Difference between revisions of "Invisible (Status Effect)"

*>IneptOne
(Adding some information, including a chunk of text directly from the Sneak page.)
*>Korvana
 
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== Description ==
 
== Description ==
  
[[Image:Invisible_(Status_Effect).png]]  '''Invisible''' is a beneficial [[:category:Status Effects|status effect]] that obscures a player's body until it wears off or is removed. Benefitting characters are harder to detect by sight. This makes a character practically immune to being detected by sight.  The exception to this is monsters with the [[True Sight]] ability.
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[[Image:Invisible (Status Effect).png]]  '''Invisible''' is a beneficial [[:category:Status Effects|status effect]] that obscures a player's body until it wears off or is removed. Benefiting characters are harder to detect by sight. This makes a character practically immune to being detected by sight.  The exception to this is monsters with the [[True Sight]] ability.
  
Along with [[Deodorize (Status Effect)]] and [[Sneak (Status Effect)]], Invisible is one of the few status effects in the game that will produce warnings in the chat log when it is about to wear off, allowing the player approximately 20-30 seconds to reach a safe spot in a dangerous area before he becomes vulnerable to aggro again. This is somewhat offset by the fact that the duration of Invisible effects is not fixed, and can be very random, sometimes starting to wear off almost immediately after it's applied.  
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Along with [[Deodorize (Status Effect)|Deodorize]] and [[Sneak (Status Effect)|Sneak]], Invisible is one of the few status effects in the game that will produce warnings in the chat log when it is about to wear off, allowing the player approximately 20-30 seconds to reach a safe spot in a dangerous area before the status effect wears off. This is somewhat offset by the fact that the duration of Invisible effects is not fixed, and can be very random, sometimes starting to wear off almost immediately after it's applied.  
  
Note: Most switches, teleporter devices, doors, and other environment objects can not be activated while invisible. It is necessary to manually cancel invisible status in order to activate them. Additionally, activating items can cancel invisible. If using spells or items to avoid detection, use invisible last.
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Most switches, teleporter devices, doors, and other environment objects can not be activated while invisible. It is necessary to manually cancel invisible status in order to activate them. Additionally, activating items can cancel invisible. If using spells or items to avoid detection, use invisible last.
  
 
== How to remove the effect ==
 
== How to remove the effect ==
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=== Equipment ===
 
=== Equipment ===
 
*[[Invisible Mantle]]
 
*[[Invisible Mantle]]
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*[[Skulker's Cape]]
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=== Other ===
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*[[Grounds Tome]] - Circumspection (5 tabs)
  
 
===Notes===  
 
===Notes===  

Latest revision as of 17:20, 30 July 2013

Description[edit]

Invisible (Status Effect).png Invisible is a beneficial status effect that obscures a player's body until it wears off or is removed. Benefiting characters are harder to detect by sight. This makes a character practically immune to being detected by sight. The exception to this is monsters with the True Sight ability.

Along with Deodorize and Sneak, Invisible is one of the few status effects in the game that will produce warnings in the chat log when it is about to wear off, allowing the player approximately 20-30 seconds to reach a safe spot in a dangerous area before the status effect wears off. This is somewhat offset by the fact that the duration of Invisible effects is not fixed, and can be very random, sometimes starting to wear off almost immediately after it's applied.

Most switches, teleporter devices, doors, and other environment objects can not be activated while invisible. It is necessary to manually cancel invisible status in order to activate them. Additionally, activating items can cancel invisible. If using spells or items to avoid detection, use invisible last.

How to remove the effect[edit]

  • This effect can be removed manually.
  • Being the target of an aggressive attack, spell or ability will remove this effect.
  • Activating a job ability or item or casting a spell will remove this effect.
  • Use of Trick Attack will not remove this status effect.
  • Use of Fight will not remove this status effect.

How the effect is inflicted/gained[edit]

Spells[edit]

Job abilities[edit]

  • Note: This ability also grants Sneak.

Items[edit]

Equipment[edit]

Other[edit]

Notes[edit]

Though much like Hide (Status Effect), the two are different status effects.
Hide (Status Effect) and Invisible (Status Effect) however do not stack.