Difference between revisions of "Greater Amphiptere"

*>Nisara
*>Nisara
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::*Due to [[True Sight]], one must be in front of it to get attacked, not under. I think this information however may be incorrect, i was only able to get aggro by standing under for few seconds, but this is for the one spawning around the Campaign Arbiter which seem to be harder to get aggro.
 
::*Due to [[True Sight]], one must be in front of it to get attacked, not under. I think this information however may be incorrect, i was only able to get aggro by standing under for few seconds, but this is for the one spawning around the Campaign Arbiter which seem to be harder to get aggro.
 
::*It is quite difficult to actively aggro this mob. After soloing multiple times, I have found no 100% technique to getting it to aggro. The above True Sight comment is correct; however, it most often doesn't respond while hovering in place, it is best to be in front of it while it is actually moving in order for it to spot you.
 
::*It is quite difficult to actively aggro this mob. After soloing multiple times, I have found no 100% technique to getting it to aggro. The above True Sight comment is correct; however, it most often doesn't respond while hovering in place, it is best to be in front of it while it is actually moving in order for it to spot you.
::*I have found a good way to make the one near the campaign NPC spot you, wait for him to fly around the campaign fort and stand under or just in front of it while he is not flying, i was able to get aggro everytime at the same spot.
+
::*I have found a good way to make the one near the campaign NPC spot you, wait for him to fly around the front of the campaign fort (deepest part of the ground) and stand under or just in front of it while he is hovering in place, i was able to get aggro every time at the same spot.
 
:*Uses the [[:Category:Amphipteres#Special_Attacks|Amphiptere Special Attacks]] such as [[Reaving Wind]], which inflicts knock-back to everyone within 10' range.
 
:*Uses the [[:Category:Amphipteres#Special_Attacks|Amphiptere Special Attacks]] such as [[Reaving Wind]], which inflicts knock-back to everyone within 10' range.
 
:*Resistant to [[Bind]], [[Gravity]], and [[dark|dark]] based [[Sleep]] but susceptible to [[light|light]] based [[Sleep]].
 
:*Resistant to [[Bind]], [[Gravity]], and [[dark|dark]] based [[Sleep]] but susceptible to [[light|light]] based [[Sleep]].

Revision as of 01:34, 2 November 2012

Job: Warrior
Family: Amphipteres
Crystal: None
 
Notorious Monster
Greater Amphiptere in the sky
Greater Amphiptere on the ground
Zone Level Drops Steal Spawns Notes
Xarcabard (S) 83 3
Respawn: 1 hour
A, L, HP, T(S)
~15,700 HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes

  • Appears high above the ground level, and cannot be targeted or viewed on Widescan until they attack a player character and descend, similar to Ul'yovra and Om'yovra.
  • Moves through the air very quickly, at nearly double the speed of players making it very hard to avoid getting attacked. When it descends and attacks, moves at increased movement speed ≤12% but can easily be outrun by anyone with movement enhancing gear. It does not use Draw-in.
  • One flies above the Campaign Arbiter and the Fortification around the 4 square on the map (H-8,I-8,H-9,I-9) meaning you are at risk of being attacked by it when heading to/leaving from/during a Campaign Battle. Another flies around Castle Zvahl entrance at (E-8).
  • Due to True Sight, one must be in front of it to get attacked, not under. I think this information however may be incorrect, i was only able to get aggro by standing under for few seconds, but this is for the one spawning around the Campaign Arbiter which seem to be harder to get aggro.
  • It is quite difficult to actively aggro this mob. After soloing multiple times, I have found no 100% technique to getting it to aggro. The above True Sight comment is correct; however, it most often doesn't respond while hovering in place, it is best to be in front of it while it is actually moving in order for it to spot you.
  • I have found a good way to make the one near the campaign NPC spot you, wait for him to fly around the front of the campaign fort (deepest part of the ground) and stand under or just in front of it while he is hovering in place, i was able to get aggro every time at the same spot.

Video

See the Video page.

Historical Background

Amphiptere, Amphithere, or Amphitere is a term used to describe a type of legless winged serpent found in European heraldry. In the Dragonology series of fiction books, amphitheres are an American type of dragon, having only its wings as limbs, apart from four vestigial legs, which are very small and so unserviceable. There are three species of amphiptere (Draco Americanus tex, Draco Americanus mex, Draco Americanus incognito) living in the Americas. They are based on the feathered serpents of mythology rather than heraldic amphipteres (except for the "Draco Americanus tex", or in other words Am. amphiptere, which has moth-like wings and was once thought to be a giant moth).


Solo Video

DNC75