Difference between revisions of "Jagil"

*>Chrisjander
 
*>ValeforDezdemona
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[[Category:Bestiary]][[Category:Pugils]]
 
{| border="0" width="100%"
 
{| border="0" width="100%"
 
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'''Job:''' [[Warrior]]<br>
 
'''Job:''' [[Warrior]]<br>
 
'''Family:''' [[:Category:Pugils|Pugil]]<br>
 
'''Family:''' [[:Category:Pugils|Pugil]]<br>
'''Crystal:''' <font color="blue">'''Water'''</font><br>
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'''Crystal:''' {{Water|Water}}<br>
'''Weak to:''' <font color="#33CCFF">'''Ice'''</font>, <font color="purple">'''Lightning'''</font>
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'''Weak to:''' {{Lightning|Lightning}}, {{Ice|Ice}}<br>
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'''Strong to:''' {{Water}}
 
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<!--Insert Image Here-->
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[[File:Jagil.jpg|thumb|Jagil]]
 
|}
 
|}
 
{| border="0" width="100%" cellpadding="4" cellspacing="2"
 
{| border="0" width="100%" cellpadding="4" cellspacing="2"
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|- BGCOLOR="#ffdead"
'''Zone'''
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! Zone || Level || Drops || Steal || Spawns || Notes
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|- BGCOLOR="#e3e6ff"
'''Level'''
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|style="padding-left:1ex"|[[Bibiki Bay - Purgonorgo Isle]]
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|align="center"|35 - 37
'''Drops'''
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|
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*[[Pugil Scales]] {{Drop Rate|84|381}}
'''Steal'''
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*[[Shall Shell]] {{Drop Rate|36|381}}
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|
'''Spawns'''
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*[[Steal]]: [[Fish Scales]]
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*[[Despoil]]: [[Pugil Scales]]
'''Notes'''
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|align="center"|12
|-
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|align="center"|H<br>{{HPMP|low hp=1200|high hp=1300|low mp=none}}
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[[Bibiki Bay - Purgonorgo Isle]]
 
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36-38
 
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* [[Pugil Scales]]
 
* [[Shall Shell]]
 
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* [[Fish Scales]]
 
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12
 
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H
 
 
|-
 
|-
 
|align="center" colspan="6" BGCOLOR="#ffdead"|
 
|align="center" colspan="6" BGCOLOR="#ffdead"|
'''A''' = Aggressive; '''L''' = Links; '''S''' = Detects by Sight; '''H''' = Detects by Sound; '''HP''' = Detects Low HP; '''M''' = Detects Magic; '''R''' = Detects Resting; '''Sc''' = Follows by Scent; '''T''' = True-sight
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{{Monster Notes}}
 
|}
 
|}
[[Category:Bestiary]][[Category:Pugils]]
 

Latest revision as of 15:50, 8 May 2011

Job: Warrior
Family: Pugil
Crystal: Water
Weak to: Lightning, Ice
Strong to: Water

Jagil
Zone Level Drops Steal Spawns Notes
Bibiki Bay - Purgonorgo Isle 35 - 37 12 H
1,200~1,300 HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants