Difference between revisions of "Gulch Limule"

*>Bryenne
m (added cruor, added abyssea cat)
m (cleanup)
 
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'''Job:''' <br>
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'''Job:''' [[Black Mage]]/[[White Mage]]/[[Red Mage]] <br>
 
'''Family:''' [[:Category:Limule|Limule]]<br>
 
'''Family:''' [[:Category:Limule|Limule]]<br>
 
'''Crystal:''' <br>  
 
'''Crystal:''' <br>  
 
'''Weak to:''' <br>
 
'''Weak to:''' <br>
 
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{{Mob-image-stub}}
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[[Image:Gulch_Limule.jpg|thumb]]
 
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|- BGCOLOR="#e3e6ff"
 
|- BGCOLOR="#e3e6ff"
 
|style="padding-left:1ex"| [[Abyssea - Tahrongi]]
 
|style="padding-left:1ex"| [[Abyssea - Tahrongi]]
|align="center"| 76-78{{question}}
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|align="center"| 76-84+
 
|
 
|
*[[Limule Pincer]] {{Drop Rate|1| 4}}
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*[[Limule Pincer]]             {{Drop Rate| 20|245}}
*[[Cruor]] X ???
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*[[High-quality Limule Pincer]] {{Drop Rate| 5|70}}
 +
*[[Sanguinet]]                  {{Drop Rate| 6|244}}
 
|
 
|
|
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|align="center"|22
|align="center"|A, L<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}}
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|align="center"|A*, H<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}}
 
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===Notes:===
 
===Notes:===
:*Casts [[Fire IV]], [[Firaga III]], [[Enfire]] , [[Burn]], and [[Curaga IV]]
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*Only aggressive during nighttime - exact hours to be determined, see discussion {{verification}}
:*Casts [[Regen III]], [[Protect IV]]
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:*North of Conflux #01
:*Can be [[Silence]], [[Bind]], [[Paralyzed]], [[Slowed]] and [[Gravity]]
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8/17/2013 Three Vanadiel days - agro began at 22:00 and ended at 02:00
 +
:*Casts [[Fire IV]], [[Firaga III]], [[Enfire]], [[Burn]].
 +
::*Casts [[Fire V]] instead of [[Fire IV]] if its level is high enough.
 +
:*Casts [[Curaga IV]], [[Regen III]], [[Protect IV]], [[Shell IV]], [[Diaga III]], [[Erase]], [[Phalanx]].
 +
:*Susceptible to: [[Silence]], [[Bind]], [[Paralyze]], [[Slow]] and [[Gravity]]

Latest revision as of 03:12, 30 July 2017

Job: Black Mage/White Mage/Red Mage
Family: Limule
Crystal:
Weak to:

Gulch Limule.jpg
Zone Level Drops Steal Spawns Notes
Abyssea - Tahrongi 76-84+ 22 A*, H
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:[edit]

  • Only aggressive during nighttime - exact hours to be determined, see discussion Verification Needed
  • North of Conflux #01

8/17/2013 Three Vanadiel days - agro began at 22:00 and ended at 02:00