Difference between revisions of "Hillock Murex"
*>Kyrial (New Page: category:Bestiarycategory:MurexCategory:Abyssea {| border="0" width="100%" |width="50%" align="left" valign="center"| '''Job:''' <br> '''Family:''' Murex'''…) |
*>Themanii m (Changed template) |
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− | + | [[Category:Abyssea]] | |
− | {| | + | {{Infobox Monster |
− | | | + | | jobs = |
− | + | | family = Murex | |
− | + | | weaknesses = {{element|ice}} | |
− | + | | resistances = {{element|wind}} {{element|lightning}} | |
− | + | | image = Hillock_Murex.jpg | |
− | | | + | | image caption = Hillock Murex |
− | + | }} | |
− | |||
{| border="0" width="100%" cellpadding="0" | {| border="0" width="100%" cellpadding="0" | ||
|- BGCOLOR="#ffdead" | |- BGCOLOR="#ffdead" | ||
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===Notes:=== | ===Notes:=== | ||
:*Located around Conflux #2. | :*Located around Conflux #2. | ||
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− | |||
:*Only detects JA at night. <br> | :*Only detects JA at night. <br> |
Revision as of 20:26, 4 April 2011
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Zone | Level | Drops | Steal | Spawns | Notes |
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Abyssea - Grauberg | A, JA*, WS ??? HP ??? MP | ||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes:
- Located around Conflux #2.
- Only detects JA at night.