Difference between revisions of "Gurfurlur the Menacing"

*>Mitsukai-Hawke
*>RathianSylph
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*'''[[Halvung]]:'''
 
*'''[[Halvung]]:'''
 
:*Spawns around (K-11) on map 2, past an operating lever that takes 6 people to open, and a 3-key door (requires a [[Halvung Bronze Key]], a [[Halvung Brass Key]], and a [[Halvung Shakudo Key]]).
 
:*Spawns around (K-11) on map 2, past an operating lever that takes 6 people to open, and a 3-key door (requires a [[Halvung Bronze Key]], a [[Halvung Brass Key]], and a [[Halvung Shakudo Key]]).
 +
:*When engaged, he says: ''"I is Gurfurlur, the big boss. And you is dead."''
 
:*When defeated, he says: ''"I is dead? But I is the strongest..."''
 
:*When defeated, he says: ''"I is dead? But I is the strongest..."''
 
:*If the [[Hilltroll Elite Guard]] or [[Woodtroll Elite Guard]] are killed they will respawn very quickly (about 10-15 seconds). It is best to have a holder for each spawn.
 
:*If the [[Hilltroll Elite Guard]] or [[Woodtroll Elite Guard]] are killed they will respawn very quickly (about 10-15 seconds). It is best to have a holder for each spawn.

Revision as of 08:05, 22 November 2008

Job: Monk
Family: Trolls
Crystal: Fire
Weak to: Water
Title Obtained: Troll Subjugator (Halvung only)

Notorious Monster

Gurfurlur the Menacing
Zone Level Drops Steal Spawns Notes
Wajaom Woodlands
En route to Troll Mercenaries Besieged
1 L, T(S), Sc
Al Zahbi
During Troll Mercenaries Besieged
1 A, L, T(S), Sc
Halvung
Assisted by: Hilltroll Elite Guard x2 and
Woodtroll Elite Guard x2
Unknown 1 A, L, T(S), Sc
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

  • Gurfurlur the Menacing is the leader of the Troll Mercenaries, usually arriving in Besieged in the final wave with the Mega Boss. Only appears when the Troll Mercenaries are at level 5 or higher, and if he is still active in Halvung.
  • If he is present in Besieged, an extra cutscene is added to the opening:
Gurfurlur : "(Who dares fight me?)"
Megomak: "Gurfurlur asks, 'Is there no one strong enough to fight me?'"
Megomak : "Gurfurlur is mighty!"
Megomak : "If you can defeat him, maybe I'll use his salary to employ you instead!"
Gurfurlur : "Raaaaaawr...!"
  • Gains a defense bonus from each Beastmen participating in besieged, and a larger bonus from other NMs (especially Xarhorkur the Claviger and Vyurvarjur the Nimble). If all other NMs are defeated, Besieged will very likely end though, without an opportunity to fight.
  • If he is defeated in Besieged, the Troll Mercenaries will undoubtedly call a retreat.
  • Because of Arcane Stomp, only physical damage will reliably affect him.
Halvung Map 2
  • Spawns around (K-11) on map 2, past an operating lever that takes 6 people to open, and a 3-key door (requires a Halvung Bronze Key, a Halvung Brass Key, and a Halvung Shakudo Key).
  • When engaged, he says: "I is Gurfurlur, the big boss. And you is dead."
  • When defeated, he says: "I is dead? But I is the strongest..."
  • If the Hilltroll Elite Guard or Woodtroll Elite Guard are killed they will respawn very quickly (about 10-15 seconds). It is best to have a holder for each spawn.
  • 80,000 HP.
  • Defeating Gurfurlur in Halvung (specifically receiving the title Troll Subjugator) is required to complete the quest "An Imperial Heist." Defeating him during Besieged won't count.
  • Special attacks
    • Hundred Fists
    • Arcane Stomp: Converts magic damage (including those from Drain and Drain-type spells) taken to HP. Highly recommended mages refrain from nuking for the entirety of the fight. Aspir and Aspir-type spells will not restore his HP (MP is irrelevant), and the user will get back a decent amount of MP.
    • Head Snatch: Single target damage that reduces target's HP to 10% of its remaining HP. Ignores Utsusemi. Damage taken from Head Snatch is greatly reduced by the Paladin ability Sentinel.
    • Haymaker: Cone Attack damage. Added effect: Amnesia.
    • Sledgehammer: Cone Attack damage. Added effect: Petrify
    • Incessant Fists: 5-hit physical damage, single target.
    • Pleiades Ray: AoE (approx 10') ~500 damage and Paralyze, Blind, Poison, Plague, Bind, Silence, and Slow. Not used until 20% HP.