Induration]]'''
 
|'''[[Weapon Skill]]''' attribute contains '''[[Induration]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Soil Gorget]]
 
|style="padding-left:1em;" align="left"|[[Soil Gorget]]
 
|Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]'''
 
|Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]'''
Line 1,726: Line 1,726:
 
!width="60%"|Hidden Effect
 
!width="60%"|Hidden Effect
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Antarctic Wind]]
 
|style="padding-left:1em;" align="left"|[[Antarctic Wind]]
 
|When landed on [[Genbu]], its [[Additional Effect|{{Water|Additional Effect}}]]: [[Water|{{Water|Water}}]]<br>is [[Dispel]]led and deals damage
 
|When landed on [[Genbu]], its [[Additional Effect|{{Water|Additional Effect}}]]: [[Water|{{Water|Water}}]]<br>is [[Dispel]]led and deals damage
Line 1,734: Line 1,734:
 
|When landed on [[Suzaku]], its [[Additional Effect|{{Fire|Additional Effect}}]]: [[Fire|{{Fire|Fire}}]]<br> is [[Dispel]]led and deals damage
 
|When landed on [[Suzaku]], its [[Additional Effect|{{Fire|Additional Effect}}]]: [[Fire|{{Fire|Fire}}]]<br> is [[Dispel]]led and deals damage
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[East Wind]]
 
|style="padding-left:1em;" align="left"|[[East Wind]]
 
|When landed on [[Byakko]], its [[Additional Effect|{{Light|Additional Effect}}]]: [[Light|{{Light|Light}}]]<br>is [[Dispel]]led and deals damage
 
|When landed on [[Byakko]], its [[Additional Effect|{{Light|Additional Effect}}]]: [[Light|{{Light|Light}}]]<br>is [[Dispel]]led and deals damage
Line 1,742: Line 1,742:
 
|When landed on [[Seiryu]], its [[Additional Effect|{{Wind|Additional Effect}}]]: [[Wind|{{Wind|Wind}}]]<br>is [[Dispel]]led and deals damage
 
|When landed on [[Seiryu]], its [[Additional Effect|{{Wind|Additional Effect}}]]: [[Wind|{{Wind|Wind}}]]<br>is [[Dispel]]led and deals damage
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Carbuncle Mitts]]
 
|style="padding-left:1em;" align="left"|[[Carbuncle Mitts]]
 
|[[Carbuncle]] '''[[Avatar Perpetuation Cost]]'''<br>reduced by 50%<br>(rounded down)
 
|[[Carbuncle]] '''[[Avatar Perpetuation Cost]]'''<br>reduced by 50%<br>(rounded down)
Line 1,756: Line 1,756:
 
[[Carbuncle]] and [[Light Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2
 
[[Carbuncle]] and [[Light Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Dune Boots]]
 
|style="padding-left:1em;" align="left"|[[Dune Boots]]
 
|rowspan="3"|Increases '''[[Kick Attacks|Kick Attack]]''' damage
 
|rowspan="3"|Increases '''[[Kick Attacks|Kick Attack]]''' damage
Line 1,763: Line 1,763:
 
|style="padding-left:1em;" align="left"|[[Wulong Shoes]]/[[Wulong Shoes +1]]
 
|style="padding-left:1em;" align="left"|[[Wulong Shoes]]/[[Wulong Shoes +1]]
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Kung Fu Shoes]]
 
|style="padding-left:1em;" align="left"|[[Kung Fu Shoes]]
  
Line 1,770: Line 1,770:
 
|'''[[Double Attack]]''' +2.5%
 
|'''[[Double Attack]]''' +2.5%
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Patroclus's Helm]]
 
|style="padding-left:1em;" align="left"|[[Patroclus's Helm]]
 
|Enhances '''[[Arcana Killer]]''' effect
 
|Enhances '''[[Arcana Killer]]''' effect
Line 1,778: Line 1,778:
 
|[[Days of the Week|{{Wind|Windsday}}]]: '''[[Attack]]''' +10
 
|[[Days of the Week|{{Wind|Windsday}}]]: '''[[Attack]]''' +10
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Toreador's Cape]]
 
|style="padding-left:1em;" align="left"|[[Toreador's Cape]]
 
|'''[[Enemy Critical Hit Rate]]''' +75%
 
|'''[[Enemy Critical Hit Rate]]''' +75%
Line 1,795: Line 1,795:
 
|rowspan="6"|[[Song]] or [[Roll Effect]] active
 
|rowspan="6"|[[Song]] or [[Roll Effect]] active
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Frenzy Fife]]
 
|style="padding-left:1em;" align="left"|[[Frenzy Fife]]
 
|'''[[STR]]''' +4
 
|'''[[STR]]''' +4
Line 1,803: Line 1,803:
 
|'''[[Parrying Skill]]''' +5
 
|'''[[Parrying Skill]]''' +5
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Melody Earring]]/[[Melody Earring +1]]
 
|style="padding-left:1em;" align="left"|[[Melody Earring]]/[[Melody Earring +1]]
 
|'''[[Evasion Skill]]''' +5/6
 
|'''[[Evasion Skill]]''' +5/6
Line 1,811: Line 1,811:
 
|'''[[Accuracy]]''' +1 '''[[Attack]]''' +1 '''[[Evasion]]''' +1
 
|'''[[Accuracy]]''' +1 '''[[Attack]]''' +1 '''[[Evasion]]''' +1
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Wardancer]]
 
|style="padding-left:1em;" align="left"|[[Wardancer]]
 
|'''Delay''': 474  
 
|'''Delay''': 474  
Line 1,820: Line 1,820:
 
|rowspan="3"|Active in [[ToAU]] Beastman Strongholds<br>([[Arrapago Reef]], [[Halvung]], and [[Mamook]])
 
|rowspan="3"|Active in [[ToAU]] Beastman Strongholds<br>([[Arrapago Reef]], [[Halvung]], and [[Mamook]])
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Mamoolbane]]
 
|style="padding-left:1em;" align="left"|[[Mamoolbane]]
 
|'''[[Accuracy]]''' +6
 
|'''[[Accuracy]]''' +6
Line 1,828: Line 1,828:
 
|Increases '''[[Critical Hit Rate|rate of critical hits]]'''
 
|Increases '''[[Critical Hit Rate|rate of critical hits]]'''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left" rowspan="2"|[[Clown's Subligar]]/[[Clown's Subligar +1]]
 
|style="padding-left:1em;" align="left" rowspan="2"|[[Clown's Subligar]]/[[Clown's Subligar +1]]
 
|'''[[Convert MP to HP|Converts 20/25 MP to HP]]'''
 
|'''[[Convert MP to HP|Converts 20/25 MP to HP]]'''
Line 1,837: Line 1,837:
 
|[[Night]]
 
|[[Night]]
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left" rowspan="9"|[[Brisingamen]]/[[Brisingamen +1]]
 
|style="padding-left:1em;" align="left" rowspan="9"|[[Brisingamen]]/[[Brisingamen +1]]
 
|'''[[HP]]'''+10
 
|'''[[HP]]'''+10
Line 1,846: Line 1,846:
 
|[[Night]]
 
|[[Night]]
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|'''[[STR]]'''+5
 
|'''[[STR]]'''+5
 
|[[Firesday]]
 
|[[Firesday]]
Line 1,854: Line 1,854:
 
|[[Earthsday]]
 
|[[Earthsday]]
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|'''[[MND]]'''+5
 
|'''[[MND]]'''+5
 
|[[Watersday]]
 
|[[Watersday]]
Line 1,862: Line 1,862:
 
|[[Windsday]]
 
|[[Windsday]]
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|'''[[INT]]'''+5
 
|'''[[INT]]'''+5
 
|[[Iceday]]
 
|[[Iceday]]
Line 1,870: Line 1,870:
 
|[[Lightningsday]]
 
|[[Lightningsday]]
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|'''[[CHR]]'''+5
 
|'''[[CHR]]'''+5
 
|[[Lightsday]]
 
|[[Lightsday]]
Line 1,880: Line 1,880:
 
(Waxing Moon 40% through 55%)
 
(Waxing Moon 40% through 55%)
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Dark Amood]]/[[Dark Amood +1]]
 
|style="padding-left:1em;" align="left"|[[Dark Amood]]/[[Dark Amood +1]]
 
|'''[[DMG]]''':55/56 Occasionally attacks twice
 
|'''[[DMG]]''':55/56 Occasionally attacks twice
Line 1,891: Line 1,891:
 
|[[Job]] = level multiple of 13 and [[Time of Day|Nighttime]]
 
|[[Job]] = level multiple of 13 and [[Time of Day|Nighttime]]
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Futsuno Mitama]]
 
|style="padding-left:1em;" align="left"|[[Futsuno Mitama]]
 
|'''[[STR]]''' +8
 
|'''[[STR]]''' +8
 
|Active during weapon skills
 
|Active during weapon skills
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Divisor Ring]]
 
|style="padding-left:1em;" align="left"|[[Divisor Ring]]
 
|'''[[Attack]]''' +3 '''[[Accuracy]]''' +6
 
|'''[[Attack]]''' +3 '''[[Accuracy]]''' +6
Line 1,906: Line 1,906:
 
|[[Job]] = level multiple of 10
 
|[[Job]] = level multiple of 10
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left" rowspan="2"|[[Coven Hat]]
 
|style="padding-left:1em;" align="left" rowspan="2"|[[Coven Hat]]
 
|'''[[HP]]''' +3%
 
|'''[[HP]]''' +3%
Line 1,939: Line 1,939:
 
|''Latent active when no food effect is present.''{{verification}}
 
|''Latent active when no food effect is present.''{{verification}}
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Wootz Amood]]/[[Wootz Amood +1]]
 
|style="padding-left:1em;" align="left"|[[Wootz Amood]]/[[Wootz Amood +1]]
 
|'''[[DMG]]''':57/58 Occasionally attacks twice
 
|'''[[DMG]]''':57/58 Occasionally attacks twice
 
|''Unknown''
 
|''Unknown''
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Foolkiller]]
 
|style="padding-left:1em;" align="left"|[[Foolkiller]]
 
|'''[[STR]]''': +8
 
|'''[[STR]]''': +8
 
|''Unknown''
 
|''Unknown''
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Prester]]
 
|style="padding-left:1em;" align="left"|[[Prester]]
 
|'''Increases [[Weapon Skill Accuracy|weapon skill accuracy]] and damage'''
 
|'''Increases [[Weapon Skill Accuracy|weapon skill accuracy]] and damage'''
 
|''Unknown''
 
|''Unknown''
  
|- style="background:#d5d9ff;" align="center"
+
|- style="background:#e3e6ff" align="center"
 
|style="padding-left:1em;" align="left"|[[Seismic Axe]]
 
|style="padding-left:1em;" align="left"|[[Seismic Axe]]
 
|'''Increases [[Weapon Skill Accuracy|weapon skill accuracy]] and damage'''
 
|'''Increases [[Weapon Skill Accuracy|weapon skill accuracy]] and damage'''

Revision as of 12:59, 29 December 2008

Introduction

Many item descriptions do not fully describe their effects. This article is designed to help you become acquainted with such items and how to use them.

Latent Effects
Item attributes that are triggered under certain, unstated circumstances.
Hidden Effects
Item attributes that are not reflected in the item description at all.

Some effects are both latent and hidden.

HP-triggered Effects

The following weapons' damage ratings vary depending on the wielder's current HP.

Item Hidden Effect Trigger
Amanojaku (Katana) DMG rating increases as HP decreases. See Amanojaku page for details.
Valiant Knife (Dagger) DMG rating increases as HP decreases. See Valiant Knife page for details.


The following weapons' accuracy ratings vary depending on the wielder's current HP.

Item Hidden Effect Trigger
Avengers (Hand to Hand) Accuracy rating increases as HP decreases. See Avengers page for details.



The following items' latent effects are triggered at certain levels of HP.

Item Latent Effect Trigger
Amakura Store TP +10 HP ≤ 50% (orange)
Bedivere's Hose Increases Accuracy and Attack HP ≤ 25% (red)
Berserker's Torque Adds Regain Effect (1 TP/tick) Drawn weapon and HP ≥ 100
(drains 50 HP/tick)
Carapace Gauntlets/Carapace Gauntlets +1 Attack +8/9 DEF +16/17 HP ≤ 75% (yellow)
Carapace Helm/Carapace Helm +1 Attack +10/11 DEF +23/24 HP ≤ 50% (orange)
Carapace Breastplate/Carapace Breastplate +1 Attack +12/13 DEF +44/45 HP ≤ 25% (red)
Hercules' Ring Adds Regen Effect (3 HP/tick)
Adds Refresh Effect (1 MP/tick)
HP ≤ 50% (orange)
Horrent Mace Accuracy +10 Attack +10 HP ≤ 25% (red)
Kerykeion Adds Regen (Status Effect) Effect (3 HP/tick) Base HP < 51%
Muscle Belt/Muscle Belt +1 Adds Regen Effect (1/2 HP/tick)
Counter +1/2
HP ≤ 50% (orange)
Parade Gorget Adds Refresh Effect (1 MP/tick) HP > 85% (white)
Rasetsu Jinpachi Counter +1 Low HP (percentage unknown)
Rasetsu Samue Counter +1 Low HP (percentage unknown)
Rasetsu Tekko Counter +1 Low HP (percentage unknown)
Rasetsu Hakama Counter +1 Low HP (percentage unknown)
Rasetsu Sune-Ate Counter +1 Low HP (percentage unknown)
Unicorn Cap/Unicorn Cap +1 STR+4/5 HP > 70%
Unicorn Harness/Unicorn Harness +1 VIT+6/7 HP > 71%
Unicorn Mittens/Unicorn Mittens +1 Attack +7/8 HP > 75% (white)
Unicorn Subligar/Unicorn Subligar +1 Evasion +3/4 HP > 75% (white)
Unicorn Leggings/Unicorn Leggings +1 Haste +3%/4% HP > 75% (white)
Zareehkl Jambiya DMG: 36 HP ≤ 75% (yellow)
Zareehkl Scythe Increases rate of Triple Attack HP ≤ 25% (red)


HP-and-TP-triggered Effects

The following job-specific rings and earrings have latent effects that are only active when the following two conditions are met: your HP is low and your TP is below 100%. When only one of these two conditions are met, the effects are not active.

Note that when the table says "HP ≤ 75%" that means that <hpp> should expand to 75% or less, which means current HP is anything under 76% of current maximum HP. If you have 1001 maximum HP, 76% of that is 760.76, so the latent will be active at 760 HP.

Some of these items ignore the effects of Convert HP to MP gear on your maximum HP, so the latent can be active much higher than 76% of your actual maximum HP. Two such are Sorcerer's Ring and Conjurer's Ring. However, Minstrel's Ring and Medicine Ring do not work this way, they just use your maximum HP.

Item Latent Effect Trigger
Caitiff's Socks Flee HP ≤ 25% and TP < 100%
Activates randomly when an enemy attacks wielder.
Soldier's Ring (WAR) Double Attack +2% HP ≤ 75% and TP ≤ 100%
Soldier's Earring (WAR) DEF+20% HP ≤ 25% and TP ≤ 100%
Kampfer Ring (MNK) Counter +2 HP ≤ 75% and TP ≤ 100%
Kampfer Earring (MNK) Counter +5 HP ≤ 25% and TP ≤ 100%
Medicine Ring (WHM) Cure Potency +10% HP ≤ 75% and TP ≤ 100%
Medicine Earring (WHM) Damage Taken -30% HP ≤ 25% and TP ≤ 100%
Sorcerer's Ring (BLM) Magic Attack Bonus +10 HP ≤ 75% and TP ≤ 100%
Sorcerer's Earring (BLM) Damage Taken -30% HP ≤ 25% and TP ≤ 100%
Fencer's Ring (RDM) Sword Enhancement Spell Damage +5 HP ≤ 75% and TP ≤ 100%
Fencer's Earring (RDM) Magic Damage Taken -30% HP ≤ 25% and TP ≤ 100%
Rogue's Ring (THF) Steal +3 HP ≤ 75% and TP ≤ 100%
Rogue's Earring (THF) Evasion +15 HP ≤ 25% and TP ≤ 100%
Guardian's Ring (PLD) Shield Bash +10 HP ≤ 75% and TP ≤ 100%
Guardian Earring (PLD) Spell Interruption Rate -30% HP ≤ 25% and TP ≤ 100%
Slayer's Ring (DRK) Weapon Bash +10 HP ≤ 75% and TP ≤ 100%
Slayer's Earring (DRK) Physical Damage Taken -20% HP ≤ 25% and TP ≤ 100%
Tamer's Ring (BST) Killer Effects +3 HP ≤ 75% and TP ≤ 100%
Tamer's Earring (BST) Increases Tame Success Rate HP ≤ 25% and TP ≤ 100%
Minstrel's Ring (BRD) Song Spellcasting Time -25% HP ≤ 75% and TP ≤ 100%
Minstrel's Earring (BRD) Physical Damage Taken -30% HP ≤ 25% and TP ≤ 100%
Tracker's Ring (RNG) Enmity -2 HP ≤ 75% and TP ≤ 100%
Tracker's Earring (RNG) Physical Damage Taken -30% HP ≤ 25% and TP ≤ 100%
Ronin Ring (SAM) Accuracy +5 HP ≤ 75% and TP ≤ 100%
Ronin Earring (SAM) Magic Damage Taken -20% HP ≤ 25% and TP ≤ 100%
Shinobi Ring (NIN) Haste +4% HP ≤ 75% and TP ≤ 100%
Shinobi Earring (NIN) Haste +20% HP ≤ 25% and TP ≤ 100%
Drake Ring (DRG) Enhances Jump Effect HP ≤ 75% and TP ≤ 100%
Drake Earring (DRG) Double Attack +5% HP ≤ 25% and TP ≤ 100%
Conjurer's Ring (SMN) Avatar Perpetuation Cost -1 HP ≤ 75% and TP ≤ 100%
Conjurer's Earring (SMN) Damage Taken -20% HP ≤ 25% and TP ≤ 100%


MP-triggered Effects

The following armor pieces have latent effects that are only active when MP drops below a certain threshold.

Item Latent Effect Trigger
Desperado Ring Attack +5 MP ≤ 5%
Gaudy Harness Adds Refresh Effect MP < 49
Uggalepih Pendant Magic Attack Bonus +8 MP ≤ 51% (or casting a spell which
will bring your MP under 51%)


TP-related Effects

The following set of weapons have latent (and hidden) effects when the person using them has less than 100% TP. Note that the effect is active during weapon skills because of the order in which events occur while using a weapon skill--TP is set to zero before the weapon skill activates. Also, the single-handed ones work regardless of whether they are equipped in the main or sub slot.

Item Latent Effect Trigger
Wagh Baghnakhs (Hand-to-Hand) DMG:+18 Accuracy +5 Attack +14 < 100% TP
Blau Dolch (Dagger) DMG:33 Accuracy +5 Attack +16 < 100% TP
Maneater (Axe) DMG:49 Accuracy +5 Attack +18 < 100% TP
Stone-splitter (Polearm) DMG:71 Accuracy +5 Attack +24 < 100% TP
Onimaru (Great Katana) DMG:83 Accuracy +5 Attack +18 < 100% TP
Perdu Hanger (Sword) DMG:44 Accuracy +5 Attack +15 < 100% TP
Perdu Sickle (Scythe) DMG:93 Accuracy +5 Attack +14 < 100% TP
Perdu Wand (Club) DMG:39 Accuracy +5 Attack +15 < 100% TP
Perdu Bow (Bow) DMG:42 Ranged Accuracy +5 Ranged Attack +15Verification Needed < 100% TP
Perdu Blade (Katana) DMG:32 Accuracy +5 Attack +10 < 100% TP
Perdu Crossbow (Marksmanship) DMG:39 Ranged Accuracy +5 Ranged Attack +15Verification Needed < 100% TP
Perdu Staff (Staff) DMG:66 Accuracy +5 Attack +15Verification Needed < 100% TP
Perdu Sword (Great Sword) DMG:84 Accuracy +5 Attack +10 < 100% TP
Perdu Voulge (Great Axe) DMG:96 Accuracy +5 Attack +10 < 100% TP


The following cloak and articles of the Hachiman Domaru Set (Lv.70 SAM) have latent effects that activate in the opposite way, compared to the weapons above. The latent is active when your TP is greater than or equal to 100%, and is not active during weapon skills.

Item Latent Effect Trigger
Hachiman Jinpachi/Hachiman Jinpachi +1 Double Attack +2%/3% ≥ 100% TP
Hachiman Kote/Hachiman Kote +1 Attack +10/12 ≥ 100% TP
Hachiman Hakama/Hachiman Hakama +1 Ranged Attack +7/8 ≥ 100% TP
Rambler's Cloak STR +5 ≥ 100% TP


Subjob-triggered Effects

The various Latent Effects on the following series of Level 30 earrings, mantles, belts, and shields are triggered simply by having the appropriate subjob.

Item Latent Effect Trigger
Mercenary's Earring VIT+2 /WAR
Mercenary Mantle Enmity +1 /WAR
Axe Belt Great Axe Skill +5 /WAR
Mercenary's Targe HP+5 MP+10 /WAR
Wrestler's Earring HP+30 /MNK
Wrestler's Mantle Enhances Martial Arts Effect /MNK
Cestus Belt Hand-to-Hand Skill +5 /MNK
Wrestler's Aspis INT+2 /MNK
Dominion Ring MP+30 /WHM
Healer's Earring Enmity -1 /WHM
Healer's Mantle Magic Defense Bonus /WHM
Mace Belt Club Skill +5 /WHM
Healer's Shield DEX+2 /WHM
Wizard's Earring Elemental Magic Skill +5 /BLM
Wizard's Mantle MP Recovered While Healing +1 /BLM
Staff Belt Staff Skill +5 /BLM
Wizard's Shield STR+2 /BLM
Templar Hammer Magic Attack Bonus +2 /BLM
Warlock's Earring MP Recovered While Healing +1 /RDM
Warlock's Mantle Enhances Fast Cast Effect /RDM
Rapier Belt Sword Skill +5 /RDM
Warlock's Shield HP+7 MP+7 /RDM
Pilferer's Earring DEX+2 /THF
Pilferer's Mantle Evasion +4 /THF
Dagger Belt Dagger Skill +5 /THF
Pilferer's Aspis Shield Skill +5 /THF
Esquire's Earring DEF+5 /PLD
Esquire's Mantle Enhances Undead Killer Effect /PLD
Shield Belt Shield Skill +5 /PLD
Varlet's Targe AGI+2 /PLD
Killer Earring Attack +5 /DRK
Killer Mantle Dark Magic Skill +5 /DRK
Scythe Belt Scythe Skill +5 /DRK
Killer Targe MP+5 CHR+2 /DRK
Trimmer's Earring Accuracy +5 /BST
Trimmer's Mantle Enhances Resist Slow Effect /BST
Pick Belt Axe Skill +5 /BST
Trimmer's Aspis MND+2 /BST
Singer's Earring Evasion +5 /BRD
Singer's Mantle Enhances Resist Silence Effect /BRD
Song Belt Singing Skill +5 /BRD
Singer's Shield Parrying Skill +5 /BRD
Beater's Earring Ranged Accuracy +3 /RNG
Beater's Mantle Increases Rapid Shot Activation Rate /RNG
Gun Belt Marksmanship Skill +5 /RNG
Beater's Aspis Evasion +2 /RNG
Ashigaru Earring Parrying Skill +5 /SAM
Ashigaru Mantle Enhances Resist Blind Effect /SAM
Katana Obi Store TP +1 /SAM
Ashigaru Targe Throwing Skill +5 /SAM
Genin Earring AGI +4 /NIN
Genin Mantle Enhances Resist Bind Effect /NIN
Sarashi Enhances Dual Wield Effect /NIN
Genin Aspis Attack +5 /NIN
Wyvern Earring Haste +5% /DRG
Wyvern Mantle Attack +6 /DRG
Lance Belt Polearm Skill +5 /DRG
Wyvern Targe Haste +1% /DRG
Magician's Earring MP+30 /SMN
Avatar Belt Avatar Perpetuation Cost -2 /SMN
Magician's Mantle Summoning Magic Skill +5 /SMN
Magician's Shield HP+10 MP+5 /SMN
Immortal's Earring Blue Magic Skill +5 /BLU
Immortal's Cape Enhances Resist Sleep Effect /BLU
Pirate's Earring Ranged Attack +5 /COR
Pirate's Cape Enhances Resist Paralyze Effect /COR
Busker's Earring Guarding Skill +5 /PUP
Busker's Cape Enmity -2 /PUP


Atypical Damage Type Weapons

Most weapons of a certain category deal the same type of damage. The following weapons are exceptions. Despite having an uncharacteristic damage type when meleeing, these weapons still use normal damage types during weapon skills.

Item Hidden Effect
Bourdonasse (Polearm) Blunt damage
Crude Sword (Great Sword) Blunt damage
Honebami (Great Katana) Blunt damage
Vampiric Claws (Hand-to-Hand) Slashing damage
Chiroptera Dagger (Dagger) Slashing damage
Mensur Epee (Sword) Piercing damage (first introduced as Slashing type)
Joyeuse (Sword) Piercing damage
Sylphid Epee (Sword) Piercing damage



Elemental Staves

The Level 51 Elemental Staves have very potent hidden effects which make them useful to various jobs. These effects conform to the standard elemental strengths and weaknesses.

Item Hidden Effect
Fire Staff/Vulcan's Staff

Fire Magic Potency +10/15%
Ice Magic Potency -10/15%
Ifrit and Fire Spirit summoned: Avatar Perpetuation Cost -2/3
Shiva and Ice Spirit summoned: Avatar Perpetuation Cost +2/3

Ice Staff/Aquilo's Staff

Ice Magic Potency +10/15%
Wind Magic Potency -10/15%
Shiva and Ice Spirit summoned: Avatar Perpetuation Cost -2/3
Garuda and Air Spirit summoned: Avatar Perpetuation Cost +2/3

Wind Staff/Auster's Staff

Wind Magic Potency +10/15%
Earth Magic Potency -10/15%
Garuda and Air Spirit summoned: Avatar Perpetuation Cost -2/3
Titan and Earth Spirit summoned: Avatar Perpetuation Cost +2/3

Earth Staff/Terra's Staff

Earth Magic Potency +10/15%
Lightning Magic Potency -10/15%
Titan and Earth Spirit summoned: Avatar Perpetuation Cost -2/3
Ramuh and Thunder Spirit summoned: Avatar Perpetuation Cost +2/3

Thunder Staff/Jupiter's Staff

Lightning Magic Potency +10/15%
Water Magic Potency -10/15%
Ramuh and Thunder Spirit summoned: Avatar Perpetuation Cost -2/3
Leviathan and Water Spirit summoned: Avatar Perpetuation Cost +2/3

Water Staff/Neptune's Staff

Water Magic Potency +10/15%
Fire Magic Potency -10/15%
Leviathan and Water Spirit summoned: Avatar Perpetuation Cost -2/3
Ifrit and Fire Spirit summoned: Avatar Perpetuation Cost +2/3

Light Staff/Apollo's Staff

Light Magic Potency +10/15%
Dark Magic Potency -10/15%
Charm success rate +10/15%
Carbuncle and Light Spirit summoned: Avatar Perpetuation Cost -2/3
Diabolos, Fenrir and Dark Spirit summoned: Avatar Perpetuation Cost +2/3

Dark Staff/Pluto's Staff

Dark Magic Potency +10/15%
Light Magic Potency -10/15%
Charm Success Rate -10/15%
Diabolos, Fenrir and Dark Spirit summoned: Avatar Perpetuation Cost -2/3
Carbuncle and Light Spirit summoned: Avatar Perpetuation Cost +2/3


Weapon Skill Point Effects

The following weapons have latent effects that are governed by a system that keeps track of how many Weapon Skill Points you have accrued using them on Easy Prey or harder enemies. Single-handed weapons need to be equipped in the main slot in order to advance this counter.

Each weapon skill you perform using these weapons on Easy Prey or tougher enemies grants you a number of points as follows:

1 point for a weapon skill that does not produce a skillchain effect
2 points for a weapon skill that produces a level 1 skillchain effect
3 points for a weapon skill that produces a level 2 skillchain effect
5 points for a weapon skill that produces a level 3 skillchain effect

Weapons "of trials" are involved in obtaining quested weapon skills. The holder of the weapon must accrue 300 weapon skill points to deactivate the latent and then return it to the quest giver before continuing in the quest.

Weapons from the various 30-Kindred's Seal BCNMs require the holder to accrue 500 weapon skill points to activate the latent high damage rating (and on most, critical hit rate). Note that the critical hit rate modifier does apply to all attacks while that unlocked weapon is equipped.

Item Latent Effect Trigger
Knuckles of Trials (Hand-to-Hand) HP+20 Resist Vs. Earth+10 Resist Vs. Water+10 Weapon Skill Points < 300
Dagger of Trials (Dagger) HP+20 Resist Vs. Ice+10 Resist Vs. Earth+10 Weapon Skill Points < 300
Sapara of Trials (Sword) HP+20 Resist Vs. Fire+10 Resist Vs. Wind+10 Weapon Skill Points < 300
Sword of Trials (Great Sword) HP+20 Resist Vs. Ice+10 Resist Vs. Earth+10 Weapon Skill Points < 300
Pick of Trials (Axe) HP+20 Resist Vs. Wind+10 Resist Vs. Lightning+10 Weapon Skill Points < 300
Axe of Trials (Great Axe) HP+20 Resist Vs. Earth+10 Resist Vs. Water+10 Weapon Skill Points < 300
Scythe of Trials (Scythe) HP+20 Resist Vs. Lightning+10 Resist Vs. Light+10 Weapon Skill Points < 300
Spear of Trials (Polearm) HP+20 Resist Vs. Water+10 Resist Vs. Dark+10 Weapon Skill Points < 300
Kodachi of Trials (Katana) HP+20 Resist Vs. Fire+10 Resist Vs. Light+10 Weapon Skill Points < 300
Tachi of Trials (Great Katana) HP+20 Resist Vs. Ice+10 Resist Vs. Dark+10 Weapon Skill Points < 300
Club of Trials (Club) HP+10 MP+10 Resist Vs. Earth+10 Resist Vs. Water+10 Weapon Skill Points < 300
Pole of Trials (Staff) HP+10 MP+10 Resist Vs. Fire+10 Resist Vs. Light+10 Weapon Skill Points < 300
Bow of Trials (Ranged) HP+20 Resist Vs. Wind+10 Resist Vs. Lightning+10 Weapon Skill Points < 300
Gun of Trials (Ranged) HP+20 Resist Vs. Earth+10 Resist Vs. Water+10 Weapon Skill Points < 300
Destroyers (Hand-to-Hand) DMG:+18 Critical Hit Rate +6% Weapon Skill Points ≥ 500
Heart Snatcher (Dagger) DMG:30 Critical Hit Rate +6% Weapon Skill Points ≥ 500
Dissector (Sword) DMG:36 Critical Hit Rate +6% Weapon Skill Points ≥ 500
Subduer (Great Sword) DMG:85 Critical Hit Rate +6% Weapon Skill Points ≥ 500
Retributor (Axe) DMG:46 Critical Hit Rate +6% Weapon Skill Points ≥ 500
Rampager (Great Axe) DMG:87 Critical Hit Rate +6% Weapon Skill Points ≥ 500
Gravedigger (Scythe) DMG:87 Critical Hit Rate +6% Weapon Skill Points ≥ 500
Gondo-Shizunori (Polearm) DMG:85 Critical Hit Rate +6% Weapon Skill Points ≥ 500
Senjuinrikio (Katana) DMG:38 Critical Hit Rate +6% Weapon Skill Points ≥ 500
Michishiba (Great Katana) DMG:78 Critical Hit Rate +6% Weapon Skill Points ≥ 500
Morgenstern (Club) DMG:40 Critical Hit Rate +6% Weapon Skill Points ≥ 500
Thyrsusstab (Staff) DMG:65 Critical Hit Rate +6% Weapon Skill Points ≥ 500
Expunger (Ranged) DMG:39 Ranged Accuracy +9 Weapon Skill Points ≥ 500
Coffinmaker (Ranged) DMG:40 Ranged Accuracy +9 Weapon Skill Points ≥ 500
Odorous Knife/Odorous Knife +1 (Dagger) DMG:24/26 Weapon Skill Points ≥ ???


Combat-related Effects

The following items' latent effects only activate under certain circumstances during combat. The latent effects that drain HP, MP, or TP deactivate when the user no longer has enough left for another tick of drain.

Item Latent Effect/Hidden Effect Trigger
Bard's Justaucorps/Bard's Justaucorps +1 Military Parade
(STR +8, DEX +8, VIT +8, AGI +8, INT -8, MND -8, CHR -8)
Drawn weapon
Bard's Cannions Courtly Measure
(STR -8, DEX -8, VIT -8, AGI -8, INT +8, MND +8, CHR +8)
Sheathed weapon (not drawn)
Bard's Cannions +1 Courtly Measure
(INT +8, MND +8, CHR +8)
Sheathed weapon (not drawn)
Berserker's Torque Adds Regain Effect (1 TP/tick) Drawn weapon and HP ≥ 100
(drains 50 HP/tick)
Caitiff's Socks Flee HP ≤ 25% and TP < 100%
Activates randomly when an enemy attacks wielder.
Frenzy Sallet Accuracy +12 Haste +4% Drawn weapon and HP ≥ 100
(drains 99 HP/tick)
Mistilteinn Adds Refresh Effect (1 MP/tick)
Drawn weapon and TP ≥ 3
(drains 3 TP/tick)
Rune Arrow VIT+1 Ranged Attack +10 Drawn weapon and MP
(drains 1 MP/tick)
Rune Axe Attack +5 Adds Regen Effect (5 HP/tick) Drawn weapon and MP
(drains 3 MP/tick)
Rune Baghnakhs STR+7 Counter +1 Drawn weapon and MP
(drains 4 MP/tick)
Rune Bangles Evasion +5 DEF +32 Drawn weapon and MP
(drains 4 MP/tick)
Rune Blade DEX+5 DMG:43 Drawn weapon and MP
(drains 4 MP/tick)
Rune Bow Ranged Accuracy +5 Enmity -2 Drawn weapon and MP
(drains 4 MP/tick)
Rune Chopper Accuracy +5 Haste +9% Drawn weapon and MP
(drains 3 MP/tick)
Rune Halberd DEX+6 Double Attack +5% Drawn weapon and MP
(drains 4 MP/tick)
Rune Rod Attack +10 Healing Magic Skill +6 Drawn weapon and MP
(drains 4 MP/tick)
Rune Staff INT+2 MND+2 CHR+2 Magic Attack Bonus Drawn weapon and MP
(drains 4 MP/tick)
Shark Necklace Adds Regen Effect
(1 HP/tick)
Drawn weapon and MP
(drains 3 MP/tick)
Treat Staff Warp Drawn weapon with an Easy Prey or tougher
enemy during Halloween events
Kabrakan's Axe Additional Effect Activation rate increases to 10-15% The Additional Effect: Slow must occur once.
Activation rate is naturally 3-5%, but With hidden effect, the activation rate increases to 10-15% for a few minutes.
Tredecim Scythe Guaranteed critical hit 13th (non-WS) swing
The scythe has a 'memory'; zoning or
unequipping it doesn't reset count


Status-related Effects

The following items active when under the corresponding positive status effect.

Item Latent Effect Trigger
Chaotic Earring Attack +7 Under Arcane Circle effect
Haten Earring Store TP +2 Under Warding Circle effect
Priest's Earring DEF: 8 Under Holy Circle effect
Ryumon Attack Bonus Under Utsusemi effect
Enhancing Sword Accuracy +8 Attack +16 While Enspell is active.
Scogan's Knuckles Accuracy +10 While Automaton is active
Save the Queen Accuracy +20 While Covering an ally
Volitional Mantle VIT +10 While Covering an ally


The following items active when under the corresponding negative status effect.

Item Latent Effect Trigger
Anubis's Knife Critical Hit Rate +7% Poisoned
Aries Mantle Adds Regen and Refresh Effect Asleep
Bat Earring Evasion +15 Blinded
Bitter Earring Ranged Accuracy +5 Curse
Flagellant's Rope Haste +8% Paralyzed
Hardwood Katana Adds Regen and Refresh effect Asleep
Kawahori Kabuto Critical Hit Rate +5%, Weapon Skill Accuracy +5 Blinded
Nightmare Gloves Avatar Perpetuation Cost -1 Asleep
Opo-opo Necklace Raises TP (2.5 TP per tic) Asleep
Root Sabots Adds Regen Effect (2 HP per tic) Bound
Sand Mantle Physical Damage Taken -20% Petrified
Scorpion Breastplate/Scorpion Breastplate +1 Adds Regen Effect (2 HP per tic) Poisoned
Scorpion Gauntlets/Scorpion Gauntlets +1 MP Recovered While Healing +4/+5 Silenced
Scorpion Helm/Scorpion Helm +1 Adds Refresh Effect Paralyzed
Snakeeye/Snakeeye +1 STR: +5/6 Additional Effect: Poison Poisoned
Taster's Cape Adds Refresh Effect (1 MP per tic) Poisoned


Food-related Effects

The following equipment allows consumption of raw ingredients. Raw fish is normally restricted to Mithra only while raw meat is normally restricted to Galka only.

Item Hidden Effect
Exocets (Hand-to-Hand) Allows consumption of raw fish.
Pagures (Hand-to-Hand)
Calamar (Polearm)
Narval (Polearm)
Matron's Knife (Dagger) Allows consumption of raw fish and raw meat.


The following table lists equipment that is affected by the food that the player is eating, and food that is affected by equipment that the player is using.

Item Latent/Hidden Effect Trigger
Sadhu Cuffs MP +35 Spell Interruption Rate -5% MP Recovered While Healing +1 Latent active when no food effect is present.
Kinkobo/Primate Staff Delay: 329 Accuracy +10 Active food: Pamamas
Nanban Kariginu Evasion +??? Accuracy +??? Active food: Pamamas
Primate Staff +1 Delay: 319 Accuracy +12 Active food: Pamamas
Opo-opo Crown These effects are in place of the original effects.
  • HP +50 (new)
  • MP +50 (new)
  • STR -3 (same)
  • AGI -3 (new)
  • INT +1 (same)
  • CHR +14 (new)
Active Food: Pamamas
Race: Elvaan These effects are in place of the original effects.
  • HP +20 (new)
  • MP +20 (new)
  • STR +6 (+1)
  • DEX +2 (same)
  • INT -2 (+1)
  • MND +5 (+1)
  • CHR +4 (new)
  • Attack +22% (Cap: 80@363 Base Attack) (+15 to cap)
  • Ranged Attack +22% (Cap: 80@363 Base Ranged Attack) (+15 to cap)
Active Food: Royal Omelette
Race: Elvaan These effects are in place of the original effects.
  • HP +20 (new)
  • MP +20 (new)
  • STR +6 (+1)
  • DEX +2 (same)
  • INT -2 (+1)
  • MND +5 (+1)
  • CHR +4 (new)
  • Attack +22% (Cap: 85@386 Base Attack) (+68 to cap)
  • Ranged Attack +22% (Cap: 85@386 Base Ranged Attack) (+15 to cap)
Active Food: Imperial Omelette
Myochin Kote/Myochin Kote +1
Roshi Jinpachi/Roshi Jinpachi +1
Effects doubled if both are equipped.
These effects are in addition to the original effects. Active Food: Rice Ball
These effects are in addition to the original effects. Active Food: Rogue Rice Ball
These effects are in addition to the original effects. Active Food: Salmon Rice Ball
These effects are in addition to the original effects. Active Food: Naval Rice Ball
These effects are in addition to the original effects. Active Food: Tonosama Rice Ball
These effects are in addition to the original effects. Active Food: Shogun Rice Ball


Party-related Effects

The following weapons' attributes change depending on the current state of your party.

Item Latent/Hidden Effect Trigger
Sirius Axe DMG:43-51 DMG rating increases by 2 for every person in your party other than yourself
Company Sword DMG:48-56 DMG rating increases by 2 for every person in your party other than yourself
Mensur Epee DMG:47-41 DMG rating decreases by 2 for every person in your party other than yourself
Carbuncle's Pole Additional Effect: Light Damage Presence of Carbuncle as a pet in your party
Garuda's Sickle Accuracy +13 Presence of Garuda as a pet in your party
Ifrit's Bow Increases Critical Hit Rate Presence of Ifrit as a pet in your party
Leviathan's Couse Additional Effect: Water Damage Presence of Leviathan as a pet in your party
Ramuh's Mace Additional Effect: Lightning Damage Presence of Ramuh as a pet in your party
Shiva's Shotel Additional Effect: Ice Damage Presence of Shiva as a pet in your party
Titan's Baselard DMG:33 Presence of Titan as a pet in your party
Sacrifice Torque Drains 8 HP/tick and 3 MP/tick
Enhances Avatar Attack
Presence of any Avatar as a pet in your party


Relic Weapons

In addition to its other unique characteristics, each fully-upgraded relic weapon can occasionally double or triple their base damage.
During this effect, the base damage formula becomes : floor( (D+ (aD) + fSTR(2)) * n)
where n is the hidden n-fold damage multiplier of a particular weapon.

  • This increased base damage cannot be activated during weapon skills.
  • Although it is possible for the 3x damage effect of Mandau to occur during Sneak Attack and Trick Attack when Thief is set as the main job or sub job.
Item Hidden Effect
Aegis (Shield) Occasional 2/3-fold Shield Bash damage
Increased blocking rate
Amanomurakumo (Great Katana) Occasional 2.5-fold damage
Annihilator (Gun) Occasional 3-fold damage
Apocalypse (Scythe) Occasional 2-fold damage
Bravura (Great Axe) Occasional 2-fold damage
Claustrum (Staff) Occasional 2.5-fold damage
Excalibur (Sword) Occasional 2.5-fold damage
Gungnir (Polearm) Occasional 3-fold damage
Guttler (Axe) Occasional 2.5-fold damage
Kikoku (Katana) Occasional 3-fold damage
Mandau (Dagger) Occasional 3-fold damage
Mjollnir (Club) Occasional 3-fold damage
Ragnarok (Great Sword) Occasional 2.5-fold damage
Spharai (Hand-to-Hand) Occasional 3-fold damage
Yoichinoyumi (Bow) Occasional 3-fold damage


Elemental Gorgets

Elemental Gorgets are rewards of the quest In the Name of Science. These gorgets improve both Weapon Skill accuracy (by unknown amount) and TP Modifier by 25/256 (0.0976...). To trigger the effects, the player must use a Weapon Skill with the same Skillchain property as the gorget name.

For example:


Relic Weapon skills have the ability to continue level 3 skillchain (Light/Darkness) once, but the Light/Darkness attribute does not contribute to elemental attribute of the following gorgets

For example:


Item Latent Effect Trigger
Aqua Gorget Increases Weapon Skill Accuracy and Damage Weapon Skill attribute contains Reverberation
Breeze Gorget Increases Weapon Skill Accuracy and Damage Weapon Skill attribute contains Detonation
Flame Gorget Increases Weapon Skill Accuracy and Damage Weapon Skill attribute contains Liquefaction
Light Gorget Increases Weapon Skill Accuracy and Damage Weapon Skill attribute contains Transfixion
Shadow Gorget Increases Weapon Skill Accuracy and Damage Weapon Skill attribute contains Compression
Snow Gorget Increases Weapon Skill Accuracy and Damage Weapon Skill attribute contains Induration
Soil Gorget Increases Weapon Skill Accuracy and Damage Weapon Skill attribute contains Scission
Thunder Gorget Increases Weapon Skill Accuracy and Damage Weapon Skill attribute contains Impaction


Other Effects

Item Hidden Effect
Antarctic Wind When landed on Genbu, its Additional Effect: Water
is Dispelled and deals damage
Arctic Wind When landed on Suzaku, its Additional Effect: Fire
is Dispelled and deals damage
East Wind When landed on Byakko, its Additional Effect: Light
is Dispelled and deals damage
Zephyr When landed on Seiryu, its Additional Effect: Wind
is Dispelled and deals damage
Carbuncle Mitts Carbuncle Avatar Perpetuation Cost
reduced by 50%
(rounded down)
Y's Scythe

Dark Magic Potency +10%
Light Magic Potency -10%
Dark Magic Accuracy +20Verification Needed
Light Magic Accuracy -20%Verification Needed
Diabolos, Fenrir and Dark Spirit summoned: Avatar Perpetuation Cost -2
Carbuncle and Light Spirit summoned: Avatar Perpetuation Cost +2

Dune Boots Increases Kick Attack damage
Wulong Shoes/Wulong Shoes +1
Kung Fu Shoes
Hacchonenbutsu Dangozashi Double Attack +2.5%
Patroclus's Helm Enhances Arcana Killer effect
Sylphid Epee Windsday: Attack +10
Toreador's Cape Enemy Critical Hit Rate +75%


Item Latent/Hidden Effect Trigger
Auditory Torque STR +4 VIT +4 Song or Roll Effect active
Frenzy Fife STR +4
Hototogisu Parrying Skill +5
Melody Earring/Melody Earring +1 Evasion Skill +5/6
Orphic Egg Accuracy +1 Attack +1 Evasion +1
Wardancer Delay: 474
Lamiabane Enhances Magic Attack Bonus Active in ToAU Beastman Strongholds
(Arrapago Reef, Halvung, and Mamook)
Mamoolbane Accuracy +6
Trollbane Increases rate of critical hits
Clown's Subligar/Clown's Subligar +1 Converts 20/25 MP to HP Day
Converts 20/25 HP to MP Night
Brisingamen/Brisingamen +1 HP+10 Day
MP+10 Night
STR+5 Firesday
VIT+5 Earthsday
MND+5 Watersday
AGI+5 Windsday
INT+5 Iceday
DEX+5 Lightningsday
CHR+5 Lightsday
Amood/Amood +1 DMG:58/59 Occasionally attacks twice Moonphase: First Quarter Moon

(Waxing Moon 40% through 55%)

Dark Amood/Dark Amood +1 DMG:55/56 Occasionally attacks twice Moonphase: First Quarter Moon

(Waxing Moon 40% through 55%)

Eerie Cloak +1 Adds Refresh effect Job = level multiple of 13 and Nighttime
Futsuno Mitama STR +8 Active during weapon skills
Divisor Ring Attack +3 Accuracy +6 Job = level divisible by 5.
Multiple Ring HP +50 MP +20 Job = level multiple of 10
Coven Hat HP +3% Job = Odd Level
MP +3% Job = Even Level

Unknown Latent Effect Triggers

The following items have latent effects whose triggers have not been fully documented. If you come into possession of any of these items and determine how to activate their latent effects, please feel free to update this page and the item page.

Item Latent Effect Trigger
Z's Trident STR+12 Unknown
Ace's Locket Counter +5 Unknown
Sadhu Bracelets Double Attack +2% Haste +1% Latent active when no food effect is present.Verification Needed
Wootz Amood/Wootz Amood +1 DMG:57/58 Occasionally attacks twice Unknown
Foolkiller STR: +8 Unknown
Prester Increases weapon skill accuracy and damage Unknown
Seismic Axe Increases weapon skill accuracy and damage Unknown